BITFALL/Assets/vrbn_studios/2023_A/USA/buildings/prefabs/B00004.prefab

730 lines
23 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1450962416300738913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2594365971483372518}
- component: {fileID: 132168864011032827}
- component: {fileID: 90932382000638672}
m_Layer: 0
m_Name: building
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &2594365971483372518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1450962416300738913}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1301290799288861646}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &132168864011032827
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1450962416300738913}
m_Mesh: {fileID: 4753397016139609436, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3}
--- !u!23 &90932382000638672
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1450962416300738913}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2}
- {fileID: 2100000, guid: 2882a85b8f43c76489799baef758011b, type: 2}
- {fileID: 2100000, guid: 7f62b6b3ef889e74496261dc11f4336f, type: 2}
- {fileID: 2100000, guid: 9a14f5d31b9b5824a9350487f8adb4d9, type: 2}
- {fileID: 2100000, guid: c3ace7e4e7260bf46ae030393d427c4a, type: 2}
- {fileID: 2100000, guid: ee61e98d02b13684ca7dbe10dff706ad, type: 2}
- {fileID: 2100000, guid: 91f42e8268ef25e469cf218ad3ef31b7, type: 2}
- {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2}
- {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2}
- {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2}
- {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2}
- {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2}
- {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2}
- {fileID: 2100000, guid: 1fbbe74b4a8f4d8448335deeb81beafd, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3041423162074297021
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7654832374177555969}
- component: {fileID: 4522872760109393200}
- component: {fileID: 6304375454680478610}
m_Layer: 0
m_Name: decals
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &7654832374177555969
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3041423162074297021}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1301290799288861646}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4522872760109393200
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3041423162074297021}
m_Mesh: {fileID: 6414147635405552622, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3}
--- !u!23 &6304375454680478610
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3041423162074297021}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 97786dd783f1a354fb18ae1040f27c19, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3358395140503633201
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1301290799288861646}
m_Layer: 0
m_Name: Building_00004_LOD_0(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &1301290799288861646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3358395140503633201}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2594365971483372518}
- {fileID: 7654832374177555969}
- {fileID: 5810723540331776160}
m_Father: {fileID: 8330978544939034405}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5252596072409286716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8330978544939034405}
- component: {fileID: 951462105289731212}
- component: {fileID: 8948176789564803854}
- component: {fileID: 6796328939306172451}
- component: {fileID: 7085956085011896187}
- component: {fileID: 8713317217005052081}
m_Layer: 0
m_Name: B00004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &8330978544939034405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1301290799288861646}
- {fileID: 7988534177163673640}
- {fileID: 1487917075592935518}
- {fileID: 8269910816522759163}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &951462105289731212
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
serializedVersion: 2
m_LocalReferencePoint: {x: -0.01999855, y: 2.3073268, z: 0}
m_Size: 18.67004
m_FadeMode: 0
m_AnimateCrossFading: 1
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.65
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 90932382000638672}
- renderer: {fileID: 6304375454680478610}
- renderer: {fileID: 3781032991249604510}
- screenRelativeHeight: 0.04
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 5844294363125332233}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 4951967492173224563}
- screenRelativeHeight: 0
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1182517326208607483}
m_Enabled: 1
--- !u!64 &8948176789564803854
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 6939290099271591603, guid: 7518e2033bd27b04889345e84d96500d, type: 3}
--- !u!114 &6796328939306172451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2264065b9cc409418f32b41211f7f67, type: 3}
m_Name:
m_EditorClassIdentifier:
maxIntensity: 4
minWaitTime: 0.3
maxWaitTime: 0.8
emissionMaterialArray:
- {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2}
- {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2}
- {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2}
- {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2}
- {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2}
- {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2}
- {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2}
- {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2}
- {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2}
- {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2}
emissionIntensity: 0
--- !u!114 &7085956085011896187
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebd7255f50fe19c469089e35babbf061, type: 3}
m_Name:
m_EditorClassIdentifier:
dirtMaterialArray:
- {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2}
- {fileID: 2100000, guid: c1c733fad8ebf334b8850ef51715d0f0, type: 2}
- {fileID: 2100000, guid: 97786dd783f1a354fb18ae1040f27c19, type: 2}
- {fileID: 2100000, guid: 9a14f5d31b9b5824a9350487f8adb4d9, type: 2}
- {fileID: 2100000, guid: 7f62b6b3ef889e74496261dc11f4336f, type: 2}
- {fileID: 2100000, guid: 2882a85b8f43c76489799baef758011b, type: 2}
- {fileID: 2100000, guid: 91f42e8268ef25e469cf218ad3ef31b7, type: 2}
- {fileID: 2100000, guid: ee61e98d02b13684ca7dbe10dff706ad, type: 2}
- {fileID: 2100000, guid: c3ace7e4e7260bf46ae030393d427c4a, type: 2}
- {fileID: 2100000, guid: 1fbbe74b4a8f4d8448335deeb81beafd, type: 2}
- {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2}
- {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2}
- {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2}
dirtIntensity: 0.25
--- !u!114 &8713317217005052081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5252596072409286716}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fdc0fcbdf70814cb2193250f9b3fb5, type: 3}
m_Name:
m_EditorClassIdentifier:
interiorMaterialArray:
- {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2}
- {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2}
- {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2}
- {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2}
- {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2}
- {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2}
enableInteriorMapping: 1
--- !u!1 &5974602779025666246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1487917075592935518}
- component: {fileID: 7777837981118682903}
- component: {fileID: 4951967492173224563}
m_Layer: 0
m_Name: Building_00004_LOD_2(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &1487917075592935518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5974602779025666246}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8330978544939034405}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7777837981118682903
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5974602779025666246}
m_Mesh: {fileID: -8670151273213183110, guid: 3fdd4bf03655c37408994ba3f427cddf, type: 3}
--- !u!23 &4951967492173224563
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5974602779025666246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6860584376036281465
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7988534177163673640}
- component: {fileID: 2568924944574638249}
- component: {fileID: 5844294363125332233}
m_Layer: 0
m_Name: Building_00004_LOD_1(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &7988534177163673640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6860584376036281465}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8330978544939034405}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2568924944574638249
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6860584376036281465}
m_Mesh: {fileID: -8670151273213183110, guid: 116f980f284af024fbceafa520711c80, type: 3}
--- !u!23 &5844294363125332233
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6860584376036281465}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7399377639504218991
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8269910816522759163}
- component: {fileID: 5061614046092646899}
- component: {fileID: 1182517326208607483}
- component: {fileID: 349612578088871648}
m_Layer: 0
m_Name: Building_00004_LOD_3(Clone)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &8269910816522759163
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7399377639504218991}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8330978544939034405}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5061614046092646899
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7399377639504218991}
m_Mesh: {fileID: -8670151273213183110, guid: 3b93eb28e03fa8245bb42ec97f112334, type: 3}
--- !u!23 &1182517326208607483
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7399377639504218991}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &349612578088871648
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7399377639504218991}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00eb2513b7eed9f4ab5a4f81c6c8e0fd, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &8067335619736805931
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5810723540331776160}
- component: {fileID: 3872450130823548294}
- component: {fileID: 3781032991249604510}
m_Layer: 0
m_Name: transparent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &5810723540331776160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8067335619736805931}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1301290799288861646}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3872450130823548294
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8067335619736805931}
m_Mesh: {fileID: -3117702180364922942, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3}
--- !u!23 &3781032991249604510
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8067335619736805931}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c1c733fad8ebf334b8850ef51715d0f0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}