BITFALL/Assets/Artists/Scripts/UX/UXUtils.cs

23 lines
525 B
C#

using System.Collections;
using System.Collections.Generic;
using BITKit;
using BITKit.UX;
using UnityEngine;
using UnityEngine.UIElements;
namespace BITFALL.UX
{
public static class UXUtils
{
public static UXContainer CreateItemContainer(VisualElement visualElement, IBasicItem item)
{
var asset = item.GetAssetable();
var uxContainer = new UXContainer(visualElement);
uxContainer.icon.style.backgroundImage = asset.SquareIcon;
uxContainer.contextLabel.text = asset.Name;
return uxContainer;
}
}
}