#if UNITY_EDITOR using UnityEditor; using UnityEngine; namespace NotInvited.QuickSceneWindow { public static class QuickSceneMenu { private const string AssetStoreUrl = "https://assetstore.unity.com/packages/slug/207596#reviews"; private const int menuOrder = 300; [MenuItem("Tools/Quick Scene Window/💖 Rate the asset!", priority = menuOrder + 1)] public static void RateUs() { Application.OpenURL(AssetStoreUrl); } } } #endif