13 lines
379 B
C#
13 lines
379 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace WSMGameStudio.RailroadSystem
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{
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[CreateAssetMenu(fileName = "New Train Profile", menuName = "WSM Game Studio/Train Controller/Train Profile", order = 1)]
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public class TrainProfile : ScriptableObject
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{
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public GameObject locomotivePrefab;
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public List<GameObject> wagonsPrefabs;
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}
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}
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