%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1927493427233450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4048886636651712} - component: {fileID: 65534701636432824} - component: {fileID: 114110769720641840} - component: {fileID: 114340001806915952} m_Layer: 0 m_Name: SwitchTriggerZone m_TagString: Untagged m_Icon: {fileID: 3936346786652291628, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4048886636651712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927493427233450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65534701636432824 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927493427233450} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 10, y: 10, z: 3} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114110769720641840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927493427233450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3dab187a4c870b041876423e2891dd6e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114340001806915952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927493427233450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a86cf9938ecba1c44843af951ea90f28, type: 3} m_Name: m_EditorClassIdentifier: _switchMode: 0 _randomSwitchProbability: 50 _railroadSwitches: [] _leftRouteIndex: 0 _rightRouteIndex: 1