fileFormatVersion: 2 guid: bf07e856e191d4d45a671dcc31098123 ModelImporter: serializedVersion: 21100 internalIDToNameTable: - first: 74: 6340706546823888491 second: a_RunE - first: 74: -7361862601634476792 second: a_RunN - first: 74: 1281474838619615164 second: a_RunNE - first: 74: -3018247543543893818 second: ctm_gign.qc_skeleton|a_RunNW - first: 74: 7153076497068054999 second: ctm_gign.qc_skeleton|a_RunS - first: 74: 8934781290524387330 second: ctm_gign.qc_skeleton|a_RunSE - first: 74: 3981753161105180005 second: a_RunSW - first: 74: -9059710632205900973 second: ctm_gign.qc_skeleton|a_RunW - first: 74: -827113442996483799 second: ctm_gign.qc_skeleton|a_RunZero - first: 74: 1386194521220392949 second: ctm_gign.qc_skeleton|ragdoll - first: 74: 8151412472788665673 second: ctm_gign.qc_skeleton|testIdle - first: 74: -4062549533128099688 second: testWalkN - first: 74: -5182886316065712892 second: a_RunNW - first: 74: 5376784511850079008 second: a_RunS - first: 74: -7331460617200258710 second: a_RunSE - first: 74: -1717087896038080205 second: a_RunW - first: 74: 2029446240277959933 second: a_RunZero externalObjects: {} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'ctm_gign.qc_skeleton|a_RunE' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Spine3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunN' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunNE' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunNW' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunS' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunSE' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunSW' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunW' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|a_RunZero' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|testIdle' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Spine3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n\nClip 'ctm_gign.qc_skeleton|testWalkN' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'ValveBiped.Bip01_Spine' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_Spine3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'ValveBiped.Bip01_L_Clavicle' has translation animation that will be discarded.\n\t'ValveBiped.Bip01_R_Clavicle' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: a_RunE takeName: ctm_gign.qc_skeleton|a_RunE internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunN takeName: ctm_gign.qc_skeleton|a_RunN internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunNE takeName: ctm_gign.qc_skeleton|a_RunNE internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunNW takeName: ctm_gign.qc_skeleton|a_RunNW internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunS takeName: ctm_gign.qc_skeleton|a_RunS internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunSE takeName: ctm_gign.qc_skeleton|a_RunSE internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunSW takeName: ctm_gign.qc_skeleton|a_RunSW internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunW takeName: ctm_gign.qc_skeleton|a_RunW internalID: 0 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: a_RunZero takeName: ctm_gign.qc_skeleton|a_RunZero internalID: 0 firstFrame: 0 lastFrame: 19 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: ValveBiped.Bip01_Pelvis humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_Spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_Spine1 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_UpperArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_UpperArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Toe0 