%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &47207597452305110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2833064081317132212} - component: {fileID: 3310626685693656212} - component: {fileID: 1137747692318867429} m_Layer: 0 m_Name: decals m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2833064081317132212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47207597452305110} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2501541265815711723} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3310626685693656212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47207597452305110} m_Mesh: {fileID: 6414147635405552622, guid: 87adef1143f0cb244ba04551ef030ea4, type: 3} --- !u!23 &1137747692318867429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 47207597452305110} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9be620a1116400542b08b94fb2b9dcaf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2654081272882933385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5519920552719117470} - component: {fileID: 4066135886086009065} - component: {fileID: 1409523944485452796} m_Layer: 0 m_Name: transparent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &5519920552719117470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2654081272882933385} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2501541265815711723} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4066135886086009065 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2654081272882933385} m_Mesh: {fileID: -3117702180364922942, guid: 87adef1143f0cb244ba04551ef030ea4, type: 3} --- !u!23 &1409523944485452796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2654081272882933385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4e9d5822ffa0d8b43bc608f225963f49, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2971853683707366858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3121896712952822563} - component: {fileID: 4741299164719464854} - component: {fileID: 8372229990286808407} - component: {fileID: 6221579984105303077} m_Layer: 0 m_Name: Building_00276_LOD_3(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &3121896712952822563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2971853683707366858} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4331029790637475159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4741299164719464854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2971853683707366858} m_Mesh: {fileID: -8670151273213183110, guid: 59cb4e163567776499b1d7ef297c1aae, type: 3} --- !u!23 &8372229990286808407 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2971853683707366858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a29a4bfc625d2f14fba7618dc7d1b51c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &6221579984105303077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2971853683707366858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00eb2513b7eed9f4ab5a4f81c6c8e0fd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &4359188230082049229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7745241838840866490} - component: {fileID: 6682115800867393388} - component: {fileID: 7838617000818726964} m_Layer: 0 m_Name: Building_00276_LOD_2(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &7745241838840866490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4359188230082049229} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4331029790637475159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6682115800867393388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4359188230082049229} m_Mesh: {fileID: -8670151273213183110, guid: 5f40898037efa03419b2607a1e026a95, type: 3} --- !u!23 &7838617000818726964 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4359188230082049229} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4844a42f55f920b4bb8e19a686b2dd43, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5017414480393023548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4331029790637475159} - component: {fileID: 1766675596380509924} - component: {fileID: 5775882957347018717} - component: {fileID: 1993134649221416768} - component: {fileID: 6094019726065546199} - component: {fileID: 1255915826354199072} m_Layer: 0 m_Name: B00276 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &4331029790637475159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2501541265815711723} - {fileID: 8132937399387476741} - {fileID: 7745241838840866490} - {fileID: 3121896712952822563} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!205 &1766675596380509924 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} serializedVersion: 2 m_LocalReferencePoint: {x: -0.01999855, y: 2.3073268, z: 0} m_Size: 18.67004 m_FadeMode: 0 m_AnimateCrossFading: 1 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.65 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 2983724164399185613} - renderer: {fileID: 1137747692318867429} - renderer: {fileID: 1409523944485452796} - screenRelativeHeight: 0.04 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 8781780936260170238} - screenRelativeHeight: 0.01 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7838617000818726964} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 8372229990286808407} m_Enabled: 1 --- !u!64 &5775882957347018717 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6939290099271591603, guid: 257cfea1fd41eca4d91ca23c22868686, type: 3} --- !u!114 &1993134649221416768 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2264065b9cc409418f32b41211f7f67, type: 3} m_Name: m_EditorClassIdentifier: maxIntensity: 4 minWaitTime: 0.3 maxWaitTime: 0.8 emissionMaterialArray: - {fileID: 2100000, guid: a62a2c32f1aca1845b91f0b09ce6c8db, type: 2} - {fileID: 2100000, guid: c4a2b4dc699b0274eb201e72ea87313e, type: 2} - {fileID: 2100000, guid: ab484ec42b97c264a9102aa8d525fc91, type: 2} - {fileID: 2100000, guid: 228c723c216245043b22f4eab16c3ae4, type: 2} - {fileID: 2100000, guid: 19c922bb6ab7951409414b0ab08385e3, type: 2} - {fileID: 2100000, guid: b1437a65505afc348966eb31ec41f0f1, type: 2} - {fileID: 2100000, guid: 02fdbdccdaa2a8d4da6eb6ecad038292, type: 2} - {fileID: 2100000, guid: 787c8a2cb07ef124d9a01780d972826a, type: 2} - {fileID: 2100000, guid: 4844a42f55f920b4bb8e19a686b2dd43, type: 2} - {fileID: 2100000, guid: a29a4bfc625d2f14fba7618dc7d1b51c, type: 2} emissionIntensity: 0 --- !u!114 &6094019726065546199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ebd7255f50fe19c469089e35babbf061, type: 3} m_Name: m_EditorClassIdentifier: dirtMaterialArray: - {fileID: 2100000, guid: a62a2c32f1aca1845b91f0b09ce6c8db, type: 2} - {fileID: 2100000, guid: 4e9d5822ffa0d8b43bc608f225963f49, type: 2} - {fileID: 2100000, guid: 9be620a1116400542b08b94fb2b9dcaf, type: 2} - {fileID: 2100000, guid: 4c951789fd09363489d07c161e9a4380, type: 2} - {fileID: 2100000, guid: 0c5349cabf61034489bc62364736c8cf, type: 2} - {fileID: 2100000, guid: e1c9518d7e7ab2c4291b450f44b39bb9, type: 2} - {fileID: 2100000, guid: e65fa6a9af8a4e64e8a5251977f526c4, type: 2} - {fileID: 2100000, guid: 46a2d56d3197fe6429f974694d3916dc, type: 2} - {fileID: 2100000, guid: a5faf6d70d1b8e84e8e9404846fd83a3, type: 2} - {fileID: 2100000, guid: 493006dc773662048a027ad458d4a1b6, type: 2} - {fileID: 2100000, guid: 787c8a2cb07ef124d9a01780d972826a, type: 2} - {fileID: 2100000, guid: 4844a42f55f920b4bb8e19a686b2dd43, type: 2} - {fileID: 2100000, guid: a29a4bfc625d2f14fba7618dc7d1b51c, type: 2} dirtIntensity: 0.25 --- !u!114 &1255915826354199072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5017414480393023548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fdc0fcbdf70814cb2193250f9b3fb5, type: 3} m_Name: m_EditorClassIdentifier: interiorMaterialArray: - {fileID: 2100000, guid: c4a2b4dc699b0274eb201e72ea87313e, type: 2} - {fileID: 2100000, guid: ab484ec42b97c264a9102aa8d525fc91, type: 2} - {fileID: 2100000, guid: 228c723c216245043b22f4eab16c3ae4, type: 2} - {fileID: 2100000, guid: 19c922bb6ab7951409414b0ab08385e3, type: 2} - {fileID: 2100000, guid: b1437a65505afc348966eb31ec41f0f1, type: 2} - {fileID: 2100000, guid: 02fdbdccdaa2a8d4da6eb6ecad038292, type: 2} enableInteriorMapping: 1 --- !u!1 &7560400246326481297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4191474863583264503} - component: {fileID: 8032229636731633259} - component: {fileID: 2983724164399185613} m_Layer: 0 m_Name: building m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &4191474863583264503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7560400246326481297} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2501541265815711723} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8032229636731633259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7560400246326481297} m_Mesh: {fileID: 4753397016139609436, guid: 87adef1143f0cb244ba04551ef030ea4, type: 3} --- !u!23 &2983724164399185613 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7560400246326481297} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a62a2c32f1aca1845b91f0b09ce6c8db, type: 2} - {fileID: 2100000, guid: e1c9518d7e7ab2c4291b450f44b39bb9, type: 2} - {fileID: 2100000, guid: 0c5349cabf61034489bc62364736c8cf, type: 2} - {fileID: 2100000, guid: 4c951789fd09363489d07c161e9a4380, type: 2} - {fileID: 2100000, guid: 46a2d56d3197fe6429f974694d3916dc, type: 2} - {fileID: 2100000, guid: e65fa6a9af8a4e64e8a5251977f526c4, type: 2} - {fileID: 2100000, guid: a5faf6d70d1b8e84e8e9404846fd83a3, type: 2} - {fileID: 2100000, guid: 19c922bb6ab7951409414b0ab08385e3, type: 2} - {fileID: 2100000, guid: 228c723c216245043b22f4eab16c3ae4, type: 2} - {fileID: 2100000, guid: b1437a65505afc348966eb31ec41f0f1, type: 2} - {fileID: 2100000, guid: 02fdbdccdaa2a8d4da6eb6ecad038292, type: 2} - {fileID: 2100000, guid: ab484ec42b97c264a9102aa8d525fc91, type: 2} - {fileID: 2100000, guid: c4a2b4dc699b0274eb201e72ea87313e, type: 2} - {fileID: 2100000, guid: 493006dc773662048a027ad458d4a1b6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7765631618523905529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8132937399387476741} - component: {fileID: 4465899136317012649} - component: {fileID: 8781780936260170238} m_Layer: 0 m_Name: Building_00276_LOD_1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &8132937399387476741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7765631618523905529} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4331029790637475159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4465899136317012649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7765631618523905529} m_Mesh: {fileID: -8670151273213183110, guid: dc1640ff6b2588e4281e4049abce0728, type: 3} --- !u!23 &8781780936260170238 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7765631618523905529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 787c8a2cb07ef124d9a01780d972826a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &9152313649180887673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2501541265815711723} m_Layer: 0 m_Name: Building_00276_LOD_0(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2501541265815711723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9152313649180887673} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4191474863583264503} - {fileID: 2833064081317132212} - {fileID: 5519920552719117470} m_Father: {fileID: 4331029790637475159} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}