BITFALL/Assets/GSpawn - Level Designer/Data/Profiles/Tile Rules/TileRuleProfileDbUI.asset

22 lines
615 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4c33e2b70a48614da3aee2901dba521, type: 3}
m_Name: TileRuleProfileDbUI
m_EditorClassIdentifier:
_tileRuleUIContainerWidth: 300
_prefabPreviewScale: 0.5
_ruleUIScrollOffset: {x: 0, y: 0}
_prefabSettingsScrollPos: {x: 0, y: 0}
_tileRuleFilter: -1
_neighborRadius: 1
_autoRefreshTileGrids: 1