Files
BITFALL/Assets/Plugins/GSpawn - Level Designer/Scripts/Scene/TerrainObjectOverlapConfig.cs
2024-08-11 16:16:31 +08:00

11 lines
229 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public struct TerrainObjectOverlapConfig
{
public static readonly TerrainObjectOverlapConfig defaultConfig = new TerrainObjectOverlapConfig()
{
};
}
}
#endif