Files
BITFALL/Assets/Artists/Scripts/Item/PlayerItems.cs
CortexCore ba342d6627 1
2023-11-30 00:23:23 +08:00

16 lines
233 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
namespace BITFALL.Items
{
[Serializable]
public sealed class PlayerReviveItem : IProperty
{
}
}