Files
BITFALL/Assets/BITKit/Unity/Scripts/Config/PlayerConfig.cs
CortexCore 65d90d1bfa 1
2024-03-24 02:05:16 +08:00

14 lines
362 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public record PlayerConfig
{
public static readonly PlayerConfig Singleton = new();
public float Sensitivity = 1.81f;
public float TouchSensitivity = 0.22f;
public float M_Yaw = 0.022f;
public float Fov = 90;
}
}