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Toe0 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger0 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger01 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger02 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger11 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger12 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger2 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger21 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger22 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger3 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger31 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger32 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger4 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger41 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_L_Finger42 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger0 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger01 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger02 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger11 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger12 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger2 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger21 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger22 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger3 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger31 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger32 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger4 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger41 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_R_Finger42 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ValveBiped.Bip01_Spine2 humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: CSGO GIGN T Pose(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ctm_GIGN parentName: CSGO GIGN T Pose(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} scale: {x: 2.4999976, y: 2.4999976, z: 2.4999976} - name: ctm_gign.qc_skeleton parentName: CSGO GIGN T Pose(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} scale: {x: 2.4999976, y: 2.4999976, z: 2.4999976} - name: ValveBiped.Bip01_Pelvis parentName: ctm_gign.qc_skeleton position: {x: 1.8616219e-14, y: -7.752045e-20, z: 0.4271875} rotation: {x: -0.7071066, y: 0.0000008046627, z: 0.70710695, w: 0.0000008940697} scale: {x: 0.99999994, y: 0.9999997, z: 0.99999994} - name: ValveBiped.Bip01_L_Thigh parentName: ValveBiped.Bip01_Pelvis position: {x: 0.000000076294484, y: 0.00000008868133, z: 0.048359383} rotation: {x: -0.021449547, y: -0.9996413, z: -0.0003927844, w: -0.016034499} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: ValveBiped.Bip01_L_Calf parentName: ValveBiped.Bip01_L_Thigh position: {x: -0.1990625, y: -5.587935e-10, z: -0.000000007175404} rotation: {x: -0.0000005144102, y: 0.0000120177865, z: 0.00091388077, w: 0.9999996} scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} - name: ValveBiped.Bip01_L_Foot parentName: ValveBiped.Bip01_L_Calf position: {x: -0.16890624, y: -5.7742e-10, z: 0.0000000065039054} rotation: {x: 0.00038107944, y: 0.015184906, z: -0.022761013, w: 0.99962556} scale: {x: 0.9999999, y: 1.0000001, z: 0.99999964} - name: ValveBiped.Bip01_L_Toe0 parentName: ValveBiped.Bip01_L_Foot position: {x: -0.058515627, y: 0.06273437, z: 0.000000003925652} rotation: {x: -0.0005924003, y: 0.00059283804, z: -0.70710665, w: 0.7071064} scale: {x: 0.99999976, y: 0.9999998, z: 0.99999994} - name: ValveBiped.Bip01_L_Toe0_end