%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f15b27d3e9f1d34b9ecff4500bd98eb, type: 3} m_Name: Placement_DoorFrame m_EditorClassIdentifier: displayName: "\u5355\u5F00\u95E8\u6846" description: "\u901A\u5E38\u7528\u4E8E\u5355\u5F00\u95E8" addressablePath: Assets/Placement/DoorFrame prefab: {fileID: 5564738096120345135, guid: 71fff35791103384cac455f0f749286c, type: 3} squareIcon: {fileID: 2800000, guid: ce1656b8c22e24a4da25cccbae152548, type: 3} rectangleIcon: {fileID: 2800000, guid: ce1656b8c22e24a4da25cccbae152548, type: 3} quality: 0 isImprovised: 0 factoryProperties: - rid: 1055089240850825223 placementObject: {fileID: 6380568848368934203, guid: a3226973891a8fa4ea5d321bd11a8314, type: 3} references: version: 2 RefIds: - rid: 1055089240850825223 type: {class: EquipmentUseItem, ns: BITFALL, asm: BITFALL.Entities.Equipment} data: