BITFALL/Assets/BITKit/UnityPluginsSupport/NodeCanvas/Timeline/DialogueTrack.cs

18 lines
305 B
C#

using System.Collections;
using System.Collections.Generic;
using NodeCanvas.DialogueTrees;
using UnityEngine;
using UnityEngine.Timeline;
namespace BITKit.Timeline
{
[TrackClipType(typeof(DialogueClip))]
[TrackBindingType(typeof(DialogueActor))]
public class DialogueTrack : TrackAsset
{
}
}