This commit is contained in:
CortexCore 2023-10-29 15:27:13 +08:00
parent c5f638d9d2
commit c7b6ddbf70
73 changed files with 2158 additions and 494 deletions

View File

@ -516,6 +516,28 @@ MonoBehaviour:
type: {class: Reference, ns: BITKit, asm: BITKit}
data:
value: Run
--- !u!1101 &-2875870230168117586
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 6359450267579216995}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 1
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 2
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-2145748106336018533
AnimatorState:
serializedVersion: 6
@ -640,6 +662,57 @@ MonoBehaviour:
type: {class: Reference, ns: BITKit, asm: BITKit}
data:
value: ClimbLadder
--- !u!1107 &-1419080097273100811
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Additive Layer 1
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 6359450267579216995}
m_Position: {x: 30, y: 200, z: 0}
- serializedVersion: 1
m_State: {fileID: 1063220354129424104}
m_Position: {x: 300, y: 140, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 6359450267579216995}
--- !u!1102 &-1045047923388160873
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 68182865c01bbae4fb3027ea32634e3f, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!114 &-513838451122933232
MonoBehaviour:
m_ObjectHideFlags: 1
@ -783,7 +856,19 @@ AnimatorController:
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
- serializedVersion: 5
m_Name: Additive Layer
m_Name: Upper Layer
m_StateMachine: {fileID: 7690798265110638559}
m_Mask: {fileID: 31900000, guid: f05a3dd9e9ff0884bbcb0e022b4a7391, type: 2}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 1
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
- serializedVersion: 5
m_Name: Additive Layer 0
m_StateMachine: {fileID: 5013484340607404016}
m_Mask: {fileID: 0}
m_Motions: []
@ -794,6 +879,18 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
- serializedVersion: 5
m_Name: Additive Layer 1
m_StateMachine: {fileID: -1419080097273100811}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 1
m_SyncedLayerIndex: -1
m_DefaultWeight: 1
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!206 &287532439629317325
BlendTree:
m_ObjectHideFlags: 1
@ -873,6 +970,33 @@ MonoBehaviour:
type: {class: Reference, ns: BITKit, asm: BITKit}
data:
value: Action.Climb
--- !u!1102 &1063220354129424104
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fire
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -2875870230168117586}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4c9e9f549481a1e48bff1e9bbfa4eaa2, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1959945053478628370
AnimatorStateMachine:
serializedVersion: 6
@ -944,6 +1068,33 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &2857387101801118781
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Reload
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 8795183253526235150}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 15a76fda2edc7f546ba25b31b5ef83df, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &3074540142990258821
AnimatorState:
serializedVersion: 6
@ -1103,7 +1254,7 @@ AnimatorStateMachine:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Additive Layer
m_Name: Additive Layer 0
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -8338434944279992279}
@ -1223,6 +1374,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &6359450267579216995
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!114 &7440592265021942964
MonoBehaviour:
m_ObjectHideFlags: 1
@ -1269,6 +1446,31 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1107 &7690798265110638559
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Upper Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -1045047923388160873}
m_Position: {x: 30, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 2857387101801118781}
m_Position: {x: 310, y: 180, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -1045047923388160873}
--- !u!1101 &8378041146737502484
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -1346,6 +1548,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &8795183253526235150
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1045047923388160873}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.1
m_TransitionOffset: 0
m_ExitTime: 0.9
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 2
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!206 &8986927568288765542
BlendTree:
m_ObjectHideFlags: 1

View File

@ -0,0 +1,98 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!221 &22100000
AnimatorOverrideController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EntityPistol
m_Controller: {fileID: 9100000, guid: cb43cb1bf42184e45b920b0bb77554f9, type: 2}
m_Clips:
- m_OriginalClip: {fileID: 7400000, guid: ad24d1ce30ed48945a9b68be9827bc90, type: 2}
m_OverrideClip: {fileID: 8816525237524189043, guid: 8458c01c2fdae5447bf770e0341e9ccb,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 01214145ea75a2d4b80363bba2f1a65e, type: 2}
m_OverrideClip: {fileID: -5858036045953447646, guid: 8458c01c2fdae5447bf770e0341e9ccb,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 451f983af0dd44c419406ca1d1a0b591, type: 2}
m_OverrideClip: {fileID: 7433315730774535304, guid: 8458c01c2fdae5447bf770e0341e9ccb,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 9bc28f4633c671a428bc05bc4b6e6a8c, type: 2}
m_OverrideClip: {fileID: 197974373799447605, guid: 8458c01c2fdae5447bf770e0341e9ccb,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 68182865c01bbae4fb3027ea32634e3f, type: 2}
m_OverrideClip: {fileID: -5075752359623666121, guid: e8f9974eb768be4479413b261e3bc2c7,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: f88d8dea74ca02e43b56b5a42fd0da74, type: 2}
m_OverrideClip: {fileID: -1310521523949388987, guid: 74316b6025926e34285406181949885b,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 020d1c1ecabec614d8b651753ffc9170, type: 2}
m_OverrideClip: {fileID: 7889747393601030778, guid: 74316b6025926e34285406181949885b,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 61b264f0423eb574eb04052b00876d3b, type: 2}
m_OverrideClip: {fileID: -4610952415324987419, guid: 74316b6025926e34285406181949885b,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 7931b0c3373dbee4cba771022d874587, type: 2}
m_OverrideClip: {fileID: -1310521523949388987, guid: 74316b6025926e34285406181949885b,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 2a2012ea7f7e0e042ac7ede06063b02b, type: 2}
m_OverrideClip: {fileID: -1225430849258194476, guid: 75fec23d5aab28145865b0c66050c27d,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 7343dade3869ad849987e58a41f83525, type: 2}
m_OverrideClip: {fileID: 8168699922495294216, guid: 2b2f07128b39cba4c92abb4345a32f06,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: b52cacd4e2a60ec46937f22be7836395, type: 2}
m_OverrideClip: {fileID: -1083544072533941823, guid: 60ce135d33b207a49b606aedcc0f1854,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: b8e76ef5af8510645b2c4dbc7bcaf794, type: 2}
m_OverrideClip: {fileID: -5052955053199334208, guid: fd05b77d716f77f469af10c0e806deba,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: f9e14dc9abbbd9c4189dd4a2098b8453, type: 2}
m_OverrideClip: {fileID: 5946662650953601361, guid: 83c4f2ad93f42a542a84bd742f0b972f,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 917b946e43d9a4641b9fdd98f166054d, type: 2}
m_OverrideClip: {fileID: -6125803487475971785, guid: b5bad85324d27944daff4ad2f0a4bd08,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 1d074b7dc9160cb48a7556138159b8d7, type: 2}
m_OverrideClip: {fileID: -1095421310871173937, guid: e8f9974eb768be4479413b261e3bc2c7,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: ccc3ebda65dcc1a41b5919701bbe7ec0, type: 2}
m_OverrideClip: {fileID: -1181532003767956096, guid: 9d2f7d233a913ac4cb9717696cc34bc1,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: e77502caa6a17c642ba09f586f3b45bb, type: 2}
m_OverrideClip: {fileID: 6975854333129897964, guid: 98f61866ec8b8204f921cc66f442e18a,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 5e720394982277e4fa97be855ac63790, type: 2}
m_OverrideClip: {fileID: -6856922032139373723, guid: 52dc2e185dc11e24d8c1c5624af3c6b5,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 77284660b64f8b747a959381bd306474, type: 2}
m_OverrideClip: {fileID: 6556334952719929740, guid: 9bf394777061cc54d81cde403a0403fb,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 132af0a352a91b445b1c2b9421a33ad2, type: 2}
m_OverrideClip: {fileID: 3434409490235861809, guid: a2215ac2093908143ab90243e34a84ab,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: f2371e65832a2764583cb07093b1b8e3, type: 2}
m_OverrideClip: {fileID: 8816512968436616041, guid: 8d7811dbe55d38a4599645b01376ccf5,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: fc4545c9c30e352498b9fdae518c494c, type: 2}
m_OverrideClip: {fileID: 9098646296615732399, guid: c15f2617665cdea4a8d622562bb8fc4d,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 48b588cdfb696b84fbc64a655f8679d4, type: 2}
m_OverrideClip: {fileID: -8893850683258528007, guid: 819faaa415671a44ab62b3571bea9747,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: a2cdf29fad5621549a03be55655631d6, type: 2}
m_OverrideClip: {fileID: -8213736612684763305, guid: 7a44dd35952925148891201602618577,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 140792d575aadb045948fa56a2fbf317, type: 2}
m_OverrideClip: {fileID: 7216636553824065067, guid: 11e5366ded81d9346ab177adfdc5d12a,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: b14e3fdf274991c4796984ae1765eed1, type: 2}
m_OverrideClip: {fileID: 4251362255343452841, guid: 8ed75e08282001d4babe492f7dad3a07,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: c7cf8a24ccd38f14d9c90aff6869cedf, type: 2}
m_OverrideClip: {fileID: 5109977346001602528, guid: 70dcc12584f5ccf49bbbe45b091db804,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: d309aa534749433468272473d5b65010, type: 2}
m_OverrideClip: {fileID: 6993030432383370618, guid: f8999c71a27cafc4d80eec16f552b842,
type: 3}

