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BITFALL/Assets/Plugins/CW/PaintIn3D/Examples/09 Override.unity
CortexCore 4adcd33811 breakpoint
before change animation type
2023-12-26 20:07:19 +08:00

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value: 'This shows you an alternative way to paint objects using secondary
UV data. The overlay approach requires multiple materials, which may not
be suitable for your project. In this scenario, you can use a shader that
is specifically designed to allow you to paint on both the first and second
UV channels. The <color=#0FF>P3D Solid</color> shader has the basic albedo/metallic/etc
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Swipe
/ Click + Drag = Paint'
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