%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ff14f6390f1a30445ba7213cbaf67e13, type: 3} m_Name: Default m_EditorClassIdentifier: _profileName: Default _cellMode: 0 _useSceneGridCellSize: 1 _gridCellSize: {x: 1, y: 1, z: 1} _majorAxis: 0 _cornerConnection: 0 _rotateAtCorners: 0 _objectSkipChance: 0 _horizontalPadding: 0 _verticalPadding: 0 _volumelessObjectSize: 0.1 _avoidOverlaps: 0 _maxSegmentLength: 200 _heightMode: 0 _defaultHeight: 1 _heightRaiseAmount: 1 _heightLowerAmount: 1 _minRandomHeight: 1 _maxRandomHeight: 5 _heightPatternWrapMode: 1 _heightPattern: {fileID: -7163809690120928176, guid: 6b864c2b7dd15144c83e2fb8d3a89f45, type: 2} _jitterMode: 0 _minJitter: 0 _maxJitter: 0.1 _minJitterHeight: 1 _maxJitterHeight: 1 _fillMode: 0 _beginBorderWidth: 1 _endBorderWidth: 1 _topBorderWidth: 1 _bottomBorderWidth: 1 _segmentCapBorderWidth: 0 _prefabPickMode: 0 _randomPrefabProfileName: Trees _heightRangePrefabProfileName: Default _projectionMode: 0