View File

@ -96,3 +96,9 @@ AnimatorOverrideController:
- m_OriginalClip: {fileID: 7400000, guid: d309aa534749433468272473d5b65010, type: 2}
m_OverrideClip: {fileID: 6993030432383370618, guid: f8999c71a27cafc4d80eec16f552b842,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 4c9e9f549481a1e48bff1e9bbfa4eaa2, type: 2}
m_OverrideClip: {fileID: 2532806716085130415, guid: e3fbe511af9ffc7448580c98f059e42d,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: 15a76fda2edc7f546ba25b31b5ef83df, type: 2}
m_OverrideClip: {fileID: -3507144807383977469, guid: 99688f58112ceff49a7d2347c39e0ce5,
type: 3}

View File

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!319 &31900000
AvatarMask:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Pixel Upper
m_Mask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
m_Elements:
- m_Path:
m_Weight: 1
- m_Path: ArmaTure
m_Weight: 0
- m_Path: ArmaTure/Hips
m_Weight: 0
- m_Path: ArmaTure/Hips/Left_UpperLeg
m_Weight: 0
- m_Path: ArmaTure/Hips/Left_UpperLeg/Left_LowerLeg
m_Weight: 0
- m_Path: ArmaTure/Hips/Left_UpperLeg/Left_LowerLeg/Left_Foot
m_Weight: 0
- m_Path: ArmaTure/Hips/Right_UpperLeg
m_Weight: 0
- m_Path: ArmaTure/Hips/Right_UpperLeg/Right_LowerLeg
m_Weight: 0
- m_Path: ArmaTure/Hips/Right_UpperLeg/Right_LowerLeg/Right_Foot
m_Weight: 0
- m_Path: ArmaTure/Hips/Spine
m_Weight: 0
- m_Path: ArmaTure/Hips/Spine/Chest
m_Weight: 0
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest
m_Weight: 0
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/FPVScale
m_Weight: 0
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Left_Shoulder
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Left_Shoulder/Left_UpperArm
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Left_Shoulder/Left_UpperArm/Left_LowerArm
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Left_Shoulder/Left_UpperArm/Left_LowerArm/Left_Hand
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Left_Shoulder/Left_UpperArm/Left_LowerArm/Left_Hand/Left_Root
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Neck
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Neck/Head
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Right_Shoulder
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Right_Shoulder/Right_UpperArm
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Right_Shoulder/Right_UpperArm/Right_LowerArm
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Right_Shoulder/Right_UpperArm/Right_LowerArm/Right_Hand
m_Weight: 1
- m_Path: ArmaTure/Hips/Spine/Chest/UpperChest/Right_Shoulder/Right_UpperArm/Right_LowerArm/Right_Hand/Right_Root
m_Weight: 1
- m_Path: Meshs
m_Weight: 0
- m_Path: Meshs/Mesh_Arm
m_Weight: 0
- m_Path: Meshs/Mesh_Arm_Slim
m_Weight: 0
- m_Path: Meshs/Mesh_Body
m_Weight: 0
- m_Path: Meshs/Mesh_Combine
m_Weight: 0
- m_Path: Meshs/Mesh_Combine_Slim
m_Weight: 0
- m_Path: Meshs/Mesh_Head
m_Weight: 0
- m_Path: Meshs/Mesh_Leg
m_Weight: 0

View File

@ -19,11 +19,8 @@ MonoBehaviour:
squareIcon: {fileID: 2800000, guid: cd23c6e3d5938814e920000f85cc585e, type: 3}
rectangleIcon: {fileID: 2800000, guid: cd23c6e3d5938814e920000f85cc585e, type: 3}
quality: 6
factoryProperties:
- rid: 806583384995266563
isImprovised: 1
factoryProperties: []
references:
version: 2
RefIds:
- rid: 806583384995266563
type: {class: Improvisable, ns: BITFALL.Entities.Improvised, asm: BITFALL.Entities.Improvised}
data:
RefIds: []

View File

@ -19,10 +19,8 @@ MonoBehaviour:
squareIcon: {fileID: 0}
rectangleIcon: {fileID: 0}
quality: 6
factoryProperties:
- rid: -2
isImprovised: 1
factoryProperties: []
references:
version: 2
RefIds:
- rid: -2
type: {class: , ns: , asm: }
RefIds: []

View File

@ -19,6 +19,7 @@ MonoBehaviour:
squareIcon: {fileID: 2800000, guid: c477ad9668c34e94c92ace1feb3c2303, type: 3}
rectangleIcon: {fileID: 2800000, guid: 5c2d1966fb99bb84d94571987eb24278, type: 3}
quality: 2
isImprovised: 0
factoryProperties:
- rid: 806583484692037632
- rid: 806583484692037633

View File

@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69820685192a7b140b6034ec1d0e585e, type: 3}
m_Name: Fire
m_EditorClassIdentifier:
value: Fire

View File

@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69820685192a7b140b6034ec1d0e585e, type: 3}
m_Name: Reload
m_EditorClassIdentifier:
value: Reload

