#if GRIFFIN using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; using UnityEngine.Rendering; namespace Pinwheel.Griffin.SplineTool { [CustomEditor(typeof(GObjectRemover))] public class GObjectRemoverInspector : Editor { private GObjectRemover instance; private Dictionary previewTextures; private bool isUrp; private ScriptableRenderContext urpContext; private const string HISTORY_PREFIX = "Remove Foliage Along Path"; private void OnEnable() { instance = target as GObjectRemover; instance.Internal_UpdateFalloffTexture(); GCommon.RegisterBeginRender(OnCameraRender); GCommon.RegisterBeginRenderSRP(OnCameraRenderSRP); } private void OnDisable() { GCommon.UnregisterBeginRender(OnCameraRender); GCommon.UnregisterBeginRenderSRP(OnCameraRenderSRP); if (previewTextures != null) { foreach (GStylizedTerrain t in previewTextures.Keys) { RenderTexture rt = previewTextures[t]; if (rt == null) continue; rt.Release(); Object.DestroyImmediate(rt); } } } public override void OnInspectorGUI() { DrawBaseGUI(); if (instance.SplineCreator == null) return; DrawFalloffGUI(); DrawMaskGUI(); DrawObjectGUI(); DrawActionGUI(); } private class GBaseGUI { public static readonly GUIContent SPLINE_CREATOR = new GUIContent("Spline Creator", "The Spline Creator component which this modifier belongs to"); public static readonly GUIContent LIVE_PREVIEW = new GUIContent("Live Preview", "Draw a preview on the terrain"); } private void DrawBaseGUI() { instance.SplineCreator = EditorGUILayout.ObjectField(GBaseGUI.SPLINE_CREATOR, instance.SplineCreator, typeof(GSplineCreator), true) as GSplineCreator; EditorGUI.BeginChangeCheck(); GEditorSettings.Instance.splineTools.livePreview.objectRemover = EditorGUILayout.Toggle(GBaseGUI.LIVE_PREVIEW, GEditorSettings.Instance.splineTools.livePreview.objectRemover); if (EditorGUI.EndChangeCheck()) { EditorUtility.SetDirty(GEditorSettings.Instance); } } private class GFalloffGUI { public static readonly string LABEL = "Falloff"; public static readonly string ID = "spline-object-remover-falloff"; public static readonly GUIContent FALL_OFF = new GUIContent("Falloff", "Falloff factor of the spline effect, from the center to the edge"); public static readonly GUIContent FALL_OFF_NOISE = new GUIContent("Falloff Noise", "Noise map in world space to blend with the falloff curve"); public static readonly GUIContent FALL_OFF_NOISE_SIZE = new GUIContent("Falloff Noise Size", "Size of the falloff noise in world space"); } private void DrawFalloffGUI() { GEditorCommon.Foldout(GFalloffGUI.LABEL, false, GFalloffGUI.ID, () => { EditorGUI.BeginChangeCheck(); instance.Falloff = EditorGUILayout.CurveField(GFalloffGUI.FALL_OFF, instance.Falloff, Color.red, new Rect(0, 0, 1, 1)); if (EditorGUI.EndChangeCheck()) { instance.Internal_UpdateFalloffTexture(); } instance.FalloffNoise = EditorGUILayout.ObjectField(GFalloffGUI.FALL_OFF_NOISE, instance.FalloffNoise, typeof(Texture2D), false) as Texture2D; if (instance.FalloffNoise != null) instance.FalloffNoiseSize = GEditorCommon.InlineVector2Field(GFalloffGUI.FALL_OFF_NOISE_SIZE, instance.FalloffNoiseSize); }); } private class GMaskGUI { public static readonly string LABEL = "Mask"; public static readonly string ID = "spline-object-remover-mask"; public static readonly GUIContent MASK_RESOLUTION = new GUIContent("Mask Resolution", "Resolution of the mask which is rendered by the spline, this mask will be used for sample object instances"); } private void DrawMaskGUI() { GEditorCommon.Foldout(GMaskGUI.LABEL, false, GMaskGUI.ID, () => { instance.MaskResolution = EditorGUILayout.DelayedIntField(GMaskGUI.MASK_RESOLUTION, instance.MaskResolution); }); } private class GObjectGUI { public static readonly string LABEL = "Objects"; public static readonly string ID = "spline-object-remover-objects"; public static readonly GUIContent MIN_ROTATION = new GUIContent("Min Rotation", "Minimum rotation of each instance, in degree, on Y axis"); public static readonly GUIContent MAX_ROTATION = new GUIContent("Max Rotation", "Maximum rotation of each instance, in degree, on Y axis"); public static readonly GUIContent MIN_SCALE = new GUIContent("Min Scale", "Minimum scale of each instance"); public static readonly GUIContent MAX_SCALE = new GUIContent("Max Scale", "Maximum scale of each instance"); public static readonly GUIContent RAYCAST_LAYER = new GUIContent("Raycast Layer", "Object layer to perform raycast for snapping"); public static