// Amplify Animation Pack - Third-Person Character Controller // Copyright (c) Amplify Creations, Lda namespace AmplifyAnimationPack { public class BumpState : CharacterStateBase { public override void EnterState() { charRef.animBeh.anim.SetFloat( "Speed" , 0f ); charRef.ChangeMovementType( CharacterMovementTypes.bump ); } public override void ExitState() { } public override void UpdateState() { } } }