using System.Collections; using System.Collections.Generic; using UnityEngine; namespace BITKit { public class FormatDataToKeyValue : FormatData { [SubclassSelector, SerializeReference] public References key; public Provider output; Dictionary dictionary = new(); public override string Get() { throw new System.NotImplementedException(); } public override void Set(string value) { WWWForm form = new(); form.AddField("key", key); form.AddField("value", value); output?.Set(form); } } }