parentName: ValveBiped.Bip01_L_Toe0 position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_LCalfTwist parentName: ValveBiped.Bip01_L_Calf position: {x: 0.000000008083879, y: -1.3969838e-10, z: 0.000000004887261} rotation: {x: 0.00038211793, y: -0.000018737715, z: 0.0009123551, w: 0.9999995} scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} - name: ValveBiped.Bip01_LCalfTwist_end parentName: ValveBiped.Bip01_LCalfTwist position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_LThighTwist parentName: ValveBiped.Bip01_L_Thigh position: {x: -0.000000025562636, y: 0.0000000034622551, z: -0.0000000023940878} rotation: {x: -0.0000006922346, y: 0.00000010617077, z: 0.000000029802322, w: 1} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: ValveBiped.Bip01_LThighTwist_end parentName: ValveBiped.Bip01_LThighTwist position: {x: -0, y: 0.002379342, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Thigh parentName: ValveBiped.Bip01_Pelvis position: {x: -0.00000007629472, y: -0.000000035037118, z: -0.048359375} rotation: {x: -0.021449476, y: -0.9996416, z: 0.00039104372, w: 0.016014982} scale: {x: 1, y: 1.0000001, z: 1.0000001} - name: ValveBiped.Bip01_R_Calf parentName: ValveBiped.Bip01_R_Thigh position: {x: -0.19906254, y: 0.000000008800998, z: -0.0000000032975367} rotation: {x: -0.0000009999785, y: -0.00001270324, z: 0.0009178836, w: 0.99999964} scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001} - name: ValveBiped.Bip01_R_Foot parentName: ValveBiped.Bip01_R_Calf position: {x: -0.16890624, y: 0.0000000018626451, z: -0.000000006732298} rotation: {x: -0.00040903402, y: -0.01637097, z: -0.022764567, w: 0.9996067} scale: {x: 1.0000001, y: 1, z: 1.0000001} - name: ValveBiped.Bip01_R_Toe0 parentName: ValveBiped.Bip01_R_Foot position: {x: -0.058515627, y: 0.06273439, z: -0.000000011751035} rotation: {x: -0.0002583702, y: 0.00025856958, z: -0.70710677, w: 0.70710677} scale: {x: 0.99999976, y: 0.9999995, z: 0.9999996} - name: ValveBiped.Bip01_R_Toe0_end parentName: ValveBiped.Bip01_R_Toe0 position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_RCalfTwist parentName: ValveBiped.Bip01_R_Calf position: {x: 0.000000008456409, y: 0.000000007934868, z: 0.000000007695744} rotation: {x: -0.00038200387, y: 0.000021030679, z: 0.0009083806, w: 0.9999995} scale: {x: 1.0000002, y: 1.0000002, z: 1} - name: ValveBiped.Bip01_RCalfTwist_end parentName: ValveBiped.Bip01_RCalfTwist position: {x: -0, y: 0.0023793415, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_RThighTwist parentName: ValveBiped.Bip01_R_Thigh position: {x: -0.00000007979673, y: 0.00000001922548, z: 0.0000000011790937} rotation: {x: -0.00000068332884, y: 0.00000052154064, z: -0.000000027939677, w: 1} scale: {x: 1.0000001, y: 1, z: 1.0000001} - name: ValveBiped.Bip01_RThighTwist_end parentName: ValveBiped.Bip01_RThighTwist position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_Spine parentName: ValveBiped.Bip01_Pelvis position: {x: -0.03810547, y: -0.008735354, z: 0.000000070298725} rotation: {x: 0.000001959925, y: -0.000013917204, z: 0.00040075337, w: -0.99999994} scale: {x: 1.0000001, y: 1.0000002, z: 1} - name: ValveBiped.Bip01_Spine1 parentName: ValveBiped.Bip01_Spine position: {x: -0.042812526, y: -0.000034099852, z: -6.1990363e-10} rotation: {x: 2.2737368e-13, y: -0, z: -1.8271565e-12, w: 1} scale: {x: 0.9999999, y: 1, z: 1} - name: ValveBiped.Bip01_Spine2 parentName: ValveBiped.Bip01_Spine1 position: {x: -0.042812567, y: -0.000034097546, z: 0.0000000015050113} rotation: {x: -0, y: -0, z: -0, w: 1} scale: {x: 0.99999994, y: 0.99999994, z: 