24 lines
576 B
C#
24 lines
576 B
C#
#if UNITY_EDITOR
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using UnityEngine;
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namespace GSpawn
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{
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public class ObjectGroupsFromPrefabLibsCreationSettingsWindow : PluginWindow
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{
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protected override void onBuildUI()
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{
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ObjectGroupsFromPrefabLibsCreationSettingsUI.instance.build(rootVisualElement, this);
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}
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protected override void onGUI()
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{
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ObjectGroupsFromPrefabLibsCreationSettingsUI.instance.onGUI();
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}
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protected override void onEnabled()
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{
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setMinMaxSize(new Vector2(300.0f, 105.0f));
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}
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}
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}
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#endif |