using UnityEditor; using UnityEngine; namespace Pinwheel.Griffin.HelpTool { public class GHelpEditor : EditorWindow { public static GHelpEditor Instance { get; set; } public static void ShowWindow() { GAnalytics.Record(GAnalytics.HELP_OPEN_WINDOW); GHelpEditor window = EditorWindow.GetWindow(); window.minSize = new Vector2(300, 300); window.titleContent = new GUIContent("Help"); window.Show(); } private void OnEnable() { Instance = this; } private void OnDisable() { Instance = null; } private void OnGUI() { GHelpToolDrawer.DrawGUI(); } } }