1} - name: ValveBiped.Bip01_Spine3 parentName: ValveBiped.Bip01_Spine2 position: {x: -0.04281245, y: -0.000034105145, z: -0.0000000016243518} rotation: {x: -0, y: -0, z: -0, w: 1} scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} - name: ValveBiped.Bip01_Neck parentName: ValveBiped.Bip01_Spine3 position: {x: -0.05378907, y: -0.008168953, z: -0.00000001104141} rotation: {x: 0.0000019932568, y: -0.000012633672, z: -0.1388388, w: 0.990315} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} - name: ValveBiped.Bip01_Head parentName: ValveBiped.Bip01_Neck position: {x: -0.047617223, y: -0.0000000038741548, z: 9.4086086e-11} rotation: {x: 0.000000082397264, y: -0.00000061766514, z: 0.1392363, w: 0.9902592} scale: {x: 1.0000005, y: 1.0000005, z: 1.0000002} - name: ValveBiped.forward parentName: ValveBiped.Bip01_Head position: {x: -0.02000004, y: -0.029999992, z: 4.3399723e-10} rotation: {x: -0.5572076, y: -0.43533862, z: 0.43533885, w: 0.55720747} scale: {x: 1.0000002, y: 1.0000002, z: 0.9999998} - name: ValveBiped.forward_end parentName: ValveBiped.forward position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Clavicle parentName: ValveBiped.Bip01_Neck position: {x: 0.010693312, y: 0.0025122196, z: 0.013085941} rotation: {x: -0.6352778, y: -0.089324445, z: 0.7596286, w: -0.106806666} scale: {x: 1.0000004, y: 1.0000005, z: 1.0000004} - name: ValveBiped.Bip01_L_UpperArm parentName: ValveBiped.Bip01_L_Clavicle position: {x: -0.06175783, y: -0.0000000033351535, z: 0.0000000463561} rotation: {x: 0.0051099104, y: 0.064005695, z: -0.0005534441, w: 0.9979363} scale: {x: 0.99999994, y: 1.0000001, z: 1} - name: ValveBiped.Bip01_L_Forearm parentName: ValveBiped.Bip01_L_UpperArm position: {x: -0.123828135, y: 0.000000018198042, z: 0.00000006348826} rotation: {x: 0.0000029955993, y: 0.0000006258488, z: 0.0003647461, w: 0.99999994} scale: {x: 1.0000001, y: 1, z: 0.9999999} - name: ValveBiped.Bip01_L_ForeTwist parentName: ValveBiped.Bip01_L_Forearm position: {x: 0.0000000057835132, y: 0.000000019595026, z: 0.00000006347894} rotation: {x: 0.0018185158, y: 0.0000004702853, z: 0.00036465586, w: 0.99999833} scale: {x: 1.0000001, y: 0.99999964, z: 1.0000002} - name: ValveBiped.Bip01_L_ForeTwist_end parentName: ValveBiped.Bip01_L_ForeTwist position: {x: -0, y: 0.0023793422, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Hand parentName: ValveBiped.Bip01_L_Forearm position: {x: -0.110156305, y: -0.000000004507601, z: -0.000000007515773} rotation: {x: 0.704484, y: -0.007838489, z: -0.02305134, w: -0.7093022} scale: {x: 1.0000002, y: 1.0000002, z: 0.9999999} - name: ValveBiped.Bip01_L_Finger0 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.013164039, y: 0.003732922, z: -0.01335942} rotation: {x: -0.5739325, y: 0.27680013, z: -0.16572912, w: -0.7526733} scale: {x: 0.9999997, y: 0.9999995, z: 0.9999998} - name: ValveBiped.Bip01_L_Finger01 parentName: ValveBiped.Bip01_L_Finger0 position: {x: -0.017236318, y: 0.000000024335458, z: -0.000000020274893} rotation: {x: -0.000000059604638, y: 0.00000022351739, z: 0.0042587216, w: 0.99999094} scale: {x: 1.0000002, y: 1.0000001, z: 0.9999997} - name: ValveBiped.Bip01_L_Finger02 parentName: ValveBiped.Bip01_L_Finger01 position: {x: -0.012714804, y: 0.00000009834766, z: -0.0000000131875275} rotation: {x: 0.10955602, y: 0.20172097, z: -0.110956214, w: 0.9669514} scale: {x: 1, y: 1, z: 0.99999976} - name: ValveBiped.Bip01_L_Finger02_end parentName: ValveBiped.Bip01_L_Finger02 position: {x: -0, y: 0.0023793415, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Finger1 