BEGIN_OPTIONS Stackable "False" Pipeline "HDRP" END_OPTIONS BEGIN_PROPERTIES [Header(HDRP Options)] [ToggleOff(_TRANSPARENT_WRITES_MOTION_VEC)] _CW_DisableTransparentMV(" Disable Transparent Write Motion Vector", Float) = 0 [ToggleOff(_ENABLE_FOG_ON_TRANSPARENT)] _CW_DisableTransparentFog(" Disable Transparent Fog", Float) = 0 [Toggle(_ADD_PRECOMPUTED_VELOCITY)] _CW_AddPrecomputedVelocity(" Add Precomputed Velocity", Float) = 0 [Toggle(_DISABLE_DECALS)] _CW_DisableDecals(" Disable Decals", Float) = 0 [Toggle(_DISABLE_SSR)] _CW_DisableSSR(" Disable SSR", Float) = 0 [Toggle(_DISABLE_SSR_TRANSPARENT)] _CW_DisableSSRTransparent(" Disable Transparent SSR", Float) = 0 [KeywordEnum(Off, Plane, Sphere, Thin)] _CW_Refraction (" Refraction", Float) = 0 END_PROPERTIES BEGIN_DEFINES #pragma shader_feature_local _ADD_PRECOMPUTED_VELOCITY #pragma shader_feature_local _TRANSPARENT_WRITES_MOTION_VEC #pragma shader_feature_local _ENABLE_FOG_ON_TRANSPARENT #pragma shader_feature_local _DISABLE_DECALS #pragma shader_feature_local _DISABLE_SSR #pragma shader_feature_local _DISABLE_SSR_TRANSPARENT #pragma shader_feature_local _REFRACTION_OFF _REFRACTION_PLANE _REFRACTION_SPHERE _REFRACTION_THIN END_DEFINES