%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f15b27d3e9f1d34b9ecff4500bd98eb, type: 3} m_Name: Laptop m_EditorClassIdentifier: addressableId: 1223244476183193889 displayName: "\u7B14\u8BB0\u672C\u7535\u8111" description: "\u7528\u4E8E\u5728\u79FB\u52A8\u65F6\u5904\u7406\u6570\u636E\u6216\u8FDE\u63A5\u76F8\u5173\u7535\u5B50\u8BBE\u5907" addressablePath: Assets_Laptop prefab: {fileID: 208064264440838526, guid: 12a4f94aa3f4707489b5964d42e9086f, type: 3} squareIcon: {fileID: 2800000, guid: 69a6e9dac3d98f441b1f0794980936cf, type: 3} rectangleIcon: {fileID: 0} quality: 0 isImprovised: 0 allowUseWhileKnocked: 0 factoryProperties: - rid: 1450174559630917646 runtimeProperties: - rid: 1450174559630917652 placementObject: {fileID: 1510617423757808037, guid: f0298460c4e591c4c90cbbb5fc7db80b, type: 3} references: version: 2 RefIds: - rid: 1450174559630917646 type: {class: EquipmentUseItem, ns: BITFALL, asm: BITFALL.Entities.Equipment} data: - rid: 1450174559630917652 type: {class: GameComputerModified, ns: BITFALL.Industry, asm: BITFALL.Industry.Runtime} data: ram: {fileID: 0} cpu: {fileID: 0} externalHDD: {fileID: 0} gpu: {fileID: 0}