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.043515597, y: 0.001532, z: -0.00954583} rotation: {x: 0.0043700933, y: -0.073927976, z: -0.00265022, w: 0.99725056} scale: {x: 0.9999998, y: 1, z: 1.0000001} - name: ValveBiped.Bip01_L_Finger11 parentName: ValveBiped.Bip01_L_Finger1 position: {x: -0.015331975, y: -0.000000054761767, z: -0.000000017881392} rotation: {x: 0.000000339467, y: -0.00000085681654, z: -0.012637374, w: 0.9999202} scale: {x: 1, y: 1.0000005, z: 1.0000004} - name: ValveBiped.Bip01_L_Finger12 parentName: ValveBiped.Bip01_L_Finger11 position: {x: -0.010898382, y: 0.000000111535186, z: 0.000000007152557} rotation: {x: -0.12204276, y: 0.08443077, z: -0.25334182, w: 0.9559263} scale: {x: 1.0000004, y: 0.99999994, z: 1.0000005} - name: ValveBiped.Bip01_L_Finger12_end parentName: ValveBiped.Bip01_L_Finger12 position: {x: -0, y: 0.0023793417, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Finger2 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.042148437, y: 0.00022064018, z: 0.00016018497} rotation: {x: -0.004153966, y: 0.017375216, z: -0.0112694, w: 0.9997769} scale: {x: 0.9999999, y: 1, z: 1.0000004} - name: ValveBiped.Bip01_L_Finger21 parentName: ValveBiped.Bip01_L_Finger2 position: {x: -0.018095683, y: 0.000000080838795, z: 0.000000036656857} rotation: {x: -0.00000013555977, y: -0.000004862785, z: -0.013088998, w: 0.99991435} scale: {x: 1.0000005, y: 0.99999976, z: 1.0000002} - name: ValveBiped.Bip01_L_Finger22 parentName: ValveBiped.Bip01_L_Finger21 position: {x: -0.011123081, y: 0.000000044628976, z: -0.000000026226044} rotation: {x: 0.0027416623, y: -0.011718396, z: -0.13417405, w: 0.9908847} scale: {x: 1.0000005, y: 1.0000002, z: 1.0000006} - name: ValveBiped.Bip01_L_Finger22_end parentName: ValveBiped.Bip01_L_Finger22 position: {x: -0, y: 0.0023793436, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Finger3 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.03832027, y: 0.0006079355, z: 0.007866248} rotation: {x: -0.006416798, y: 0.08161311, z: -0.020724608, w: 0.99642795} scale: {x: 0.9999999, y: 1, z: 1.0000005} - name: ValveBiped.Bip01_L_Finger31 parentName: ValveBiped.Bip01_L_Finger3 position: {x: -0.01694332, y: 0.00000004351139, z: -0.000000011920928} rotation: {x: -0.00000056438154, y: -0.0000029727819, z: -0.012636302, w: 0.9999202} scale: {x: 0.9999998, y: 1, z: 0.9999999} - name: ValveBiped.Bip01_L_Finger32 parentName: ValveBiped.Bip01_L_Finger31 position: {x: -0.010771471, y: 0.00000004798174, z: 0.000000042319297} rotation: {x: 0.07185322, y: -0.06907643, z: 0.0012738087, w: 0.9950196} scale: {x: 1, y: 0.9999997, z: 1.0000005} - name: ValveBiped.Bip01_L_Finger32_end parentName: ValveBiped.Bip01_L_Finger32 position: {x: -0, y: 0.0023793313, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_L_Finger4 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.033437528, y: 0.0024377767, z: 0.015400389} rotation: {x: -0.0138833225, y: 0.081441134, z: -0.008027263, w: 0.9965492} scale: {x: 0.9999998, y: 1, z: 0.99999994} - name: ValveBiped.Bip01_L_Finger41 parentName: ValveBiped.Bip01_L_Finger4 position: {x: -0.013330062, y: -0.000000035762785, z: -0.000000004172325} rotation: {x: -0.0000011082738, y: -0.0000031590457, z: -0.012636728, w: 0.9999202} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000005} - name: ValveBiped.Bip01_L_Finger42 parentName: ValveBiped.Bip01_L_Finger41 position: {x: -0.007304735, y: 0.000000035762785, z: -0.00000004529953} rotation: {x: 0.077982225, y: -0.06185486, z: 0.001262226, w: 0.9950333} scale: {x: 1.0000007, y: 1.0000004, z: 1.0000006} - name: ValveBiped.Bip01_L_Finger42_end