View File

@ -60,6 +60,93 @@ ParentConstraint:
m_Sources:
- sourceTransform: {fileID: 8939301259950143839}
weight: 1
--- !u!1 &1439263772382777122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3012280595721412550}
- component: {fileID: 7366056783613668925}
m_Layer: 6
m_Name: M4A1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3012280595721412550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1439263772382777122}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6917515382106340287}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7366056783613668925
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1439263772382777122}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59dc86b0d5155c7498e7c0ee28de5cf6, type: 3}
m_Name:
m_EditorClassIdentifier:
assetableItem: {fileID: 11400000, guid: 5557f2edf7d8c4b43934c79878628d22, type: 2}
firePoint: {fileID: 2322454793245516490}
bulletService:
rid: 806583666069995709
forceFire: 1
references:
version: 2
RefIds:
- rid: 806583666069995709
type: {class: BulletServiceSingleton, ns: BITFALL, asm: BITFALL.Bullet.Runtime}
data:
--- !u!1 &3282564729361582311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6917515382106340287}
m_Layer: 6
m_Name: Controllers
m_TagString: Untagged
m_Icon: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6917515382106340287
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3282564729361582311}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3012280595721412550}
m_Father: {fileID: 5088247503209915273}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4066453597750257159
GameObject:
m_ObjectHideFlags: 0
@ -76,6 +163,9 @@ GameObject:
- component: {fileID: 3488683244084915478}
- component: {fileID: 2630237995018867325}
- component: {fileID: 2652217143784426575}
- component: {fileID: 7328560627112153540}
- component: {fileID: 4900988971439423463}
- component: {fileID: 6439753104892075433}
m_Layer: 6
m_Name: EntityProxy
m_TagString: Untagged
@ -99,6 +189,7 @@ Transform:
- {fileID: 6326084427786842871}
- {fileID: 4901961216034443422}
- {fileID: 5459769522642911290}
- {fileID: 6917515382106340287}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &8190192540717976532
@ -176,6 +267,7 @@ MonoBehaviour:
- {fileID: 4307956604766933561}
- {fileID: 1293448482971593281}
- {fileID: 8998990799866537914}
joints: []
rigidbody: {fileID: 0}
--- !u!114 &839526996089019602
MonoBehaviour:
@ -247,6 +339,10 @@ MonoBehaviour:
aliveCollider:
allow: 1
value: {fileID: 2630237995018867325}
allowAnimatorParameter: 0
physicsBasedAnimation:
allow: 0
value: {fileID: 0}
references:
version: 2
RefIds:
@ -254,6 +350,74 @@ MonoBehaviour:
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: 0fc327c3267485645af8945d927e493e, type: 2}
--- !u!114 &7328560627112153540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4066453597750257159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d61f8d5d7b83b1941831e20da974aa54, type: 3}
m_Name:
m_EditorClassIdentifier:
InitialFov: 0
virtualCamera: {fileID: 0}
overrideIndex:
allow: 0
value: 0
--- !u!114 &4900988971439423463
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4066453597750257159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe518ca622404ab4e98b981449e4a789, type: 3}
m_Name:
m_EditorClassIdentifier:
equipped:
_serializedList:
- Key: Assets/Weapon_M4A1
Value: {fileID: 6029696352193735620}
bodyEquips:
_serializedList: []
holsteredEquips:
_serializedList: []
--- !u!114 &6439753104892075433
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4066453597750257159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ac2d465b526bc94fa8ecba1c434c884, type: 3}
m_Name:
m_EditorClassIdentifier:
animators:
- {fileID: 839526996089019602}
animationKeyWords:
- rid: 806583666069995739
_rootVelocity:
rid: 806583666069995737
boolParameters: []
floatParameters: []
references:
version: 2
RefIds:
- rid: 806583666069995737
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: 16255d9c98b4db546ba0977b92d291e0, type: 2}
- rid: 806583666069995739
type: {class: Reference, ns: BITKit, asm: BITKit}
data:
value: Fire
--- !u!1 &4080309079167589688
GameObject:
m_ObjectHideFlags: 0
@ -318,6 +482,92 @@ Transform:
- {fileID: 3628348256900614807}
m_Father: {fileID: 5088247503209915273}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3011392489163623404
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2322454793245516490}
m_Modifications:
- target: {fileID: 585187907198464123, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_Name
value: vfx_muzzleflash
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 756293f34e21ad8449ada4514314de21, type: 3}
--- !u!114 &2119626339006940746 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 3792296346815466918, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
m_PrefabInstance: {fileID: 3011392489163623404}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4daf805c91d04d6409660f7675cbdb52, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &9089342988776255003 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6334674383232214519, guid: 756293f34e21ad8449ada4514314de21,
type: 3}
m_PrefabInstance: {fileID: 3011392489163623404}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5285591918902703221
PrefabInstance:
m_ObjectHideFlags: 0
@ -892,9 +1142,51 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 8098435069078192609, guid: d3acb7cee99e8614086c872341b08644,
type: 3}
insertIndex: -1
addedObject: {fileID: 9089342988776255003}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 285318316674533615, guid: d3acb7cee99e8614086c872341b08644,
type: 3}
insertIndex: -1
addedObject: {fileID: 6120171066608020870}
m_SourcePrefab: {fileID: 100100000, guid: d3acb7cee99e8614086c872341b08644, type: 3}
--- !u!4 &2322454793245516490 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8098435069078192609, guid: d3acb7cee99e8614086c872341b08644,
type: 3}
m_PrefabInstance: {fileID: 5789500044955984683}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6029696352193735620 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 285318316674533615, guid: d3acb7cee99e8614086c872341b08644,
type: 3}
m_PrefabInstance: {fileID: 5789500044955984683}
m_PrefabAsset: {fileID: 0}
--- !u!114 &6120171066608020870
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6029696352193735620}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eac859befd6ba3349b2cf8acb119d2de, type: 3}
m_Name:
m_EditorClassIdentifier:
vfxReferences:
- rid: 806583666069995754
vfxPlayer: {fileID: 2119626339006940746}
references:
version: 2
RefIds:
- rid: 806583666069995754
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
--- !u!4 &6029696352194033636 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 285318316674503887, guid: d3acb7cee99e8614086c872341b08644,

View File

@ -63,6 +63,11 @@ PrefabInstance:
propertyPath: m_Name
value: Apple_01
objectReference: {fileID: 0}
- target: {fileID: 1755865475335770947, guid: 6db7680dca4eb2748a7339cb3bc13d14,
type: 3}
propertyPath: m_Layer
value: 10
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 2120823588654661318, guid: 6db7680dca4eb2748a7339cb3bc13d14, type: 3}
m_RemovedGameObjects: []

