using System.Collections; using System.Collections.Generic; using UnityEngine; namespace WSMGameStudio.RailroadSystem { public class DirectionIndicator : MonoBehaviour { public Animator animator; public void TurnRight() { if (animator != null) { animator.SetBool("TurnRight", true); animator.SetBool("TurnLeft", false); } } public void TurnLeft() { if (animator != null) { animator.SetBool("TurnRight", false); animator.SetBool("TurnLeft", true); } } public void ReturnToDefaultPosition() { if (animator != null) { animator.SetBool("TurnRight", false); animator.SetBool("TurnLeft", false); } } } }