parentName: ValveBiped.Bip01_L_Finger42 position: {x: -0, y: 0.002379352, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.weapon_bone_Clip2 parentName: ValveBiped.Bip01_L_Hand position: {x: -0.000000023581087, y: 0.000000037401914, z: -0.000000018039717} rotation: {x: -0.62997204, y: 0.72729737, z: -0.1500945, w: 0.22725657} scale: {x: 1.0000002, y: 1.0000001, z: 0.9999997} - name: ValveBiped.weapon_bone_Clip2_end parentName: ValveBiped.weapon_bone_Clip2 position: {x: -0, y: 0.002379348, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: weapon_hand_L parentName: ValveBiped.Bip01_L_Hand position: {x: -0.03999995, y: 0.010000047, z: -0.00300003} rotation: {x: 0.00000005960465, y: -0.10452851, z: 0.00000084564095, w: 0.9945219} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000006} - name: weapon_hand_L_end parentName: weapon_hand_L position: {x: -0, y: 0.0023793443, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_LUpArmTwist parentName: ValveBiped.Bip01_L_UpperArm position: {x: -0.000000030929222, y: -0.00000001833774, z: 0.000000017350539} rotation: {x: 0.05980533, y: -0.28226012, z: 0.014390987, w: 0.95736384} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_LUpArmTwist_end parentName: ValveBiped.Bip01_LUpArmTwist position: {x: -0, y: 0.002379342, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Clavicle parentName: ValveBiped.Bip01_Neck position: {x: 0.01069344, y: 0.0025122433, z: -0.013085936} rotation: {x: -0.635277, y: -0.089322396, z: -0.75962925, w: 0.10680833} scale: {x: 1.0000002, y: 1.0000006, z: 1.000001} - name: ValveBiped.Bip01_R_UpperArm parentName: ValveBiped.Bip01_R_Clavicle position: {x: -0.061757814, y: 0.0000000020793414, z: 0.000000050198395} rotation: {x: -0.005109709, y: -0.064005256, z: -0.000553649, w: 0.99793637} scale: {x: 1.0000004, y: 1.0000005, z: 1} - name: ValveBiped.Bip01_R_Forearm parentName: ValveBiped.Bip01_R_UpperArm position: {x: -0.123828225, y: 0.0000000036973506, z: -0.00000014219432} rotation: {x: -0.0000009671785, y: -0.0000005662441, z: 0.00036474247, w: 1} scale: {x: 1.0000002, y: 0.9999997, z: 1.0000002} - name: ValveBiped.Bip01_R_ForeTwist parentName: ValveBiped.Bip01_R_Forearm position: {x: 0.000000024102627, y: 0.000000038444995, z: 0.000000020489097} rotation: {x: -0.0018228552, y: -0.0000004381699, z: 0.00036746642, w: 0.9999983} scale: {x: 1.0000002, y: 0.9999999, z: 1.0000002} - name: ValveBiped.Bip01_R_ForeTwist_end parentName: ValveBiped.Bip01_R_ForeTwist position: {x: -0, y: 0.0023793422, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Hand parentName: ValveBiped.Bip01_R_Forearm position: {x: -0.110156275, y: -0.000000028163194, z: 0.00000019515863} rotation: {x: -0.7044822, y: 0.0078379745, z: -0.02305161, w: -0.709304} scale: {x: 1.0000004, y: 1.0000002, z: 0.99999994} - name: ValveBiped.Bip01_R_Finger0 parentName: ValveBiped.Bip01_R_Hand position: {x: -0.013164067, y: 0.0037328827, z: 0.013359383} rotation: {x: -0.5739316, y: 0.2767995, z: 0.16572918, w: 0.7526742} scale: {x: 1.0000004, y: 1.0000001, z: 1.0000007} - name: ValveBiped.Bip01_R_Finger01 parentName: ValveBiped.Bip01_R_Finger0 position: {x: -0.01723628, y: -0.00000002272427, z: 0.000000043169127} rotation: {x: -0.00000020861623, y: -0.00000031292436, z: 0.0042586396, w: 0.99999094} scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} - name: ValveBiped.Bip01_R_Finger02 parentName: ValveBiped.Bip01_R_Finger01 position: {x: -0.012714847, y: 0.00000007674098, z: 0.0000000494346} rotation: {x: -0.109552756, y: -0.20171916, z: -0.110953204, w: 0.96695244} scale: {x: 