/* using System.Collections; using System.Collections.Generic; using UnityEngine; using Sirenix.OdinInspector; using UnityEditor; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace BITKit.Entities { [CanEditMultipleObjects] [CustomEditor(typeof(EntityComponent), true)] public class EntityComponentInspector : Editor { public override VisualElement CreateInspectorGUI() { VisualElement container = new(); container.Add(new Label("Entity")); InspectorElement.FillDefaultInspector(container, serializedObject, this); return container; } } } */