%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2979712158775809927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142677012467651785} - component: {fileID: 6674072266008803302} - component: {fileID: 3066492364354653898} m_Layer: 0 m_Name: building m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &142677012467651785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2979712158775809927} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2209410423761237660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6674072266008803302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2979712158775809927} m_Mesh: {fileID: 4753397016139609436, guid: 5993279fac505404a8425a7a688a0414, type: 3} --- !u!23 &3066492364354653898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2979712158775809927} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e6d457a7db004074db702ff6b07c047f, type: 2} - {fileID: 2100000, guid: 355a1b54dc7b42446a0774d21b31b984, type: 2} - {fileID: 2100000, guid: 8f8481b7ce0e05444a0e66a9cc6ff7f8, type: 2} - {fileID: 2100000, guid: f3aee2e663911c642a32cc6e695ba05c, type: 2} - {fileID: 2100000, guid: 8313fdc44e5ebc34cacada51337016d7, type: 2} - {fileID: 2100000, guid: d01baae04df46b24aa662cbac05adb39, type: 2} - {fileID: 2100000, guid: 2a4fc6f2670422f4ea0042c600ab0663, type: 2} - {fileID: 2100000, guid: 1c58d3613ec571244b8440b83e4bca58, type: 2} - {fileID: 2100000, guid: 916fee4d2b28c6a40aee0ed4df5f0e7d, type: 2} - {fileID: 2100000, guid: bccba733f26e0ca418eedcfe998c52f8, type: 2} - {fileID: 2100000, guid: eede335405c64fa4db84b9ec746ba376, type: 2} - {fileID: 2100000, guid: 7b60c5c909dd8a3408767ea491e40845, type: 2} - {fileID: 2100000, guid: b8ed229854ccfe347b611e2d799cccd7, type: 2} - {fileID: 2100000, guid: 244f4a28d475029438775a7aa70c6072, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3273337555367369995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6961841363650619144} - component: {fileID: 8355574456979807106} - component: {fileID: 7017717358102427522} - component: {fileID: 2584114761057638045} m_Layer: 0 m_Name: Building_00275_LOD_3(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &6961841363650619144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3273337555367369995} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482253099601272660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8355574456979807106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3273337555367369995} m_Mesh: {fileID: -8670151273213183110, guid: 5f83cc89f712d8348977602386a65ec9, type: 3} --- !u!23 &7017717358102427522 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3273337555367369995} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 65ad8a62d4b784e45bad96a097f8f7b8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &2584114761057638045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3273337555367369995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00eb2513b7eed9f4ab5a4f81c6c8e0fd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &5263359468202946252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8326167651250314415} - component: {fileID: 8730337095951247410} - component: {fileID: 5611503040760580031} m_Layer: 0 m_Name: transparent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &8326167651250314415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5263359468202946252} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2209410423761237660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8730337095951247410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5263359468202946252} m_Mesh: {fileID: -3117702180364922942, guid: 5993279fac505404a8425a7a688a0414, type: 3} --- !u!23 &5611503040760580031 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5263359468202946252} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d6efab1476dfe084db59083c3abf741b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5475313083884242367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3943631189626522742} - component: {fileID: 2071910096464759963} - component: {fileID: 4086514778645473366} m_Layer: 0 m_Name: Building_00275_LOD_2(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &3943631189626522742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5475313083884242367} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482253099601272660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2071910096464759963 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5475313083884242367} m_Mesh: {fileID: -8670151273213183110, guid: 9829fe4165311e94ca99629e2a42776c, type: 3} --- !u!23 &4086514778645473366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5475313083884242367} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ae398d842d6b83e46a2c93da4881dcf7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6304894444905493401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2183893857869093433} - component: {fileID: 3837791205477048270} - component: {fileID: 9172111876668935909} m_Layer: 0 m_Name: decals m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2183893857869093433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304894444905493401} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2209410423761237660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3837791205477048270 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304894444905493401} m_Mesh: {fileID: 6414147635405552622, guid: 5993279fac505404a8425a7a688a0414, type: 3} --- !u!23 &9172111876668935909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304894444905493401} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aa2e995f7477303409dcf7398cd0db71, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7063866537160623674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4977996174411116743} - component: {fileID: 4068007421701123472} - component: {fileID: 898345789165279485} m_Layer: 0 m_Name: Building_00275_LOD_1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &4977996174411116743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7063866537160623674} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1482253099601272660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4068007421701123472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7063866537160623674} m_Mesh: {fileID: -8670151273213183110, guid: 695513eb5762bb84aa31045864530501, type: 3} --- !u!23 &898345789165279485 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7063866537160623674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eb4a422da0a690e4a954f7c6eedff49e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8690775561783704412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2209410423761237660} m_Layer: 0 m_Name: Building_00275_LOD_0(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2209410423761237660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8690775561783704412} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 142677012467651785} - {fileID: 2183893857869093433} - {fileID: 8326167651250314415} m_Father: {fileID: 1482253099601272660} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8822909159841468804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1482253099601272660} - component: {fileID: 5538466284917867923} - component: {fileID: 9060643600381768069} - component: {fileID: 5616817630635137168} - component: {fileID: 2989492517627606248} - component: {fileID: 5316000753990813493} m_Layer: 0 m_Name: B00275 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1482253099601272660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2209410423761237660} - {fileID: 4977996174411116743} - {fileID: 3943631189626522742} - {fileID: 6961841363650619144} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!205 &5538466284917867923 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} serializedVersion: 2 m_LocalReferencePoint: {x: -0.01999855, y: 2.3073268, z: 0} m_Size: 18.67004 m_FadeMode: 0 m_AnimateCrossFading: 1 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.65 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 3066492364354653898} - renderer: {fileID: 9172111876668935909} - renderer: {fileID: 5611503040760580031} - screenRelativeHeight: 0.04 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 898345789165279485} - screenRelativeHeight: 0.01 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 4086514778645473366} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7017717358102427522} m_Enabled: 1 --- !u!64 &9060643600381768069 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6939290099271591603, guid: 9ac1fcb8a4a956943b40f7ab8d7ae4ce, type: 3} --- !u!114 &5616817630635137168 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2264065b9cc409418f32b41211f7f67, type: 3} m_Name: m_EditorClassIdentifier: maxIntensity: 4 minWaitTime: 0.3 maxWaitTime: 0.8 emissionMaterialArray: - {fileID: 2100000, guid: e6d457a7db004074db702ff6b07c047f, type: 2} - {fileID: 2100000, guid: b8ed229854ccfe347b611e2d799cccd7, type: 2} - {fileID: 2100000, guid: 7b60c5c909dd8a3408767ea491e40845, type: 2} - {fileID: 2100000, guid: 916fee4d2b28c6a40aee0ed4df5f0e7d, type: 2} - {fileID: 2100000, guid: 1c58d3613ec571244b8440b83e4bca58, type: 2} - {fileID: 2100000, guid: bccba733f26e0ca418eedcfe998c52f8, type: 2} - {fileID: 2100000, guid: eede335405c64fa4db84b9ec746ba376, type: 2} - {fileID: 2100000, guid: eb4a422da0a690e4a954f7c6eedff49e, type: 2} - {fileID: 2100000, guid: ae398d842d6b83e46a2c93da4881dcf7, type: 2} - {fileID: 2100000, guid: 65ad8a62d4b784e45bad96a097f8f7b8, type: 2} emissionIntensity: 0 --- !u!114 &2989492517627606248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ebd7255f50fe19c469089e35babbf061, type: 3} m_Name: m_EditorClassIdentifier: dirtMaterialArray: - {fileID: 2100000, guid: f3aee2e663911c642a32cc6e695ba05c, type: 2} - {fileID: 2100000, guid: d01baae04df46b24aa662cbac05adb39, type: 2} - {fileID: 2100000, guid: e6d457a7db004074db702ff6b07c047f, type: 2} - {fileID: 2100000, guid: d6efab1476dfe084db59083c3abf741b, type: 2} - {fileID: 2100000, guid: aa2e995f7477303409dcf7398cd0db71, type: 2} - {fileID: 2100000, guid: 8f8481b7ce0e05444a0e66a9cc6ff7f8, type: 2} - {fileID: 2100000, guid: 355a1b54dc7b42446a0774d21b31b984, type: 2} - {fileID: 2100000, guid: 2a4fc6f2670422f4ea0042c600ab0663, type: 2} - {fileID: 2100000, guid: 244f4a28d475029438775a7aa70c6072, type: 2} - {fileID: 2100000, guid: 8313fdc44e5ebc34cacada51337016d7, type: 2} - {fileID: 2100000, guid: eb4a422da0a690e4a954f7c6eedff49e, type: 2} - {fileID: 2100000, guid: ae398d842d6b83e46a2c93da4881dcf7, type: 2} - {fileID: 2100000, guid: 65ad8a62d4b784e45bad96a097f8f7b8, type: 2} dirtIntensity: 0.25 --- !u!114 &5316000753990813493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8822909159841468804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fdc0fcbdf70814cb2193250f9b3fb5, type: 3} m_Name: m_EditorClassIdentifier: interiorMaterialArray: - {fileID: 2100000, guid: b8ed229854ccfe347b611e2d799cccd7, type: 2} - {fileID: 2100000, guid: 7b60c5c909dd8a3408767ea491e40845, type: 2} - {fileID: 2100000, guid: 916fee4d2b28c6a40aee0ed4df5f0e7d, type: 2} - {fileID: 2100000, guid: 1c58d3613ec571244b8440b83e4bca58, type: 2} - {fileID: 2100000, guid: bccba733f26e0ca418eedcfe998c52f8, type: 2} - {fileID: 2100000, guid: eede335405c64fa4db84b9ec746ba376, type: 2} enableInteriorMapping: 1