View File

@ -575,6 +575,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 974388490910736766}
- {fileID: 6504162899667296546}
- {fileID: 6778784877586059904}
m_Father: {fileID: 5592345712141467330}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1134,9 +1135,11 @@ GameObject:
- component: {fileID: 6002452162850529175}
- component: {fileID: 2495495580039550089}
- component: {fileID: 6678778182358330342}
- component: {fileID: 6221928825442168580}
- component: {fileID: 6438031452483613087}
- component: {fileID: 7617151341549785245}
- component: {fileID: 1315802043012238542}
- component: {fileID: 1267397851485989014}
- component: {fileID: 5362342980643103828}
- component: {fileID: 3865076157975442983}
- component: {fileID: 300229368}
@ -1259,6 +1262,40 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73333e0a8f0bc4a4b82c06db4c35a21f, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &6221928825442168580
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4826102346843731729}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ac2d465b526bc94fa8ecba1c434c884, type: 3}
m_Name:
m_EditorClassIdentifier:
animators:
- {fileID: 6002452162850529175}
animationKeyWords:
- rid: 806583666069995745
- rid: 806583666069995746
_rootVelocity:
rid: -2
boolParameters: []
floatParameters: []
references:
version: 2
RefIds:
- rid: -2
type: {class: , ns: , asm: }
- rid: 806583666069995745
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
- rid: 806583666069995746
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: f911910b02fa2ec4298285cde8a2faa2, type: 2}
--- !u!114 &6438031452483613087
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1298,6 +1335,25 @@ MonoBehaviour:
m_EditorClassIdentifier:
healthPoint: 100
maxHealthPoint: 100
--- !u!114 &1267397851485989014
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4826102346843731729}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 315608923f4594746a61782d9fb2d982, type: 3}
m_Name:
m_EditorClassIdentifier:
unityAnimator: {fileID: 6002452162850529175}
animatorControllers:
_serializedList:
- Key: Assets/Weapon_M4A1
Value: {fileID: 22100000, guid: ac08606b82ce5894b912a062bc236fa3, type: 2}
- Key: Assets/Weapon_Glock
Value: {fileID: 22100000, guid: 0cddccb93dd87994eb401e57eef04596, type: 2}
--- !u!114 &5362342980643103828
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1459,10 +1515,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d61f8d5d7b83b1941831e20da974aa54, type: 3}
m_Name:
m_EditorClassIdentifier:
equips:
index: -1
InitialFov: 60
virtualCamera: {fileID: 3926401271228594272}
overrideIndex:
allow: 0
value: 0
--- !u!114 &7063041954768829124
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1525,22 +1582,22 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe518ca622404ab4e98b981449e4a789, type: 3}
m_Name:
m_EditorClassIdentifier:
equipments:
equipped:
_serializedList:
- Key: Items/Dev_Backpack
- Key: Assets/TacticalKnife
Value: {fileID: 6778784877585698464}
- Key: Assets/Weapon_Glock
Value: {fileID: 6504162899667598594}
- Key: Assets/Weapon_M4A1
Value: {fileID: 974388490910383454}
bodyEquips:
_serializedList:
- Key: Assets/Dev_Backpack
Value: {fileID: 2532744476050021095}
holsteredEquips:
_serializedList:
- Key: Assets/Weapon_M4A1
Value: {fileID: 3159909461315830858}
unEquipDictionary:
_serializedList:
- Key: Items/Dev_Backpack
Value: {fileID: 2532744476050021095}
- Key: Weapon_M4A1
Value: {fileID: 3159909461315830858}
equipDictionary:
_serializedList:
- Key: Weapon_M4A1
Value: {fileID: 974388490910383454}
--- !u!114 &8629046459414148992
MonoBehaviour:
m_ObjectHideFlags: 0
@ -3984,6 +4041,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: 9bba7152a5d65c049b17a8461ad4e844, type: 2}
animator: {fileID: 4834117868670403678}
vfxPlayer: {fileID: 0}
entityAnimator: {fileID: 0}
renderers:
- {fileID: 1221488407187310397}
- {fileID: 735532174701725946}
@ -4124,12 +4183,118 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c6747b7c156afa84fab63fe8a9bb3939, type: 3}
--- !u!1 &6778784877585698464 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 5162172660552824136, guid: c6747b7c156afa84fab63fe8a9bb3939,
type: 3}
m_PrefabInstance: {fileID: 1851168842159684584}
m_PrefabAsset: {fileID: 0}
--- !u!4 &6778784877586059904 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5162172660552853864, guid: c6747b7c156afa84fab63fe8a9bb3939,
type: 3}
m_PrefabInstance: {fileID: 1851168842159684584}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1869663933923627438
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2367504132869257504}
m_Modifications:
- target: {fileID: 2088938590675319443, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_CastShadows
value: 3
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalPosition.z
value: -0.046
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalRotation.z
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 270
objectReference: {fileID: 0}
- target: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 90
objectReference: {fileID: 0}
- target: {fileID: 4877693905175751852, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_Name
value: Pistol4_02
objectReference: {fileID: 0}
- target: {fileID: 4877693905177686636, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_CastShadows
value: 3
objectReference: {fileID: 0}
- target: {fileID: 8010641801067118335, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_CastShadows
value: 3
objectReference: {fileID: 0}
- target: {fileID: 8353621443289556429, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
propertyPath: m_CastShadows
value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0a34ffdf8870cb546aad8d55148b4fff, type: 3}
--- !u!4 &6504162899667296546 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4877693905175392396, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
m_PrefabInstance: {fileID: 1869663933923627438}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6504162899667598594 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4877693905175751852, guid: 0a34ffdf8870cb546aad8d55148b4fff,
type: 3}
m_PrefabInstance: {fileID: 1869663933923627438}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2346797690253046104
PrefabInstance:
m_ObjectHideFlags: 0
@ -4404,6 +4569,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: 220746f56523829498b8b83d62365cc7, type: 2}
animator: {fileID: 2486523390929547415}
vfxPlayer: {fileID: 0}
entityAnimator: {fileID: 0}
renderers:
- {fileID: 4538978027255161566}
- {fileID: 5158269637596109219}
@ -5009,11 +5176,11 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 644cb63bc5228d44e901a3251d09e8cd,
type: 3}
insertIndex: -1
addedObject: {fileID: 6600209918710237285}
addedObject: {fileID: 8902445283215300242}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 644cb63bc5228d44e901a3251d09e8cd,
type: 3}
insertIndex: -1
addedObject: {fileID: 8902445283215300242}
addedObject: {fileID: 8065589936586356455}
m_SourcePrefab: {fileID: 100100000, guid: 644cb63bc5228d44e901a3251d09e8cd, type: 3}
--- !u!137 &279771559974666008 stripped
SkinnedMeshRenderer:
@ -5046,11 +5213,13 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
animators:
- {fileID: 8907247608405424211}
- {fileID: 4676489320873285128}
animationKeyWords:
- rid: 750605193046130694
- rid: 750605214148460547
- rid: 749939664269606914
- rid: 806583666069995741
- rid: 806583666069995742
_rootVelocity:
rid: 750605193046130692
boolParameters:
@ -5084,6 +5253,14 @@ MonoBehaviour:
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: a4d5f0f375420144c888f6d9e0f2593c, type: 2}
- rid: 806583666069995741
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
- rid: 806583666069995742
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: f911910b02fa2ec4298285cde8a2faa2, type: 2}
--- !u!114 &4676489320873285128
MonoBehaviour:
m_ObjectHideFlags: 0
@ -5099,24 +5276,6 @@ MonoBehaviour:
debug: 0
animator: {fileID: 8907247608405424211}
layerInfos: []
--- !u!114 &6600209918710237285
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2753699357243898003}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4daf805c91d04d6409660f7675cbdb52, type: 3}
m_Name:
m_EditorClassIdentifier:
allowParticles:
allow: 0
value: []
allowLight:
allow: 0
value: {fileID: 0}
--- !u!114 &8902445283215300242
MonoBehaviour:
m_ObjectHideFlags: 0
@ -5146,6 +5305,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: 5557f2edf7d8c4b43934c79878628d22, type: 2}
animator: {fileID: 4676489320873285128}
vfxPlayer: {fileID: 8065589936586356455}
entityAnimator: {fileID: 4515933970560943755}
renderers:
- {fileID: 279771559974666008}
- {fileID: 3790416042972862020}
@ -5167,7 +5328,6 @@ MonoBehaviour:
meleeAction: {fileID: 709374767176041235, guid: e0e9267cab824e8489fc27d83f1d07b7,
type: 3}
cameraView: {fileID: 8525020893898639929}
vfxPlayer: {fileID: 5006172060748096908}
locationAdditive: {fileID: 4486952052422082421}
assetable: {fileID: 11400000, guid: 5557f2edf7d8c4b43934c79878628d22, type: 2}
expectFiring:
@ -5228,6 +5388,28 @@ MonoBehaviour:
type: {class: Climb, ns: BITFALL.Guns.States, asm: BITFALL.Equip}
data:
root: {fileID: 8902445283215300242}
--- !u!114 &8065589936586356455
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2753699357243898003}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eac859befd6ba3349b2cf8acb119d2de, type: 3}
m_Name:
m_EditorClassIdentifier:
vfxReferences:
- rid: 806583666069995748
vfxPlayer: {fileID: 5006172060748096908}
references:
version: 2
RefIds:
- rid: 806583666069995748
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
--- !u!4 &3277717096784339497 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 644cb63bc5228d44e901a3251d09e8cd,
@ -6569,6 +6751,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: 5e50b5a1c5542da46b92f4cf7bbd5043, type: 2}
animator: {fileID: 2269618926873949942}
vfxPlayer: {fileID: 0}
entityAnimator: {fileID: 0}
renderers:
- {fileID: 456800702483242086}
- {fileID: 3539558469337834170}
@ -6907,6 +7091,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: beaccfe60f8582e4895457499e18b12c, type: 2}
animator: {fileID: 446310280712231859}
vfxPlayer: {fileID: 0}
entityAnimator: {fileID: 0}
renderers:
- {fileID: 230503227726884351}
- {fileID: 6538094884673845581}
@ -7742,6 +7928,10 @@ PrefabInstance:
type: 3}
insertIndex: -1
addedObject: {fileID: 4874137276923287036}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 5bbc8731abf94f94a8849dd8106296fe,
type: 3}
insertIndex: -1
addedObject: {fileID: 4925042838238742529}
m_SourcePrefab: {fileID: 100100000, guid: 5bbc8731abf94f94a8849dd8106296fe, type: 3}
--- !u!137 &727301493299199162 stripped
SkinnedMeshRenderer:
@ -7792,11 +7982,13 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
animators:
- {fileID: 4357561961615010256}
- {fileID: 4874137276923287036}
animationKeyWords:
- rid: 750605193046130694
- rid: 750605214148460547
- rid: 749939664269606914
- rid: 806583666069995743
- rid: 806583666069995744
_rootVelocity:
rid: 750605193046130692
boolParameters:
@ -7830,6 +8022,14 @@ MonoBehaviour:
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: a4d5f0f375420144c888f6d9e0f2593c, type: 2}
- rid: 806583666069995743
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
- rid: 806583666069995744
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: f911910b02fa2ec4298285cde8a2faa2, type: 2}
--- !u!114 &4384885775763546391
MonoBehaviour:
m_ObjectHideFlags: 0
@ -7859,6 +8059,8 @@ MonoBehaviour:
transitionOnNextFrame: 0
item: {fileID: 11400000, guid: 4cf1920e287c0234f9fa77937708ffe2, type: 2}
animator: {fileID: 4874137276923287036}
vfxPlayer: {fileID: 4925042838238742529}
entityAnimator: {fileID: 936978454741360619}
renderers:
- {fileID: 8322527087331379143}
- {fileID: 727301493299199162}
@ -7883,7 +8085,6 @@ MonoBehaviour:
meleeAction: {fileID: 709374767176041235, guid: e0e9267cab824e8489fc27d83f1d07b7,
type: 3}
cameraView: {fileID: 3579016247041219514}
vfxPlayer: {fileID: 49539130056838808}
locationAdditive: {fileID: 4486952052422082421}
assetable: {fileID: 11400000, guid: 4cf1920e287c0234f9fa77937708ffe2, type: 2}
expectFiring:
@ -7959,6 +8160,28 @@ MonoBehaviour:
debug: 0
animator: {fileID: 4357561961615010256}
layerInfos: []
--- !u!114 &4925042838238742529
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7048933845581474064}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eac859befd6ba3349b2cf8acb119d2de, type: 3}
m_Name:
m_EditorClassIdentifier:
vfxReferences:
- rid: 806583666069995752
vfxPlayer: {fileID: 49539130056838808}
references:
version: 2
RefIds:
- rid: 806583666069995752
type: {class: ReferenceScriptableObject, ns: BITKit, asm: BITKit}
data:
so: {fileID: 11400000, guid: b7664d3b6512cb042bd9716363153bc1, type: 2}
--- !u!4 &7681178683086533546 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 5bbc8731abf94f94a8849dd8106296fe,

View File

@ -103,6 +103,10 @@ PrefabInstance:
type: 3}
insertIndex: -1
addedObject: {fileID: 626853534020189990}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: a5afe13492c9acf478def44319cb3619,
type: 3}
insertIndex: -1
addedObject: {fileID: 8823825610688837616}
m_SourcePrefab: {fileID: 100100000, guid: a5afe13492c9acf478def44319cb3619, type: 3}
--- !u!1 &3130178554240382059 stripped
GameObject:
@ -190,3 +194,116 @@ MonoBehaviour:
layerMask:
serializedVersion: 2
m_Bits: 513
--- !u!96 &8823825610688837616
TrailRenderer:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3130178554240382059}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b9ee288987a7daf438ed100698f0cad8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Time: 0.32
m_PreviewTimeScale: 1
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.01
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 1
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.64
value: 0.01
inSlope: 0
outSlope: 0
tangentMode: 1
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
textureScale: {x: 1, y: 1}
shadowBias: 0.5
generateLightingData: 0
m_MinVertexDistance: 0.1
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 1

