BITFALL/Assets/Artists/Scripts/Scenes/PlayerSpawnPoint.cs

22 lines
393 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITFALL.Scenes
{
public class PlayerSpawnPoint : MonoBehaviour
{
private void Start()
{
PlayerSpawnPointService._spawnPoints.Add(this);
destroyCancellationToken.Register(Dispose);
}
private void Dispose()
{
PlayerSpawnPointService._spawnPoints.Remove(this);
}
}
}