%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-6318254954830103753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d5ad21018e4134998ec90780bda311, type: 3} m_Name: FencePA_MetalPart_SectionV3_01 m_EditorClassIdentifier: _guid: _guidString: 59f1eb7a-881c-4d3d-8e4c-43f1d9ec8c24 _pluginPrefab: {fileID: 4388659879383024809, guid: fcaf29b17ef5c904b982b589e5c998c0, type: 2} _preview: _prefabAsset: {fileID: 9108426493724305753, guid: 9689ceef296888e4b9530d2ff68095d0, type: 3} _texture: {fileID: 0} _yaw: 0 _pitch: 0 _uiSelected: 1 _used: 1 _spawnChance: 1 _alignAxes: 1 _upAxis: 1 _invertUpAxis: 0 _alignUpAxisWhenProjected: 1 _forwardAxis: 0 _invertForwardAxis: 0 _jitterMode: 0 _jitter: 0.5 _minRandomJitter: 0 _maxRandomJitter: 0.5 _randomizeForwardAxisRotation: 0 _minRandomForwardAxisRotation: -15 _maxRandomForwardAxisRotation: 15 _randomizeUpAxisRotation: 0 _minRandomUpAxisRotation: -15 _maxRandomUpAxisRotation: 15 _upAxisOffsetMode: 0 _upAxisOffset: 0 _minRandomUpAxisOffset: -0.2 _maxRandomUpAxisOffset: 0 _randomizeScale: 0 _minRandomScale: 0.5 _maxRandomScale: 1 --- !u!114 &-873383153070232916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d5ad21018e4134998ec90780bda311, type: 3} m_Name: FencePA_MetalPart_SectionV2_01 m_EditorClassIdentifier: _guid: _guidString: ffaf2d04-f514-4af6-8c63-ee93d13eaade _pluginPrefab: {fileID: -2290756026967887049, guid: fcaf29b17ef5c904b982b589e5c998c0, type: 2} _preview: _prefabAsset: {fileID: 6389554768953613129, guid: f9bbb322a9629f341b49f9143c1a1b55, type: 3} _texture: {fileID: 0} _yaw: 0 _pitch: 0 _uiSelected: 1 _used: 1 _spawnChance: 1 _alignAxes: 1 _upAxis: 1 _invertUpAxis: 0 _alignUpAxisWhenProjected: 1 _forwardAxis: 0 _invertForwardAxis: 0 _jitterMode: 0 _jitter: 0.5 _minRandomJitter: 0 _maxRandomJitter: 0.5 _randomizeForwardAxisRotation: 0 _minRandomForwardAxisRotation: -15 _maxRandomForwardAxisRotation: 15 _randomizeUpAxisRotation: 0 _minRandomUpAxisRotation: -15 _maxRandomUpAxisRotation: 15 _upAxisOffsetMode: 0 _upAxisOffset: 0 _minRandomUpAxisOffset: -0.2 _maxRandomUpAxisOffset: 0 _randomizeScale: 0 _minRandomScale: 0.5 _maxRandomScale: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8f5a55896da73c44691ba0d346454e63, type: 3} m_Name: FencePA_Metal m_EditorClassIdentifier: _profileName: FencePA_Metal _prefabs: - {fileID: 8545047911492103033} - {fileID: -873383153070232916} - {fileID: -6318254954830103753} - {fileID: 6961702473512816699} - {fileID: 1228633485771017621} --- !u!114 &1228633485771017621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d5ad21018e4134998ec90780bda311, type: 3} m_Name: FencePA_MetalPart_SectionV5_01 m_EditorClassIdentifier: _guid: _guidString: 86d525ee-6cb8-4fd7-9d95-a55ac0a01f5b _pluginPrefab: {fileID: -8039626565592254016, guid: fcaf29b17ef5c904b982b589e5c998c0, type: 