%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FAE_Pond m_Shader: {fileID: -6465566751694194690, guid: e02af2867afa32a46ae65b908b67dbed, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _USEINTERSECTIONHIGHLIGHT_ON - _WORLDSPACETILING_ON m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normals: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Reflection: m_Texture: {fileID: 8900000, guid: 2598ec582341b22479da254dad6c7123, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ReflectionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RefractionmapEdgeB: m_Texture: {fileID: 223006684, guid: 557c5daa3682e654fb1b3bcb0f2981ce, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Shadermap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - Vector1_1942CF3A: 1 - Vector1_67814CC1: 0.1 - Vector1_7DFD32F9: 2 - Vector1_BE75C478: 32 - Vector1_E23F9E57: 0.5 - Vector1_E796673B: 10 - _BumpScale: 1 - _Cutoff: 0.5 - _Depth: 0 - _Depthdarkness: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EdgeFade: 0.1 - _FlowSpeed: 1 - _Fresnelexponent: 4.11 - _Glossiness: 3 - _HighlightPanning: 0 - _Metallic: 0 - _Metallicness: 0.1 - _Mode: 0 - _NormalStrength: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _Reflection: 0.33 - _RefractionAmount: 0.136 - _RimDistance: 0.1 - _RimRize: 1 - _RimSize: 0.61 - _RimTiling: 0.025 - _Rimfalloff: 0.21 - _Rimtiling: 2 - _SrcBlend: 1 - _SurfaceHighlight: 0.05 - _SurfaceHightlighttiling: 0.25 - _Surfacehightlightsize: 0 - _TesselationEdgeLengt: 0.15 - _Tessellation: 0.1 - _Tiling: 0.829 - _Transparency: 0.22 - _UVSec: 0 - _UseIntersectionHighlight: 1 - _Wavesspeed: 0.37 - _Wavesstrength: 0.011 - _Wavetint: 0 - _Worldspacetiling: 1 - _ZWrite: 1 m_Colors: - Color_D0289068: {r: 0, g: 0.9394503, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _FresnelColor: {r: 1, g: 1, b: 1, a: 0.5019608} - _RimColor: {r: 1, g: 1, b: 1, a: 1} - _WaterColor: {r: 0.4044118, g: 0.67961466, b: 1, a: 1} - _WaterShallowColor: {r: 0, g: 0.9394503, b: 1, a: 1} m_BuildTextureStacks: [] --- !u!114 &7259720816462171285 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 8