BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/Probability.cs

20 lines
487 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace WSMGameStudio.RailroadSystem
{
public static class Probability
{
/// <summary>
/// Random event lottery
/// </summary>
/// <param name="randomSwitchProbability"></param>
/// <returns></returns>
public static bool RandomEvent(int randomProbability)
{
return Random.Range(1, 101) <= randomProbability;
}
}
}