using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Lightbug.CharacterControllerPro.Demo { public class ChangeTargetFrameRate : MonoBehaviour { public void SetTargetFrameRate(int targetFrameRate) { if (targetFrameRate < 0 && targetFrameRate != -1) return; QualitySettings.vSyncCount = 0; Application.targetFrameRate = targetFrameRate; } public void UseFullVSync() { QualitySettings.vSyncCount = 1; } public void UseHalfVSync() { QualitySettings.vSyncCount = 2; } } }