#if GRIFFIN using System.Collections.Generic; namespace Pinwheel.Griffin.PaintTool { public interface IGTexturePainter { string HistoryPrefix { get; } string Instruction { get; } void BeginPainting(GStylizedTerrain terrain, GTexturePainterArgs args); void EndPainting(GStylizedTerrain terrain, GTexturePainterArgs args); List GetResourceFlagForHistory(GTexturePainterArgs args); } } #endif