View File

@ -44,7 +44,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221729430557705066}
serializedVersion: 4
m_Mass: 1
m_Mass: 16
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
@ -75,6 +75,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2b1d23c488f41754ea714f972c248130, type: 3}
m_Name:
m_EditorClassIdentifier:
allowPhysics: 1
root: {fileID: 5555206979556305353}
openEuler: {x: 0, y: -120, z: 0}
closeEuler: {x: 0, y: 0, z: 0}
@ -368,7 +369,7 @@ MonoBehaviour:
overlayTexture: {fileID: 0}
overlayTextureScale: 1
outline: 1
outlineColor: {r: 0, g: 0, b: 0, a: 1}
outlineColor: {r: 1, g: 0.26270828, b: 0.025157154, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
@ -401,8 +402,8 @@ MonoBehaviour:
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineQuality: 3
outlineWidth: 0.64
outlineQuality: 1
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
@ -410,7 +411,7 @@ MonoBehaviour:
outlineIndependent: 0
glow: 0
glowWidth: 0.4
glowQuality: 3
glowQuality: 1
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
@ -445,10 +446,10 @@ MonoBehaviour:
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXScaleToRenderBounds: 0
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundMaxDistance: 15
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
@ -459,7 +460,7 @@ MonoBehaviour:
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderThreshold: 0.4
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0

View File

@ -142,7 +142,6 @@ MonoBehaviour:
prefab: {fileID: 2956281190107464547, guid: cd8502ee01a85944bbccb38128facc13,
type: 3}
root: {fileID: 1621845164855518716}
instances: []
references:
version: 2
RefIds:
@ -194,7 +193,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_host: 127.0.0.1
m_port: 27014
connectOnStart: 1
connectOnStart: 0
autoReconnect: 1
allowDebugHost:
allow: 0
@ -283,8 +282,8 @@ MonoBehaviour:
steamService:
rid: 806583144903606758
allowLoadOfflineMap:
allow: 0
value: Maps/InitialScene
allow: 1
value: Maps/DMZ
references:
version: 2
RefIds:
@ -813,9 +812,6 @@ MonoBehaviour:
type: 3}
inventoryAction: {fileID: 4731022410478041803, guid: e0e9267cab824e8489fc27d83f1d07b7,
type: 3}
inputActionGroup:
allowGlobalActivation: 0
isEnabled: 0
references:
version: 2
RefIds:

View File

@ -118,6 +118,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 8bf3c729cc99f0b47a6b0bd8f97fac73, type: 3}
m_Name:
m_EditorClassIdentifier:
isOvering: 0
--- !u!114 &7936474328313349173
MonoBehaviour:
m_ObjectHideFlags: 0
@ -361,6 +362,7 @@ MonoBehaviour:
- {fileID: 932345816451815009}
- {fileID: 2795597010085539353}
- {fileID: 5465789218075534306}
joints: []
rigidbody: {fileID: 6212079510373085893}
--- !u!114 &6426485772650260809
MonoBehaviour:
@ -380,6 +382,10 @@ MonoBehaviour:
aliveCollider:
allow: 1
value: {fileID: 8579368653672686413}
allowAnimatorParameter: 0
physicsBasedAnimation:
allow: 0
value: {fileID: 0}
references:
version: 2
RefIds:
@ -422,7 +428,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
animators:
- {fileID: 673930142905110667}
- {fileID: 7936474328313349173}
animationKeyWords: []
_rootVelocity:
rid: 806583346156273665

View File

@ -1147,22 +1147,22 @@ PrefabInstance:
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
propertyPath: m_LocalPosition.x
value: 22.661001
value: 53.821
objectReference: {fileID: 0}
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
propertyPath: m_LocalPosition.y
value: 2.1051528
value: 1.4299991
objectReference: {fileID: 0}
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
propertyPath: m_LocalPosition.z
value: 21.766075
value: -62.513924
objectReference: {fileID: 0}
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
@ -1172,7 +1172,7 @@ PrefabInstance:
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3772777254845134042, guid: f25aeccf4aba96b43a20d93ee9fa4e6e,
type: 3}
@ -13822,7 +13822,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 310741521}
m_Mesh: {fileID: 499886243}
m_Mesh: {fileID: 1893400711}
--- !u!23 &310741524
MeshRenderer:
m_ObjectHideFlags: 0
@ -14049,8 +14049,8 @@ MonoBehaviour:
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 499886243}
m_VersionIndex: 599
m_Mesh: {fileID: 1893400711}
m_VersionIndex: 605
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
@ -24308,171 +24308,6 @@ MonoBehaviour:
mr: {fileID: 497884692}
mf: {fileID: 497884693}
garbageCollectMesh: {fileID: 497884694}
--- !u!43 &499886243
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh36434
serializedVersion: 11
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 24
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 9
localAABB:
m_Center: {x: -97.7142, y: 1.6801468e-15, z: 75.66708}
m_Extent: {x: 128, y: 0, z: 128}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 1
m_KeepIndices: 1
m_IndexFormat: 0
m_IndexBuffer: 000001000200010003000200010004000300040005000300020003000600030007000600030005000700050008000700
m_VertexData:
serializedVersion: 3
m_VertexCount: 9
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 12
format: 0
dimension: 3
- stream: 0
offset: 24
format: 0
dimension: 4
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 40
format: 0
dimension: 2
- stream: 0
offset: 48
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 504
_typelessdata: d6b661c37a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bfd6b661c3e85451c217d7a33c0bd7a33cd6b661c37a22f2268c559742000000000000803f000000000000803f0000000000000000000080bfd6b661c38c5597426f32003f0bd7a33cac6dc3c27a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bfac6dc3c2e85451c211d7a33c6232003fac6dc3c27a22f2268c559742000000000000803f000000000000803f0000000000000000000080bfac6dc3c28c5597426d32003f6332003fd6b661c37a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bfd6b661c3c6aa4b431b467b3f0bd7a33cac6dc3c27a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bfac6dc3c2c6aa4b431b467b3f6532003f5049f2417a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bf5049f241e85451c20bd7a33c07467b3f5049f2417a22f2268c559742000000000000803f000000000000803f0000000000000000000080bf5049f2418c5597426b32003f07467b3f5049f2417a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bf5049f241c6aa4b431b467b3f07467b3f
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -97.7142, y: 1.6801468e-15, z: 75.66708}
m_Extent: {x: 128, y: 0, z: 128}
m_MeshUsageFlags: 0
m_CookingOptions: 30
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 70883.87
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!4 &505303611 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -3983025326440498736, guid: b805b0f643b3776478b9ea3e6701ebb8,
@ -38878,6 +38713,11 @@ PrefabInstance:
propertyPath: m_LocalPosition.y
value: 0.30000016
objectReference: {fileID: 0}
- target: {fileID: 7328560627112153540, guid: f18510934c4581d47819abfbf1bd3647,
type: 3}
propertyPath: overrideIndex.allow
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@ -90414,6 +90254,171 @@ Transform:
type: 3}
m_PrefabInstance: {fileID: 1881821744}
m_PrefabAsset: {fileID: 0}
--- !u!43 &1893400711
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh36450
serializedVersion: 11
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 24
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 9
localAABB:
m_Center: {x: -97.7142, y: 1.6801468e-15, z: 75.66708}
m_Extent: {x: 128, y: 0, z: 128}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 1
m_KeepIndices: 1
m_IndexFormat: 0
m_IndexBuffer: 000001000200010003000200010004000300040005000300020003000600030007000600030005000700050008000700
m_VertexData:
serializedVersion: 3
m_VertexCount: 9
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 12
format: 0
dimension: 3
- stream: 0
offset: 24
format: 0
dimension: 4
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 40
format: 0
dimension: 2
- stream: 0
offset: 48
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 504
_typelessdata: d6b661c37a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bfd6b661c3e85451c217d7a33c0bd7a33cd6b661c37a22f2268c559742000000000000803f000000000000803f0000000000000000000080bfd6b661c38c5597426f32003f0bd7a33cac6dc3c27a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bfac6dc3c2e85451c211d7a33c6232003fac6dc3c27a22f2268c559742000000000000803f000000000000803f0000000000000000000080bfac6dc3c28c5597426d32003f6332003fd6b661c37a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bfd6b661c3c6aa4b431b467b3f0bd7a33cac6dc3c27a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bfac6dc3c2c6aa4b431b467b3f6532003f5049f2417a22f226e85451c2000000000000803f000000000000803f0000000000000000000080bf5049f241e85451c20bd7a33c07467b3f5049f2417a22f2268c559742000000000000803f000000000000803f0000000000000000000080bf5049f2418c5597426b32003f07467b3f5049f2417a22f226c6aa4b43000000000000803f000000000000803f0000000000000000000080bf5049f241c6aa4b431b467b3f07467b3f
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -97.7142, y: 1.6801468e-15, z: 75.66708}
m_Extent: {x: 128, y: 0, z: 128}
m_MeshUsageFlags: 0
m_CookingOptions: 30
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 70883.87
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!1001 &1893649403
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -18,8 +18,8 @@ namespace BITFALL
public record InstanceBullet : SpawnBullet
{
public Vector3 currentPos;
public float InitialForce;
public float currentSpeed = 64;
public float ElapsedTime;
public BITBullet model;
}
[Serializable]
@ -43,7 +43,7 @@ namespace BITFALL
private IDamageService damageService;
[Header(Constant.Header.Settings)]
public UnityPool<BITBullet> pool = new();
[SerializeField] private UnityPool<BITBullet> pool = new();
[Header(Constant.Header.InternalVariables)]
private readonly List<InstanceBullet> instances = new();
@ -77,9 +77,15 @@ namespace BITFALL
}
else
{
// 计算子弹的下坠距离
float distance = 0.5f * Physics.gravity.y * bullet.ElapsedTime * bullet.ElapsedTime;
bullet.currentSpeed -= bullet.startSpeed * Time.fixedDeltaTime;
bullet.currentPos += (Vector3)bullet.forward * (bullet.currentSpeed * Time.fixedDeltaTime);
bullet.currentPos += Vector3.up * distance;
bullet.model.transform.position = bullet.currentPos;
bullet.ElapsedTime += Time.fixedDeltaTime;
}
}
}
@ -131,7 +137,7 @@ namespace BITFALL
(null, null) => null,
(null, not null) => damagable?.Rigidbody,
(not null, null) => raycastHit.rigidbody,
(not null, not null) => raycastHit.rigidbody,
(not null, not null) => damagable?.Rigidbody,
};
if (_rigidbody is not null && _rigidbody.gameObject.layer is not 0)
{
@ -154,8 +160,12 @@ namespace BITFALL
forward = raycastHit.normal,
};
var vfx = DI.Get<VFXService>().Spawn(location, tags.ToArray());
var constraint = vfx.gameObject.AddComponent<ParentConstraint>();
var constraint = vfx.gameObject.GetOrAddComponent<ParentConstraint>();
var sourceTransform = raycastHit.transform;
while (constraint.sourceCount>0)
{
constraint.RemoveSource(0);
}
constraint.AddSource(new ConstraintSource()
{
sourceTransform = sourceTransform,

