BITFALL/Assets/GSpawn - Level Designer/Scripts/UI/Tree View/ITreeView.cs

11 lines
261 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public interface ITreeView
{
int numSelectedItems { get; }
int dragAndDropInitiatorId { get; }
System.Object dragAndDropData { get; }
}
}
#endif