readonly GUIContent ALIGN_TO_SURFACE = new GUIContent("Align To Surface", "Align the object for terrain surface"); public static readonly GUIContent DENSITY = new GUIContent("Density", "Number of object instances per a meter-squared"); } private void DrawObjectGUI() { GEditorCommon.Foldout(GObjectGUI.LABEL, false, GObjectGUI.ID, () => { DrawObjectSelectorGUI(); }); } private void DrawObjectSelectorGUI() { if (instance.Prototypes.Count > 0) { GSelectionGridArgs args = new GSelectionGridArgs(); args.collection = instance.Prototypes; args.selectedIndices = instance.PrototypeIndices; args.itemSize = GEditorCommon.selectionGridTileSizeSmall; args.itemPerRow = 4; args.drawPreviewFunction = GEditorCommon.DrawGameObjectPreview; args.contextClickFunction = OnObjectSelectorContextClick; instance.PrototypeIndices = GEditorCommon.MultiSelectionGrid(args); } else { EditorGUILayout.LabelField("No Game Object found!", GEditorCommon.WordWrapItalicLabel); } GEditorCommon.Separator(); Rect r1 = EditorGUILayout.GetControlRect(GUILayout.Height(GEditorCommon.objectSelectorDragDropHeight)); GameObject prefab = GEditorCommon.ObjectSelectorDragDrop(r1, "Drop a Game Object here!", "t:GameObject"); if (prefab != null) { instance.Prototypes.AddIfNotContains(prefab); } GEditorCommon.SpacePixel(0); Rect r2 = EditorGUILayout.GetControlRect(GUILayout.Height(GEditorCommon.objectSelectorDragDropHeight)); GPrefabPrototypeGroup group = GEditorCommon.ObjectSelectorDragDrop(r2, "Drop a Prefab Prototype Group here!", "t:GPrefabPrototypeGroup"); if (group != null) { instance.Prototypes.AddIfNotContains(group.Prototypes); } } private void OnObjectSelectorContextClick(Rect r, int index, ICollection collection) { GenericMenu menu = new GenericMenu(); menu.AddItem( new GUIContent("Remove"), false, () => { instance.Prototypes.RemoveAt(index); }); menu.ShowAsContext(); } private class GActionGUI { public static readonly string LABEL = "Action"; public static readonly string ID = "spline-object-remover-action"; public static readonly GUIContent SPAWN = new GUIContent("Remove"); } private void DrawActionGUI() { GEditorCommon.ExpandFoldout(GActionGUI.ID); GEditorCommon.Foldout(GActionGUI.LABEL, true, GActionGUI.ID, () => { if (GUILayout.Button(GActionGUI.SPAWN)) { Apply(); } }); } private void Apply() { EditorUtility.DisplayProgressBar("Applying", "Removing objects...", 1f); try { instance.Apply(); } catch (System.Exception e) { Debug.LogError(e.ToString()); } EditorUtility.ClearProgressBar(); } private void OnCameraRender(Camera cam) { isUrp = false; urpContext = default; if (cam.cameraType != CameraType.SceneView) return; if (GEditorSettings.Instance.splineTools.livePreview.objectRemover) DrawLivePreview(cam); } private void OnCameraRenderSRP(UnityEngine.Rendering.ScriptableRenderContext context, Camera cam) { OnCameraRender(cam); } private IEnumerator IDrawLivePreviewEndOfFrameURP(Camera cam) { yield return new WaitForEndOfFrame(); if (cam != null) { DrawLivePreview(cam); } } private void DrawLivePreview(Camera cam) { List sweepTests = instance.SplineCreator.SweepTest(); foreach (GOverlapTestResult st in sweepTests) { if (!st.IsOverlapped) { continue; } DrawLivePreview(st.Terrain, cam, st.IsChunkOverlapped); } } private void DrawLivePreview(GStylizedTerrain t, Camera cam, bool[] chunkCulling) { if (t.transform.rotation != Quaternion.identity || t.transform.lossyScale != Vector3.one) return; RenderTexture rt = GetPreviewTexture(t); instance.Internal_Apply(t, rt); GLivePreviewDrawer.DrawMasksLivePreview( t, cam, new Texture[] { rt }, new Color[] { GEditorSettings.Instance.splineTools.negativeHighlightColor }, chunkCulling); } private RenderTexture GetPreviewTexture(GStylizedTerrain t) { if (previewTextures == null) { previewTextures = new Dictionary(); } int resolution = instance.MaskResolution; if (!previewTextures.ContainsKey(t) || previewTextures[t] == null) { RenderTexture rt = new RenderTexture(resolution, resolution, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); previewTextures[t] = rt; } else if (previewTextures[t].width != resolution || previewTextures[t].height != resolution) { previewTextures[t].Release(); Object.DestroyImmediate(previewTextures[t]); RenderTexture rt = new RenderTexture(resolution, resolution, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); previewTextures[t] = rt; } previewTextures[t].wrapMode = TextureWrapMode.Clamp; return previewTextures[t]; } } } #endif