View File

@ -0,0 +1,21 @@
{
"name": "BITFALL.Entities.Animation",
"rootNamespace": "",
"references": [
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
"GUID:709caf8d7fb6ef24bbba0ab9962a3ad0",
"GUID:84d565da37ad40546a118cfb3c3509f3",
"GUID:d525ad6bd40672747bde77962f1c401e",
"GUID:49b49c76ee64f6b41bf28ef951cb0e50",
"GUID:677cd05ca06c46b4395470200b1acdad"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@ -1,18 +1,48 @@
using System.Collections;
using System.Collections.Generic;
using AYellowpaper.SerializedCollections;
using BITFALL.Entities.Equipment;
using BITKit.Animations;
using UnityEngine;
public class EntitiesAnimationController : MonoBehaviour
namespace BITKit.Entities.Animation
{
// Start is called before the first frame update
void Start()
{
public sealed class EntitiesAnimationController : EntityComponent
{
[SerializeField] private UnityAnimator unityAnimator;
[SerializeField] private SerializedDictionary<string, RuntimeAnimatorController> animatorControllers;
[Inject]
private IEntityEquipment _entityEquipment;
}
private RuntimeAnimatorController _initialRuntimeAnimatorController;
// Update is called once per frame
void Update()
{
private readonly DoubleBuffer<RuntimeAnimatorController> _runtimeAnimatorControllerBuffer = new();
public override void OnAwake()
{
base.OnAwake();
_entityEquipment.OnEquip += OnEquip;
_initialRuntimeAnimatorController = unityAnimator.animator.runtimeAnimatorController;
}
public override void OnLateUpdate(float deltaTime)
{
if(_runtimeAnimatorControllerBuffer.TryGetRelease(out var controller))
{
unityAnimator.animator.runtimeAnimatorController = controller;
}
}
private void OnEquip(IBasicItem obj)
{
if(animatorControllers.TryGetValue(obj.AddressablePath, out var controller))
{
_runtimeAnimatorControllerBuffer.Release(controller);
}
else
{
_runtimeAnimatorControllerBuffer.Release(_initialRuntimeAnimatorController);
}
}
}
}
}

View File

@ -278,6 +278,7 @@ namespace BITFALL.Entities.Equipment
private void Equip(IBasicItem item)
{
_equipment.EntryEquip(item);
currentEquip = item;
}
@ -296,6 +297,7 @@ namespace BITFALL.Entities.Equipment
{
if (!_equipmentContainer.Equipment.TryGetAny(x => x.Key is T, out var item)) return false;
//if (!_inventory.TryUseItem(item.Value)) return false;
_improvisedService.TryUnEquipImprovised(out _);
Equip(item.Value);
return true;
}

View File

@ -16,7 +16,9 @@
"GUID:30cdc242b1ac6a944a460f4ab0b77b88",
"GUID:7efac18f239530141802fb139776f333",
"GUID:ef0bb553b58b90b488bdbe8672e3be0b",
"GUID:48ef04d98836e2640bf90b524bdff904"
"GUID:48ef04d98836e2640bf90b524bdff904",
"GUID:1eb13dc7c3cb5a444877a995967ed591",
"GUID:ea5474181b324dd49a5976cd68f44f18"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@ -6,10 +6,12 @@ using BITKit;
using BITKit.Animations;
using BITKit.StateMachine;
using System.Linq;
using System.Security.Permissions;
using BITFALL;
using BITFALL.Entities.Equipment;
using BITFALL.Player.Equip;
using BITKit.Entities.Melee;
using BITKit.Entities.VFX;
using Cinemachine;
using Cysharp.Threading.Tasks;
@ -22,7 +24,9 @@ namespace BITKit.Entities
[SerializeField] protected AssetableItem item;
[Header(Constant.Header.Components)]
public UnityAnimator animator;
[SerializeField] public UnityAnimator animator;
[SerializeField] protected EntityVFXPlayer vfxPlayer;
[SerializeField] protected EntityAnimator entityAnimator;
[SerializeField] private Renderer[] renderers;
[SerializeField] protected Transform cameraTransform;
@ -30,6 +34,7 @@ namespace BITKit.Entities
[SerializeReference,SubclassSelector] protected IMeleeService meleeService;
public Core.Entites.IEntity Entity { get; set; }
public Entity UnityEntity=>Entity as Entity;
public IBasicItem Item { get; set; }
public readonly InputActionGroup inputActionGroup = new()
@ -46,14 +51,29 @@ namespace BITKit.Entities
{
AllowRendering.AddElement(this);
inputActionGroup.allowInput.AddElement(this);
if (entityAnimator)
entityAnimator.enabled = true;
if (vfxPlayer)
vfxPlayer.enabled = true;
var animName = animator.animator.GetCurrentAnimatorStateInfo(0).shortNameHash;
animator.animator.Play(animName, -1, 0);
}
public virtual UniTask EntryAsync()
{
return UniTask.CompletedTask;
}
public virtual void Exit()
{
if (entityAnimator)
entityAnimator.enabled = false;
if (vfxPlayer)
vfxPlayer.enabled = false;
inputActionGroup.allowInput.RemoveElement(this);
}
public virtual UniTask ExitAsync()
@ -126,33 +146,54 @@ namespace BITKit.Entities
[CustomType(typeof(IEntityEquipment))]
public class EntityEquipment : EntityComponent,IEquipService,IEntityEquipment
{
public EntryGroup<IEquipBase> equips = new();
public IOptional<float> Zoom { get; } = new Optional<float>(){Value = 1};
public float InitialFov;
[SerializeField] private CinemachineVirtualCamera virtualCamera;
public event Action<IBasicItem> OnEquip;
public event Action<IBasicItem> OnDeEquip;
[SerializeField] private Optional<int> overrideIndex;
public event Action<IBasicItem> OnEquip;
public event Action<IBasicItem> OnUnEquip;
public event Action<string> OnEquipAddressable;
public event Action<string> OnUnEquipAddressable;
private readonly EntryGroup<IEquipBase> equips = new();
protected IEquipBase entryComplete;
private PlayerConfig playerConfig;
private IBasicItem _currentItem;
public override void OnStart()
[Inject(true)] private IHealth _health;
public override void OnAwake()
{
base.OnStart();
base.OnAwake();
equips.list = GetComponentsInChildren<IEquipBase>(true).ToList();
equips.OnEntry += OnEntry;
equips.OnExit += OnExit;
if (_health is not null)
{
_health.OnSetAlive += x =>
{
if (x is false)
EntryEquip(-1);
};
}
foreach (var x in equips.list)
{
x.Entity = entity;
x.OnAwake();
}
}
public override void OnStart()
{
base.OnStart();
foreach (var x in equips.list)
{
x.OnStart();
@ -161,14 +202,18 @@ namespace BITKit.Entities
private void OnExit(IEquipBase obj)
{
OnUnEquipAddressable?.Invoke(obj.AddressablePath);
OnUnEquip?.Invoke(obj.Item);
//Debug.Log($"已退出:{obj.Item.Name}");
obj.Item = null;
OnDeEquip?.Invoke(obj.Item);
}
private void OnEntry(IEquipBase obj)
{
OnEquipAddressable?.Invoke(obj.AddressablePath);
obj.Item = _currentItem;
OnEquip?.Invoke(obj.Item);
//Debug.Log($"已进入:{obj.Item.Name}");
}
public override void OnUpdate(float deltaTime)
@ -185,6 +230,11 @@ namespace BITKit.Entities
current = Mathf.Clamp(current, 10, PlayerConfig.Singleton.Fov);
virtualCamera.m_Lens.FieldOfView = current;
}
if (overrideIndex.Allow && (_health?.IsAlive ?? true))
{
EntryEquip(overrideIndex.Value);
}
}
public bool IsSupportItem(IBasicItem item)=> equips.list.Any(x => x.IsSupportItem(item));

View File

@ -53,6 +53,10 @@ namespace BITFALL.Entities.Improvised
{
return false;
}
if (TryGetImprovisedItem(out var current))
{
TryUnEquipImprovised(out _);
}
_improvisedItem = weapon;
OnEquipImprovisedItem?.Invoke(weapon);
return true;

View File

@ -16,7 +16,7 @@ namespace BITFALL
{
[CustomType(typeof(IEntityInventory))]
[CustomType(typeof(IBasicItemContainer))]
public abstract class EntityInventory : EntityComponent, IEntityInventory,IBasicItemContainer
public class EntityInventory : EntityComponent, IEntityInventory
{
/// <summary>
/// 数据字典

View File

@ -41,7 +41,7 @@ namespace BITFALL
{
if (!obj.Transform.TryGetComponentAny<WorldItem>(out var item)) return;
var _item = item.Pick();
if(item.GetAssetable().TryGetProperty<Improvisable>(out _))
if(item.GetAssetable().IsImprovised)
{
if (_knockdown is not null && _knockdown.IsKnockdown)
{

View File

@ -9,72 +9,104 @@ namespace BITFALL
{
public class EntityPropsDisplay : EntityComponent
{
[SerializeField] private SerializedDictionary<string, GameObject> equipments = new();
[SerializeField] private SerializedDictionary<string, GameObject> unEquipDictionary = new();
[SerializeField] private SerializedDictionary<string, GameObject> equipDictionary = new();
[SerializeField] private SerializedDictionary<string, GameObject> equipped = new();
[SerializeField] private SerializedDictionary<string, GameObject> bodyEquips = new();
[SerializeField] private SerializedDictionary<string, GameObject> holsteredEquips = new();
[Inject] private IEntityEquipment _entityEquipment;
[Inject] private IEntityEquipmentContainer _playerEquipContainer;
[Inject] private IPlayerEquipSelector _playerEquipSelector;
[Inject(true)] private IEntityEquipment _entityEquipment;
[Inject(true)] private IEntityEquipmentContainer _playerEquipContainer;
[Inject(true)] private IPlayerEquipSelector _playerEquipSelector;
public override void OnStart()
{
_playerEquipContainer.OnEquip += OnEquip;
_playerEquipContainer.OnDeEquip += OnDeEquip;
if (_entityEquipment is not null)
{
_entityEquipment.OnEquip += OnEquippedEquip;
_entityEquipment.OnUnEquip += OnEquippedUnEquip;
_entityEquipment.OnEquipAddressable+=OnEquippedEquipAddressable;
_entityEquipment.OnUnEquipAddressable+=OnUnEquippedEquipAddressable;
}
_entityEquipment.OnEquip += OnEquip;
_entityEquipment.OnDeEquip += OnDeEquip;
_playerEquipSelector.OnUpdateEquip += OnUpdateEquip;
if (_playerEquipSelector is not null)
{
_playerEquipSelector.OnUpdateEquip += OnUpdateHolsteredEquip;
}
foreach (var x in equipments)
if (_playerEquipContainer is not null)
{
_playerEquipContainer.OnEquip += OnEquipBodyEquip;
_playerEquipContainer.OnDeEquip += OnUnEquipBodyEquip;
}
foreach (var x in equipped)
{
x.Value.SetActive(false);
}
foreach (var x in unEquipDictionary)
foreach (var x in bodyEquips)
{
x.Value.SetActive(false);
}
foreach (var x in equipDictionary)
foreach (var x in holsteredEquips)
{
x.Value.SetActive(false);
}
}
private void OnDeEquip(IEquipmentSlot slot, IBasicItem item)
private void OnUnEquippedEquipAddressable(string obj)
{
var asset = item.GetAssetable();
if (equipments.TryGetValue(asset.AddressablePath, out GameObject prop))
if (string.IsNullOrEmpty(obj) is false && equipped.TryGetValue(obj, out var go))
{
prop.SetActive(false);
go.SetActive(false);
}
}
private void OnEquip(IEquipmentSlot slot, IBasicItem item)
private void OnEquippedEquipAddressable(string obj)
{
var asset = item.GetAssetable();
if(equipments.TryGetValue(asset.AddressablePath, out GameObject prop)) {
prop.SetActive(true);
}
}
private void OnEquip(IBasicItem item)
{
if(item is null) return;
if (equipDictionary.TryGetValue(item.AddressablePath, out var model))
if (string.IsNullOrEmpty(obj) is false && equipped.TryGetValue(obj, out var go))
{
model.SetActive(true);
go.SetActive(true);
}
}
private void OnDeEquip(IBasicItem item)
private void OnUnEquipBodyEquip(IEquipmentSlot arg1, IBasicItem arg2)
{
foreach (var x in equipDictionary)
if (bodyEquips.TryGetValue(arg2.AddressablePath, out var go))
{
x.Value.gameObject.SetActive(false);
go.SetActive(false);
}
}
private void OnUpdateEquip(IDictionary<int, IBasicItem> maps)
{
private void OnEquipBodyEquip(IEquipmentSlot arg1, IBasicItem arg2)
{
if (bodyEquips.TryGetValue(arg2.AddressablePath, out var go))
{
go.SetActive(true);
}
}
private void OnUpdateHolsteredEquip(IDictionary<int, IBasicItem> obj)
{
foreach (var x in holsteredEquips)
{
x.Value.SetActive(false);
}
foreach (var x in obj)
{
if (holsteredEquips.TryGetValue(x.Value.AddressablePath, out var go))
{
go.SetActive(true);
}
}
}
private void OnEquippedUnEquip(IBasicItem obj)
{
OnUnEquippedEquipAddressable(obj?.AddressablePath);
}
private void OnEquippedEquip(IBasicItem obj)
{
OnEquippedEquipAddressable(obj?.AddressablePath);
}
}
}