2} _preview: _prefabAsset: {fileID: 171586489732040908, guid: 6c6ed88a8520e5849b67506049d74b6c, type: 3} _texture: {fileID: 0} _yaw: 0 _pitch: 0 _uiSelected: 1 _used: 1 _spawnChance: 1 _alignAxes: 1 _upAxis: 1 _invertUpAxis: 0 _alignUpAxisWhenProjected: 1 _forwardAxis: 0 _invertForwardAxis: 0 _jitterMode: 0 _jitter: 0.5 _minRandomJitter: 0 _maxRandomJitter: 0.5 _randomizeForwardAxisRotation: 0 _minRandomForwardAxisRotation: -15 _maxRandomForwardAxisRotation: 15 _randomizeUpAxisRotation: 0 _minRandomUpAxisRotation: -15 _maxRandomUpAxisRotation: 15 _upAxisOffsetMode: 0 _upAxisOffset: 0 _minRandomUpAxisOffset: -0.2 _maxRandomUpAxisOffset: 0 _randomizeScale: 0 _minRandomScale: 0.5 _maxRandomScale: 1 --- !u!114 &6961702473512816699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d5ad21018e4134998ec90780bda311, type: 3} m_Name: FencePA_MetalPart_SectionV4_01 m_EditorClassIdentifier: _guid: _guidString: 16b49613-4de8-4d0f-91d1-ab71ff5f25f3 _pluginPrefab: {fileID: -8653660830369696673, guid: fcaf29b17ef5c904b982b589e5c998c0, type: 2} _preview: _prefabAsset: {fileID: 2966952420079175521, guid: bfa33cf434116fe41816512fb832a1d6, type: 3} _texture: {fileID: 0} _yaw: 0 _pitch: 0 _uiSelected: 1 _used: 1 _spawnChance: 1 _alignAxes: 1 _upAxis: 1 _invertUpAxis: 0 _alignUpAxisWhenProjected: 1 _forwardAxis: 0 _invertForwardAxis: 0 _jitterMode: 0 _jitter: 0.5 _minRandomJitter: 0 _maxRandomJitter: 0.5 _randomizeForwardAxisRotation: 0 _minRandomForwardAxisRotation: -15 _maxRandomForwardAxisRotation: 15 _randomizeUpAxisRotation: 0 _minRandomUpAxisRotation: -15 _maxRandomUpAxisRotation: 15 _upAxisOffsetMode: 0 _upAxisOffset: 0 _minRandomUpAxisOffset: -0.2 _maxRandomUpAxisOffset: 0 _randomizeScale: 0 _minRandomScale: 0.5 _maxRandomScale: 1 --- !u!114 &8545047911492103033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94d5ad21018e4134998ec90780bda311, type: 3} m_Name: FencePA_MetalPart_SectionV1_01 m_EditorClassIdentifier: _guid: _guidString: fd459bd2-eb72-4595-8e52-7c5fa1b55fb2 _pluginPrefab: {fileID: 4230084825393305881, guid: fcaf29b17ef5c904b982b589e5c998c0, type: 2} _preview: _prefabAsset: {fileID: 517972985178731121, guid: d514d04312dcefa4b96cde82f18760be, type: 3} _texture: {fileID: 0} _yaw: 0 _pitch: 0 _uiSelected: 1 _used: 1 _spawnChance: 1 _alignAxes: 1 _upAxis: 1 _invertUpAxis: 0 _alignUpAxisWhenProjected: 1 _forwardAxis: 0 _invertForwardAxis: 0 _jitterMode: 0 _jitter: 0.5 _minRandomJitter: 0 _maxRandomJitter: 0.5 _randomizeForwardAxisRotation: 0 _minRandomForwardAxisRotation: -15 _maxRandomForwardAxisRotation: 15 _randomizeUpAxisRotation: 0 _minRandomUpAxisRotation: -15 _maxRandomUpAxisRotation: 15 _upAxisOffsetMode: 0 _upAxisOffset: 0 _minRandomUpAxisOffset: -0.2 _maxRandomUpAxisOffset: 0 _randomizeScale: 0 _minRandomScale: 0.5 _maxRandomScale: 1