1.0000005, y: 1.0000004, z: 1} - name: ValveBiped.Bip01_R_Finger02_end parentName: ValveBiped.Bip01_R_Finger02 position: {x: -0, y: 0.0023793424, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Finger1 parentName: ValveBiped.Bip01_R_Hand position: {x: -0.043515615, y: 0.0015319702, z: 0.009545962} rotation: {x: -0.004370362, y: 0.07392821, z: -0.0026501643, w: 0.9972505} scale: {x: 1.0000007, y: 1.0000006, z: 1.0000001} - name: ValveBiped.Bip01_R_Finger11 parentName: ValveBiped.Bip01_R_Finger1 position: {x: -0.015332028, y: 0.00000002026558, z: 0.000000021457671} rotation: {x: -0.00000008475035, y: 0.00000073760737, z: -0.012637534, w: 0.9999202} scale: {x: 1.0000001, y: 1, z: 1.0000002} - name: ValveBiped.Bip01_R_Finger12 parentName: ValveBiped.Bip01_R_Finger11 position: {x: -0.010898411, y: 0.00000002156943, z: -0.000000011920928} rotation: {x: 0.099644504, y: -0.06894304, z: 0.0036943932, w: 0.9926249} scale: {x: 1.0000001, y: 1.0000002, z: 1} - name: ValveBiped.Bip01_R_Finger12_end parentName: ValveBiped.Bip01_R_Finger12 position: {x: -0, y: 0.002379342, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Finger2 parentName: ValveBiped.Bip01_R_Hand position: {x: -0.04214846, y: 0.00022063624, z: -0.00016021985} rotation: {x: 0.0041540265, y: -0.017375002, z: -0.011269236, w: 0.9997769} scale: {x: 1.0000006, y: 1.0000007, z: 1.0000004} - name: ValveBiped.Bip01_R_Finger21 parentName: ValveBiped.Bip01_R_Finger2 position: {x: -0.01809565, y: -0.000000045672056, z: 0.00000003784895} rotation: {x: 0.00000010617077, y: 0.0000044126064, z: -0.012634317, w: 0.9999202} scale: {x: 1.0000002, y: 0.99999976, z: 1.0000001} - name: ValveBiped.Bip01_R_Finger22 parentName: ValveBiped.Bip01_R_Finger21 position: {x: -0.011123066, y: -0.000000024661421, z: -0.000000011920928} rotation: {x: -0.0024214499, y: 0.010454084, z: -0.0036709302, w: 0.9999357} scale: {x: 0.99999964, y: 1.0000004, z: 0.9999999} - name: ValveBiped.Bip01_R_Finger22_end parentName: ValveBiped.Bip01_R_Finger22 position: {x: -0, y: 0.0023793436, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Finger3 parentName: ValveBiped.Bip01_R_Hand position: {x: -0.038320348, y: 0.00060792716, z: -0.007866245} rotation: {x: 0.006416916, y: -0.08161284, z: -0.020724555, w: 0.996428} scale: {x: 1.0000004, y: 1.0000008, z: 1.0000004} - name: ValveBiped.Bip01_R_Finger31 parentName: ValveBiped.Bip01_R_Finger3 position: {x: -0.016943384, y: 0.000000022575259, z: 0.00000004172325} rotation: {x: 0.00000029383227, y: 0.0000024959445, z: -0.0126365, w: 0.9999202} scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002} - name: ValveBiped.Bip01_R_Finger32 parentName: ValveBiped.Bip01_R_Finger31 position: {x: -0.010771454, y: -0.000000009834766, z: 0.0000000166893} rotation: {x: -0.08800021, y: 0.08459685, z: -0.25629237, w: 0.9588606} scale: {x: 0.9999999, y: 1, z: 1} - name: ValveBiped.Bip01_R_Finger32_end parentName: ValveBiped.Bip01_R_Finger32 position: {x: -0, y: 0.0023793313, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_R_Finger4 parentName: ValveBiped.Bip01_R_Hand position: {x: -0.033437528, y: 0.0024377254, z: -0.015400351} rotation: {x: 0.013883258, y: -0.081444, z: -0.008027417, w: 0.99654895} scale: {x: 1.0000008, y: 1.0000005, z: 1.0000004} - name: ValveBiped.Bip01_R_Finger41 parentName: ValveBiped.Bip01_R_Finger4 position: {x: -0.013330111, y: -0.000000035762785, z: 0.000000022649765} rotation: {x: 0.0000011147932, y: 0.0000030845406, z: -0.012636343, w: 0.9999202} scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997} - name: ValveBiped.Bip01_R_Finger42 parentName: ValveBiped.Bip01_R_Finger41 position: {x: -0.0073046717, y: -0.000000023841856, z: -0.000000030994414} rotation: {x: -0.08751346, y: 0.06939755, z: -0.12861729, w: 0.9853847} scale: {x: 1.0000006, y: 1.0000008, z: 0.99999976} - name: ValveBiped.Bip01_R_Finger42_end parentName: ValveBiped.Bip01_R_Finger42 position: {x: -0, y: 0.002379352, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.weapon_bone parentName: ValveBiped.Bip01_R_Hand position: {x: -0.012490418, y: 0.0033815152, z: 0.0148211885} rotation: {x: -0.62009096, y: 0.20516676, z: 0.006705895, w: 0.75719804} scale: {x: 1.0000008, y: 1.0000002, z: 1.0000005} - name: ValveBiped.silencer parentName: ValveBiped.weapon_bone position: {x: -0.000000005960464, y: -0.000000059604645, z: 0.0000000070780515} rotation: {x: -0.00000011920929, y: -0.00000013411045, z: -0.000000044703484, w: 1} scale: {x: 0.99999994, y: 1.0000001, z: 0.99999994} - name: ValveBiped.silencer_end parentName: ValveBiped.silencer position: {x: -0, y: 0.002379338, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.weapon_bone_Clip parentName: ValveBiped.weapon_bone position: {x: -0.00000001385808, y: -0.00000005364418, z: -0.000000012628734} rotation: {x: 0.6200908, y: -0.20516677, z: -0.006706401, w: -0.7571982} scale: {x: 0.9999995, y: 0.9999999, z: 0.9999998} - name: ValveBiped.weapon_bone_Clip_end parentName: ValveBiped.weapon_bone_Clip position: {x: -0, y: 0.0023793497, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.weapon_bone_RHand parentName: ValveBiped.weapon_bone position: {x: -0.012490426, y: 0.003381585, z: 0.014821153} rotation: {x: 0.6200907, y: -0.20516671, z: -0.006706401, w: -0.7571982} scale: {x: 0.9999998, y: 1.0000001, z: 1.0000002} - name: ValveBiped.weapon_bone_LHand parentName: ValveBiped.weapon_bone_RHand position: {x: -0.012490407, y: 0.0033815282, z: 0.01482119} rotation: {x: -0.6200896, y: 0.20516522, z: 0.006707876, w: 0.7571995} scale: {x: 1.0000002, y: 0.9999997, z: 1} - name: ValveBiped.weapon_bone_LHand_end parentName: ValveBiped.weapon_bone_LHand position: {x: -0, y: 0.0023793438, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.weapon_bone_Slide parentName: ValveBiped.weapon_bone position: {x: -0.00000001385808, y: -0.00000005364418, z: -0.000000012628734} rotation: {x: 0.6200908, y: -0.20516677, z: -0.006706401, w: -0.7571982} scale: {x: 0.9999995, y: 0.9999999, z: 0.9999998} - name: ValveBiped.weapon_bone_Slide_end parentName: ValveBiped.weapon_bone_Slide position: {x: -0, y: 0.0023793497, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: weapon_hand_R parentName: ValveBiped.Bip01_R_Hand position: {x: -0.03999995, y: 0.009999955, z: -0.0030000198} rotation: {x: 0.00000014901161, y: -0.10452811, z: -0.000000037252903, w: 0.994522} scale: {x: 1.000001, y: 1.000001, z: 0.9999999} - name: weapon_hand_R_end parentName: weapon_hand_R position: {x: -0, y: 0.0023793443, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ValveBiped.Bip01_RUpArmTwist parentName: ValveBiped.Bip01_R_UpperArm position: {x: -0.000000033471732, y: -0.0000000053364784, z: 0.000000004842877} rotation: {x: -0.05980655, y: 0.28226027, z: 0.014392064, w: 0.95736367} scale: {x: 1, y: 0.99999976, z: 1.0000004} - name: ValveBiped.Bip01_RUpArmTwist_end parentName: ValveBiped.Bip01_RUpArmTwist position: {x: -0, y: 0.002379342, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d674fb3a51274f548b423d23380c91df, type: 3} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 avatarSetup: 2 addHumanoidExtraRootOnlyWhenUsingAvatar: 0 additionalBone: 0 userData: assetBundleName: assetBundleVariant: