%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1450962416300738913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2594365971483372518} - component: {fileID: 132168864011032827} - component: {fileID: 90932382000638672} m_Layer: 0 m_Name: building m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &2594365971483372518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450962416300738913} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1301290799288861646} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &132168864011032827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450962416300738913} m_Mesh: {fileID: 4753397016139609436, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3} --- !u!23 &90932382000638672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450962416300738913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2} - {fileID: 2100000, guid: 2882a85b8f43c76489799baef758011b, type: 2} - {fileID: 2100000, guid: 7f62b6b3ef889e74496261dc11f4336f, type: 2} - {fileID: 2100000, guid: 9a14f5d31b9b5824a9350487f8adb4d9, type: 2} - {fileID: 2100000, guid: c3ace7e4e7260bf46ae030393d427c4a, type: 2} - {fileID: 2100000, guid: ee61e98d02b13684ca7dbe10dff706ad, type: 2} - {fileID: 2100000, guid: 91f42e8268ef25e469cf218ad3ef31b7, type: 2} - {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2} - {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2} - {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2} - {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2} - {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2} - {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2} - {fileID: 2100000, guid: 1fbbe74b4a8f4d8448335deeb81beafd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3041423162074297021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7654832374177555969} - component: {fileID: 4522872760109393200} - component: {fileID: 6304375454680478610} m_Layer: 0 m_Name: decals m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &7654832374177555969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3041423162074297021} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1301290799288861646} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4522872760109393200 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3041423162074297021} m_Mesh: {fileID: 6414147635405552622, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3} --- !u!23 &6304375454680478610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3041423162074297021} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 97786dd783f1a354fb18ae1040f27c19, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3358395140503633201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301290799288861646} m_Layer: 0 m_Name: Building_00004_LOD_0(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1301290799288861646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3358395140503633201} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2594365971483372518} - {fileID: 7654832374177555969} - {fileID: 5810723540331776160} m_Father: {fileID: 8330978544939034405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5252596072409286716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8330978544939034405} - component: {fileID: 951462105289731212} - component: {fileID: 8948176789564803854} - component: {fileID: 6796328939306172451} - component: {fileID: 7085956085011896187} - component: {fileID: 8713317217005052081} m_Layer: 0 m_Name: B00004 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &8330978544939034405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1301290799288861646} - {fileID: 7988534177163673640} - {fileID: 1487917075592935518} - {fileID: 8269910816522759163} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!205 &951462105289731212 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} serializedVersion: 2 m_LocalReferencePoint: {x: -0.01999855, y: 2.3073268, z: 0} m_Size: 18.67004 m_FadeMode: 0 m_AnimateCrossFading: 1 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.65 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 90932382000638672} - renderer: {fileID: 6304375454680478610} - renderer: {fileID: 3781032991249604510} - screenRelativeHeight: 0.04 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 5844294363125332233} - screenRelativeHeight: 0.01 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 4951967492173224563} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 1182517326208607483} m_Enabled: 1 --- !u!64 &8948176789564803854 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6939290099271591603, guid: 7518e2033bd27b04889345e84d96500d, type: 3} --- !u!114 &6796328939306172451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2264065b9cc409418f32b41211f7f67, type: 3} m_Name: m_EditorClassIdentifier: maxIntensity: 4 minWaitTime: 0.3 maxWaitTime: 0.8 emissionMaterialArray: - {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2} - {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2} - {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2} - {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2} - {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2} - {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2} - {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2} - {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2} - {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2} - {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2} emissionIntensity: 0 --- !u!114 &7085956085011896187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ebd7255f50fe19c469089e35babbf061, type: 3} m_Name: m_EditorClassIdentifier: dirtMaterialArray: - {fileID: 2100000, guid: 2b6228f81b22d9d40850ce786f02b8e3, type: 2} - {fileID: 2100000, guid: c1c733fad8ebf334b8850ef51715d0f0, type: 2} - {fileID: 2100000, guid: 97786dd783f1a354fb18ae1040f27c19, type: 2} - {fileID: 2100000, guid: 9a14f5d31b9b5824a9350487f8adb4d9, type: 2} - {fileID: 2100000, guid: 7f62b6b3ef889e74496261dc11f4336f, type: 2} - {fileID: 2100000, guid: 2882a85b8f43c76489799baef758011b, type: 2} - {fileID: 2100000, guid: 91f42e8268ef25e469cf218ad3ef31b7, type: 2} - {fileID: 2100000, guid: ee61e98d02b13684ca7dbe10dff706ad, type: 2} - {fileID: 2100000, guid: c3ace7e4e7260bf46ae030393d427c4a, type: 2} - {fileID: 2100000, guid: 1fbbe74b4a8f4d8448335deeb81beafd, type: 2} - {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2} - {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2} - {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2} dirtIntensity: 0.25 --- !u!114 &8713317217005052081 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5252596072409286716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fdc0fcbdf70814cb2193250f9b3fb5, type: 3} m_Name: m_EditorClassIdentifier: interiorMaterialArray: - {fileID: 2100000, guid: aef31f80c0734b34e881e2f94d4d17cf, type: 2} - {fileID: 2100000, guid: 8b9925bee9ecabb4fbd7beee4b79e5b8, type: 2} - {fileID: 2100000, guid: 78d7df0168d65d04987fb85ff08307f2, type: 2} - {fileID: 2100000, guid: 3f79584b31f30044697894e46cb5d73f, type: 2} - {fileID: 2100000, guid: 9e63ad0057444e745a3ca6e1bcff8662, type: 2} - {fileID: 2100000, guid: 13445d93e2f5f4f4a8669f6b1c48f932, type: 2} enableInteriorMapping: 1 --- !u!1 &5974602779025666246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1487917075592935518} - component: {fileID: 7777837981118682903} - component: {fileID: 4951967492173224563} m_Layer: 0 m_Name: Building_00004_LOD_2(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &1487917075592935518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5974602779025666246} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8330978544939034405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7777837981118682903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5974602779025666246} m_Mesh: {fileID: -8670151273213183110, guid: 3fdd4bf03655c37408994ba3f427cddf, type: 3} --- !u!23 &4951967492173224563 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5974602779025666246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 38e67006ea919fa4e863ef774fdf89d4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6860584376036281465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7988534177163673640} - component: {fileID: 2568924944574638249} - component: {fileID: 5844294363125332233} m_Layer: 0 m_Name: Building_00004_LOD_1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &7988534177163673640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6860584376036281465} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8330978544939034405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2568924944574638249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6860584376036281465} m_Mesh: {fileID: -8670151273213183110, guid: 116f980f284af024fbceafa520711c80, type: 3} --- !u!23 &5844294363125332233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6860584376036281465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fa3b3352286c4a748830047fdfd652b3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7399377639504218991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8269910816522759163} - component: {fileID: 5061614046092646899} - component: {fileID: 1182517326208607483} - component: {fileID: 349612578088871648} m_Layer: 0 m_Name: Building_00004_LOD_3(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &8269910816522759163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7399377639504218991} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8330978544939034405} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5061614046092646899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7399377639504218991} m_Mesh: {fileID: -8670151273213183110, guid: 3b93eb28e03fa8245bb42ec97f112334, type: 3} --- !u!23 &1182517326208607483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7399377639504218991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 050218308664ac0478084b3aae4e19e5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &349612578088871648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7399377639504218991} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00eb2513b7eed9f4ab5a4f81c6c8e0fd, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &8067335619736805931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5810723540331776160} - component: {fileID: 3872450130823548294} - component: {fileID: 3781032991249604510} m_Layer: 0 m_Name: transparent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2147483647 m_IsActive: 1 --- !u!4 &5810723540331776160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8067335619736805931} serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1301290799288861646} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3872450130823548294 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8067335619736805931} m_Mesh: {fileID: -3117702180364922942, guid: b49aac5bc6aef4e4f9eb5150b6764ab9, type: 3} --- !u!23 &3781032991249604510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8067335619736805931} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c1c733fad8ebf334b8850ef51715d0f0, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}