using UnityEngine; namespace FIMSpace.Graph { public static partial class FGraphStyles { public static Texture2D TEX_freeInputShadowed { get { return _tex_freeInputSh != null ? _tex_freeInputSh : _tex_freeInputSh = Resources.Load("ExtraUIPack/ESPR_InputV2.fw"); } } private static Texture2D _tex_freeInputSh; public static Texture2D TEX_Gradient1 { get { return _tex_grad1 != null ? _tex_grad1 : _tex_grad1 = Resources.Load("ExtraUIPack/SPR_Grad1.fw"); } } private static Texture2D _tex_grad1; public static Texture2D TEX_Gradient2 { get { return _tex_grad2 != null ? _tex_grad2 : _tex_grad2 = Resources.Load("ExtraUIPack/SPR_grad2.fw"); } } private static Texture2D _tex_grad2; public static Texture2D TEX_Gradient3 { get { return _tex_grad3 != null ? _tex_grad3 : _tex_grad3 = Resources.Load("ExtraUIPack/SPR_grad3.fw"); } } private static Texture2D _tex_grad3; public static Texture2D TEX_Gradient4 { get { return _tex_grad4 != null ? _tex_grad4 : _tex_grad4 = Resources.Load("ExtraUIPack/SPR_grad4.fw"); } } private static Texture2D _tex_grad4; public static Texture2D TEX_dragJack { get { return _tex_dragJack != null ? _tex_dragJack : _tex_dragJack = Resources.Load("ExtraUIPack/ESPR_JackDrag"); } } private static Texture2D _tex_dragJack; public static Texture2D TEX_nodeBody { get { return _tex_nodeBody != null ? _tex_nodeBody : _tex_nodeBody = Resources.Load("ExtraUIPack/ESPR_NodeBody.fw"); } } private static Texture2D _tex_nodeBody; public static Texture2D TEX_aNodeBody { get { return _tex_aNodeBody != null ? _tex_aNodeBody : _tex_aNodeBody = Resources.Load("ExtraUIPack/ESPR_AudioNodeBody.fw"); } } private static Texture2D _tex_aNodeBody; public static Texture2D TEX_nodeHighlight { get { return _tex_nodeHighlight != null ? _tex_nodeHighlight : _tex_nodeHighlight = Resources.Load("ExtraUIPack/ESPR_NodeHighlight.fw"); } } private static Texture2D _tex_nodeHighlight; public static Texture2D TEX_nodeSingleHighlight { get { return _tex_nodeSingleBodyHighlight != null ? _tex_nodeSingleBodyHighlight : _tex_nodeSingleBodyHighlight = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleHighlight.fw"); } } private static Texture2D _tex_nodeSingleBodyHighlight; public static Texture2D TEX_nodeSingleV2Highlight { get { return _tex_nodeSingleV2BodyHighlight != null ? _tex_nodeSingleV2BodyHighlight : _tex_nodeSingleV2BodyHighlight = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleV2Highlight.fw"); } } private static Texture2D _tex_nodeSingleV2BodyHighlight; public static Texture2D TEX_triggerHighlight { get { return _tex_triggerHighlight != null ? _tex_triggerHighlight : _tex_triggerHighlight = Resources.Load("ExtraUIPack/ESPR_TriggerHeader.fw"); } } private static Texture2D _tex_triggerHighlight; public static Texture2D TEX_moduleTriggerHighlight { get { return _tex_moduleTriggerHighlight != null ? _tex_moduleTriggerHighlight : _tex_moduleTriggerHighlight = Resources.Load("ExtraUIPack/ESPR_ModuleTrigger.fw"); } } private static Texture2D _tex_moduleTriggerHighlight; public static Texture2D TEX_outTriggerArrow { get { return _tex_outTriggerArrow != null ? _tex_outTriggerArrow : _tex_outTriggerArrow = Resources.Load("ExtraUIPack/ESPR_TriggerOut.fw"); } } private static Texture2D _tex_outTriggerArrow; public static Texture2D TEX_moduleHighlight { get { return _tex_moduleHighlight != null ? _tex_moduleHighlight : _tex_moduleHighlight = Resources.Load("ExtraUIPack/ESPR_ModuleHighlight.fw"); } } private static Texture2D _tex_moduleHighlight; public static Texture2D TEX_commentArea { get { return _tex_commentArea != null ? _tex_commentArea : _tex_commentArea = Resources.Load("ExtraUIPack/ESPR_Comment.fw"); } } private static Texture2D _tex_commentArea; public static Texture2D TEX_nodeHeader { get { return _tex_nodeHeader != null ? _tex_nodeHeader : _tex_nodeHeader = Resources.Load("ExtraUIPack/ESPR_NodeHeader.fw"); } } private static Texture2D _tex_nodeHeader; public static Texture2D TEX_audioNodeHeader { get { return _tex_audioNodeHeader != null ? _tex_audioNodeHeader : _tex_audioNodeHeader = Resources.Load("ExtraUIPack/ESPR_AudioNodeHeader.fw"); } } private static Texture2D _tex_audioNodeHeader; public static Texture2D TEX_audioNodeHeaderL { get { return _tex_audioNodeHeaderL != null ? _tex_audioNodeHeaderL : _tex_audioNodeHeaderL = Resources.Load("ExtraUIPack/ESPR_AudioNodeHeaderL.fw"); } } private static Texture2D _tex_audioNodeHeaderL; public static Texture2D TEX_moduleHeader { get { return _tex_moduleHeader != null ? _tex_moduleHeader : _tex_moduleHeader = Resources.Load("ExtraUIPack/ESPR_ModuleHeader.fw"); } } private static Texture2D _tex_moduleHeader; public static Texture2D TEX_nodeSingle { get { return _tex_nodeSingle != null ? _tex_nodeSingle : _tex_nodeSingle = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingle.fw"); } } private static Texture2D _tex_nodeSingle; public static Texture2D TEX_nodeSingleV2 { get { return _tex_nodeSingleV2 != null ? _tex_nodeSingleV2 : _tex_nodeSingleV2 = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleV2.fw"); } } private static Texture2D _tex_nodeSingleV2; public static Texture2D TEX_nodeSingleV3 { get { return _tex_nodeSingleV3 != null ? _tex_nodeSingleV3 : _tex_nodeSingleV3 = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleV3.fw"); } } private static Texture2D _tex_nodeSingleV3; public static Texture2D TEX_nodeSingleV3Frame { get { return _tex_nodeSingleV3frame != null ? _tex_nodeSingleV3frame : _tex_nodeSingleV3frame = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleV3Frame.fw"); } } private static Texture2D _tex_nodeSingleV3frame; public static Texture2D TEX_nodeSingleV3Body { get { return _tex_nodeSingleV3body != null ? _tex_nodeSingleV3body : _tex_nodeSingleV3body = Resources.Load("ExtraUIPack/ESPR_AudioNodeSingleV3Body.fw"); } } private static Texture2D _tex_nodeSingleV3body; public static Texture2D TEX_nodeSingleV3Header { get { return _tex_nodeSingleV3header != null ? _tex_nodeSingleV3header : _tex_nodeSingleV3header = Resources.Load("ExtraUIPack/ESPR_AudioNodeHeaderV3.fw"); } } private static Texture2D _tex_nodeSingleV3header; public static Texture2D TEX_moduleBody { get { return _tex_moduleBody != null ? _tex_moduleBody : _tex_moduleBody = Resources.Load("ExtraUIPack/ESPR_ModuleBody.fw"); } } private static Texture2D _tex_moduleBody; public static Texture2D TEX_moduleAddButton { get { return _tex_moduleAddButton != null ? _tex_moduleAddButton : _tex_moduleAddButton = Resources.Load("ExtraUIPack/ESPR_AddModule.fw"); } } private static Texture2D _tex_moduleAddButton; public static Texture2D TEX_moduleRemoveButtonNormal { get { return _tex_mrbn != null ? _tex_mrbn : _tex_mrbn = Resources.Load("ExtraUIPack/ESPR_SmallButtonNormal.fw"); } } private static Texture2D _tex_mrbn; public static Texture2D TEX_moduleRemoveButtonHover { get { return _tex_mrbh != null ? _tex_mrbh : _tex_mrbh = Resources.Load("ExtraUIPack/ESPR_SmallButtonHover.fw"); } } private static Texture2D _tex_mrbh; public static Texture2D TEX_moduleRemoveButtonPress { get { return _tex_mrbp != null ? _tex_mrbp : _tex_mrbp = Resources.Load("ExtraUIPack/ESPR_SmallButtonPress.fw"); } } private static Texture2D _tex_mrbp; private static readonly Color defaultTextColor = new Color(0.85f, 0.85f, 0.85f, 0.85f); // Styles public static Styles GStyles { get { return _styles != null ? _styles : _styles = new Styles(); } } private static Styles _styles = null; #if UNITY_EDITOR public static GUIStyle Label { get { return UnityEditor.EditorStyles.label; } } public static GUIStyle BLabel { get { return UnityEditor.EditorStyles.boldLabel; } } #else public static GUIStyle Label { get { GUIStyle g = new GUIStyle(/**/) { alignment = TextAnchor.UpperLeft }; g.normal.textColor = Color.white; return g; } } public static GUIStyle BLabel { get { return new GUIStyle(Label) { fontStyle = FontStyle.Bold, alignment = TextAnchor.UpperRight }; } } #endif public class Styles { public GUIStyle nodeHeader, nodeHeaderFrame, nodeHeaderFrameL, nodeBodySingle, nodeBodySingleV2, nodeBodySingleV3, nodeBodySingleV3Frame, nodeBodySingleV3Body, nodeBodySingleV3Header, nodeBodySingleHighlight, nodeBodySingleHighlightV2, aNodeHeader; public GUIStyle nodeBodyText, nodeBodyTextConnectorsOffset; public GUIStyle nodeBody, audioNodeBody, nodeHighlight; public GUIStyle moduleButton, moduleRemoveButton, moduleBody, moduleHighlight, moduleHeader, moduleHeaderTextToLeft; public GUIStyle audioLabel, commentBody, commentArea, middleHeader, valueInfo; public GUIStyle inputPort, tooltip, icon; public Styles() { GUIStyle baseStyle = new GUIStyle("Label"); baseStyle.fixedHeight = 24; inputPort = new GUIStyle(baseStyle); inputPort.alignment = TextAnchor.UpperLeft; inputPort.padding.left = 10; inputPort.fontSize = 12; nodeHeader = new GUIStyle(); nodeHeader.fixedHeight = 44; nodeHeader.padding = new RectOffset(0, 4, 0, 10); nodeHeader.alignment = TextAnchor.MiddleCenter; nodeHeader.fontSize = 14; nodeHeader.fontStyle = FontStyle.Bold; nodeHeader.normal.textColor = new Color(.85f, .85f, .85f, 1f); aNodeHeader = new GUIStyle(nodeHeader); aNodeHeader.padding = new RectOffset(0, 18, 0, 10); middleHeader = new GUIStyle(Label); middleHeader.alignment = TextAnchor.MiddleCenter; nodeBodyText = new GUIStyle(); nodeBodyText.border = new RectOffset(32, 32, 32, 32); nodeBodyText.padding = new RectOffset(24, 24, 8, 14); nodeBodyText.margin = new RectOffset(4, 4, 1, 0); nodeBodyText.fontSize = 13; nodeBodyTextConnectorsOffset = new GUIStyle(nodeBodyText); nodeBodyTextConnectorsOffset.border = new RectOffset(32, 42, 32, 32); nodeBody = new GUIStyle(nodeBodyText); nodeBody.normal.background = FGraphStyles.TEX_nodeBody; nodeBodySingle = new GUIStyle(nodeBody); nodeBodySingle.border = new RectOffset(16, 16, 16, 16); //nodeBodySingle.padding = new RectOffset(24, 24, 8, 14); nodeBodySingle.alignment = TextAnchor.MiddleCenter; nodeBodySingle.fontSize = 14; nodeBodySingle.fontStyle = FontStyle.Bold; nodeBodySingle.normal.textColor = new Color(.85f, .85f, .85f, 1f); nodeBodySingle.normal.background = FGraphStyles.TEX_nodeSingle; //NodeEditorResources.styles.tooltip = tooltip; nodeBodySingleV2 = new GUIStyle(nodeBodySingle); nodeBodySingleV2.normal.background = FGraphStyles.TEX_nodeSingleV2; audioNodeBody = new GUIStyle(nodeBody); audioNodeBody.normal.background = FGraphStyles.TEX_aNodeBody; commentBody = new GUIStyle(nodeBody); commentBody.padding = new RectOffset(24, 24, 24, 12); commentArea = new GUIStyle(commentBody); commentArea.normal.background = FGraphStyles.TEX_commentArea; moduleHeader = new GUIStyle(nodeHeader); moduleHeader.padding = new RectOffset(12, 12, 4, 4); moduleHeader.fontSize = 13; moduleHeader.alignment = TextAnchor.MiddleCenter; moduleHeader.fixedHeight = 32; moduleHeader.normal.background = FGraphStyles.TEX_moduleHeader; moduleHeaderTextToLeft = new GUIStyle(moduleHeader); moduleHeaderTextToLeft.alignment = TextAnchor.MiddleLeft; moduleBody = new GUIStyle(nodeBody); moduleBody.normal.background = FGraphStyles.TEX_moduleBody; moduleBody.padding = new RectOffset(38, 26, 0, 14); moduleBody.border = new RectOffset(32, 32, 32, 32); nodeHighlight = new GUIStyle(); nodeHighlight.normal.background = FGraphStyles.TEX_nodeHighlight; nodeHighlight.border = new RectOffset(32, 32, 32, 32); nodeBodySingleHighlight = new GUIStyle(); nodeBodySingleHighlight.normal.background = FGraphStyles.TEX_nodeSingleHighlight; nodeBodySingleHighlight.border = nodeBodySingle.border; nodeBodySingleHighlight.padding = nodeBodySingle.padding; nodeBodySingleHighlightV2 = new GUIStyle(nodeBodySingleHighlight); nodeBodySingleHighlightV2.normal.background = FGraphStyles.TEX_nodeSingleV2Highlight; moduleHighlight = new GUIStyle(); moduleHighlight.normal.background = FGraphStyles.TEX_moduleHighlight; moduleHighlight.border = new RectOffset(32, 32, 32, 32); icon = new GUIStyle(); icon.fixedWidth = 24; icon.fixedHeight = 24; tooltip = new GUIStyle("helpBox"); tooltip.alignment = TextAnchor.MiddleCenter; #if UNITY_EDITOR moduleButton = new GUIStyle(UnityEditor.EditorStyles.toolbarButton); #else moduleButton = new GUIStyle(); #endif moduleButton.normal.textColor = new Color(1f, 1f, 1f, 0.6f); moduleButton.alignment = TextAnchor.MiddleCenter; moduleButton.fontStyle = FontStyle.Bold; moduleButton.fontSize = 16; moduleButton.fixedHeight = 36; moduleButton.normal.background = TEX_moduleAddButton; moduleButton.active.background = TEX_moduleAddButton; moduleButton.focused.background = TEX_moduleAddButton; moduleRemoveButton = new GUIStyle(Label); moduleRemoveButton.normal.background = TEX_moduleRemoveButtonNormal; moduleRemoveButton.active.background = TEX_moduleRemoveButtonPress; moduleRemoveButton.hover.background = TEX_moduleRemoveButtonHover; audioLabel = new GUIStyle(Label); audioLabel.normal.textColor = defaultTextColor; audioLabel.focused.textColor = new Color(1f, 0.6f, 0f, 1f); audioLabel.active.textColor = new Color(1f, 0.8f, .2f, 1f); audioLabel.fontStyle = FontStyle.Bold; audioLabel.alignment = TextAnchor.MiddleLeft; audioLabel.padding = new RectOffset(5, 5, 0, 0); audioLabel.fontSize = 13; valueInfo = new GUIStyle(GUI.skin.box); valueInfo.border = new RectOffset(-1, -1, -1, -1); valueInfo.fontSize = BLabel.fontSize; valueInfo.fontStyle = BLabel.fontStyle; valueInfo.margin = new RectOffset(0, 0, 3, 0); valueInfo.padding = new RectOffset(2, 2, 1, 1); valueInfo.alignment = TextAnchor.UpperCenter; valueInfo.fixedHeight = 15; Color[] solidColor = new Color[1]; solidColor[0] = new Color(1f, 1f, 1f, 0.2f); Texture2D bg = new Texture2D(1, 1); bg.SetPixels(solidColor); bg.Apply(); valueInfo.normal.background = bg; nodeHeaderFrame = new GUIStyle(nodeHeader); nodeHeaderFrame.normal.background = TEX_audioNodeHeader; nodeHeaderFrame.padding = new RectOffset(0, 0, 1, 3); nodeHeaderFrame.alignment = TextAnchor.MiddleCenter; nodeHeaderFrameL = new GUIStyle(nodeHeaderFrame); nodeHeaderFrameL.normal.background = TEX_audioNodeHeaderL; nodeBodySingleV3Frame = new GUIStyle(nodeBody); int brder = 18; nodeBodySingleV3Frame.border = new RectOffset(brder, brder, brder, brder); nodeBodySingleHighlightV2.border = new RectOffset(brder, brder, brder, brder); nodeBodySingleV3Frame.normal.background = FGraphStyles.TEX_nodeSingleV3Frame; nodeBodySingleV3Body = new GUIStyle(nodeBody); //nodeBodySingleV3Body.padding = new RectOffset(32, 32, 8, 14); nodeBodySingleV3Body.border = new RectOffset(brder, brder, brder, brder); nodeBodySingleV3Body.normal.background = FGraphStyles.TEX_nodeSingleV3Body; nodeBodySingleV3Header = new GUIStyle(nodeHeader); nodeBodySingleV3Header.fixedHeight = 38; nodeBodySingleV3Header.border = new RectOffset(brder, brder, brder, 8); //nodeBodySingleV3Header.padding = new RectOffset(0, 0, 0, 30); //nodeBodySingleV3Header.margin = new RectOffset(0, 0, 0, 30); //nodeBodySingleV3Header.contentOffset = new Vector2(0, 10); //nodeBodySingleV3Header.alignment = TextAnchor.UpperCenter; nodeBodySingleV3Header.normal.background = FGraphStyles.TEX_nodeSingleV3Header; //inputEmpty = new GUIStyle(); //inputEmpty.normal.background = FGraphStyles.TEX_freeInput; //inputFilled = new GUIStyle(); //inputFilled.normal.background = FGraphStyles.TEX_outputConnected; //inputRight = new GUIStyle(); //inputRight.normal.background = FGraphStyles.TEX_inputRight; //inputLeft = new GUIStyle(); //inputLeft.normal.background = FGraphStyles.TEX_inputLeft; } } } }