%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1124c18d28c78f74cae355c518715ba3, type: 3} m_Name: BodyPlate m_EditorClassIdentifier: displayName: BodyPlate description: "\u62A4\u7532\u63D2\u677F,\u63D0\u4F9B\u9AD8\u7EA7\u9632\u62A4" addressablePath: Assets/BodyPlate prefab: {fileID: 0} squareIcon: {fileID: 2800000, guid: 0e89085d0836ce54f955db61e1762017, type: 3} rectangleIcon: {fileID: 2800000, guid: 0e89085d0836ce54f955db61e1762017, type: 3} quality: 3 factoryProperties: - rid: 806583484692037655 references: version: 2 RefIds: - rid: 806583484692037655 type: {class: EquipmentUseItem, ns: BITFALL, asm: BITFALL.Entities.Equipment} data: