%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3} m_Name: SM_Wep_Crosshair_03_Convex m_EditorClassIdentifier: ConvexMeshes: - {fileID: 43918248113312876} HashOfSourceMeshes: a60b9612feca6d083996974600000000 --- !u!43 &43918248113312876 Mesh: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated convex submesh 1 serializedVersion: 8 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 84 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 16 localAABB: m_Center: {x: 0, y: 0.000031082425, z: 0.000006535498} m_Extent: {x: 0.005149158, y: 0.0032986794, z: 0.00072395866} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: 09000d000f00010002000300020001000400000004000500040001000500000003000600040000000600030000000700050001000800000005000800070000000900000008000900030002000a00020004000a00040006000a000a0006000b00060003000b0003000a000b00010007000c00080001000c0008000c000d00090008000d000c0007000d00010003000e00070001000e00030007000e00070009000f000d0007000f00 m_Skin: [] m_VertexData: m_CurrentChannels: 1 m_VertexCount: 16 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 192 _typelessdata: 45baa8bb2e2556bb74113cbabe1f293922385a3ba27e3f3a69bc3d3baac41b3aa27e3f3a69bc3d3baac41b3a74113cba45baa83b2e2556bba27e3f3a45baa8bb2e2556bba27e3f3a45baa83b2e2556bb74113cbabe1f29b922385a3b74113cba45baa8bb1959eebaa27e3f3a45baa8bb1959eeba74113cba45baa83b1959eebaa27e3f3a45baa83b1959eeba74113cbabe1f29b922385a3ba27e3f3a654e48bb51e4e239a27e3f3abe1f293922385a3b74113cba654e48bb51e4e23974113cba m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: 0, y: 0.000031082425, z: 0.000006535498} m_Extent: {x: 0.005149158, y: 0.0032986794, z: 0.00072395866} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshOptimized: 0