BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/VFX.cs

14 lines
317 B
C#

using UnityEngine;
namespace WSMGameStudio.RailroadSystem
{
[System.Serializable]
public class VFX
{
public ParticleSystem smokeParticles;
public ParticleSystem[] brakingSparksParticles;
public float minSmokeEmission = 2f;
public float maxSmokeEmission = 60f;
}
}