#if GRIFFIN using System.Collections.Generic; using UnityEngine; namespace Pinwheel.Griffin.HelpTool { [System.Serializable] public struct GHelpEntry { [SerializeField] private int id; public int Id { get { return id; } set { id = Mathf.Max(1, value); } } [SerializeField] private GCategory category; public GCategory Category { get { return category; } set { category = value; } } [SerializeField] private string question; public string Question { get { return question; } set { question = value; } } [SerializeField] private string answer; public string Answer { get { return answer; } set { answer = value; } } [SerializeField] private List links; public List Links { get { if (links == null) { links = new List(); } return links; } set { links = value; } } } } #endif