View File

@ -0,0 +1,58 @@
using System.Collections;
using System.Collections.Generic;using BITFALL.Entities.Equipment;
using BITKit;
using BITKit.Entities;
using Cysharp.Threading.Tasks;
using UnityEngine;
using IEntity = BITKit.Core.Entites.IEntity;
namespace BITFALL.Entities.Equipment
{
public class AIEquipController : MonoBehaviour,IEquipBase
{
[SerializeField] protected AssetableItem assetableItem;
public bool IsEntered { get; set; }
public virtual void Entry()
{
}
public virtual UniTask EntryAsync()
{
return UniTask.CompletedTask;
}
public virtual void Exit()
{
}
public virtual UniTask ExitAsync()
{
return UniTask.CompletedTask;
}
public virtual void OnAwake()
{
}
public virtual void OnStart()
{
}
public virtual void OnUpdate(float deltaTime)
{
}
public string AddressablePath => assetableItem.AddressablePath;
public IEntity Entity { get; set; }
public Entity UnityEntity=>Entity as Entity;
public IBasicItem Item { get; set; }
public bool IsSupportItem(IBasicItem item) => item?.AddressablePath == AddressablePath;
public void PlayAudio(string name)
{
}
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using BITFALL.Bullet;
using BITFALL.Entities.Equipment;
using BITKit;
using BITKit.Entities;
using BITKit.StateMachine;
using UnityEngine;
namespace BITFALL.Guns
{
public class AIGunController : AIEquipController
{
[SerializeField] private Transform firePoint;
[SerializeReference,SubclassSelector] private IBulletService bulletService;
[SerializeField] private bool forceFire;
private AssetableGun _gun=>assetableItem as AssetableGun;
private readonly IntervalUpdate fireInterval = new();
public override void Entry()
{
base.Entry();
fireInterval.Interval = _gun.FireMode.FireRate is 0 ? 1 : 1f/_gun.FireMode.FireRate;
UnityEntity.AddListener<BITConstant.Command.AttackCommand>(OnAttack);
}
public override void Exit()
{
base.Exit();
UnityEntity.RemoveListener<BITConstant.Command.AttackCommand>(OnAttack);
}
public override void OnUpdate(float deltaTime)
{
if (forceFire && fireInterval.AllowUpdate)
{
OnAttack(new BITConstant.Command.AttackCommand());
}
}
private void OnAttack(BITConstant.Command.AttackCommand obj)
{
bulletService.Spawn(new SpawnBullet()
{
forward = firePoint.forward,
initialDamage = _gun.InitialDamage,
initiator = Entity.Id,
pos = firePoint.position,
rot = firePoint.rotation,
startSpeed = _gun.InitialBulletSpeed,
InitialForce = _gun.InitialBulletForce,
});
UnityEntity.Invoke(Constant.Animation.Play, BITConstant.Player.Fire);
}
}
}

View File

@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using BITFALL.Bullet;
using BITFALL.Guns;
using BITKit;
using BITKit.Entities.Melee;
using UnityEngine;
namespace BITFALL.Entities.Equipment
{
public class AIMeleeController : AIEquipController
{
[SerializeReference,SubclassSelector] private IMeleeService meleeService;
[SerializeField] private bool forceAttack;
private readonly IntervalUpdate interval = new(1);
public override void Entry()
{
base.Entry();
UnityEntity.AddListener<BITConstant.Command.AttackCommand>(OnAttack);
}
public override void Exit()
{
base.Exit();
UnityEntity.RemoveListener<BITConstant.Command.AttackCommand>(OnAttack);
}
public override void OnUpdate(float deltaTime)
{
if (forceAttack && interval.AllowUpdate)
{
OnAttack(new BITConstant.Command.AttackCommand());
}
}
private void OnAttack(BITConstant.Command.AttackCommand obj)
{
UnityEntity.Invoke(Constant.Animation.Play, BITConstant.Player.Melee);
}
}
}

View File

@ -26,7 +26,8 @@
"GUID:42a9827d94e00374aa52e51f0a1b035c",
"GUID:87bea3a21c744b1478660b70494160ba",
"GUID:ef0bb553b58b90b488bdbe8672e3be0b",
"GUID:48ef04d98836e2640bf90b524bdff904"
"GUID:48ef04d98836e2640bf90b524bdff904",
"GUID:1eb13dc7c3cb5a444877a995967ed591"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@ -74,7 +74,6 @@ namespace BITFALL.Guns
[SerializeField] private Transform cameraView;
// 引用组件
[Header(Constant.Header.Components)]
[SerializeField] private VFXPlayer vfxPlayer;
[SerializeField] private LocationAdditive locationAdditive;
// 引用预制体
@ -163,8 +162,6 @@ namespace BITFALL.Guns
base.EntryAsync();
isHolstered = false;
var animName = animator.animator.GetCurrentAnimatorStateInfo(0).shortNameHash;
animator.animator.Play(animName,-1,0);
inputActionGroup.allowInput.AddElement(this);
expectFiring.Reset();
Enabled = true;
@ -260,7 +257,7 @@ namespace BITFALL.Guns
}
//播放射击动画
animator.Play(BITConstant.Player.Fire);
UnityEntity.Invoke(Constant.Animation.Play, BITConstant.Player.Fire);
//调用BulletManager生成子弹
var _transform = transform;
@ -275,9 +272,6 @@ namespace BITFALL.Guns
InitialForce = _gun.InitialBulletForce,
});
//播放枪口MuzzleFlash
vfxPlayer.Execute();
//开火模式逻辑判断
switch (assetable.FireMode)
{

View File

@ -260,7 +260,8 @@ namespace BITFALL.Guns.States
base.OnStateEntry(old);
_entityMovement.ExecuteCommand<PlayerCancelRunCommand>();
root.animator.Play(BITConstant.Player.Reload);
root.UnityEntity.Invoke(Constant.Animation.Play, BITConstant.Player.Reload);
}
public override void OnMovementStateChanged(IEntityMovementState old, IEntityMovementState newState)
{

View File

@ -58,15 +58,26 @@ namespace BITFALL.Entities.Equipment.Melee
[Inject]
private IEntityMovement _movement;
[Inject]
[Inject(true)]
private IPlayerMovement _playerMovement;
[Inject] private IHealth _health;
public override void OnAwake()
{
base.OnAwake();
inputActionGroup.RegisterCallback(attackAction, OnAttack);
inputActionGroup.RegisterCallback(blockAction, OnBlock);
_health.OnDamageFactory += OnDamageFactory;
if (attackAction is not null)
{
inputActionGroup.RegisterCallback(attackAction, OnAttack);
}
if (blockAction is not null)
{
inputActionGroup.RegisterCallback(blockAction, OnBlock);
}
if (_playerMovement is not null)
_health.OnDamageFactory += OnDamageFactory;
_movement.OnStateChanged += OnMovementStateChanged;
}

View File

@ -24,7 +24,7 @@ namespace BITFALL.Player.Equip
public void OnAwake()
{
_entityEquipment.OnEquip += OnEquip;
_entityEquipment.OnDeEquip += OnDeEquip;
_entityEquipment.OnUnEquip += OnUnEquip;
}
public void OnStart()
{
@ -58,7 +58,7 @@ namespace BITFALL.Player.Equip
{
return UniTask.CompletedTask;
}
private void OnDeEquip(IBasicItem obj)
private void OnUnEquip(IBasicItem obj)
{
foreach (var x in modelDictionary.Values)
{

View File

@ -80,10 +80,10 @@ namespace BITFALL.Throws
if (IsEntered is false) return;
if (eventName is not BITConstant.Player.Throw) return;
if (!_equipmentContainer.TryUseEquip<EquipmentAsThrow>()) return;
var instance = _assetableThrow.GetInstance();
var instance =Instantiate(_assetableThrow.Prefab,
throwPoint.position + throwPoint.forward * 0.016f,
throwPoint.rotation) ;
if (!instance.TryGetComponent<Rigidbody>(out var _rigidbody)) return;
_rigidbody.rotation = throwPoint.rotation;
_rigidbody.position = throwPoint.position;
_rigidbody.AddForce(throwPoint.forward * throwForce, ForceMode.VelocityChange);
}
}

View File

@ -77,12 +77,12 @@ namespace BITFALL.Guns
{
[Header(nameof(AssetableGun))]
[SerializeReference, SubclassSelector] protected IFireMode fireMode;
[SerializeField] private int initialDamage;
[SerializeField] private int initialBulletForce;
[SerializeField] private int initialBulletSpeed = 128;
public IFireMode FireMode => fireMode;
public int InitialBulletForce => initialBulletForce;
public int InitialDamage => initialDamage;
public int InitialBulletSpeed => initialBulletSpeed;
}
}

View File

@ -39,12 +39,14 @@ namespace BITFALL
[SerializeField] private Texture2D squareIcon;
[SerializeField] private Texture2D rectangleIcon;
[SerializeField] private ItemQuality quality;
[SerializeField] private bool isImprovised;
[Header(Constant.Header.Property)]
[SerializeReference, SubclassSelector] public IProperty[] factoryProperties;
private Property property => new(factoryProperties);
#endregion
#region
public int Id => -1;
public bool IsImprovised => isImprovised;
public ItemQuality Quality => quality;
public string Name => displayName;
public string Description => description;

View File

@ -8,6 +8,7 @@ namespace BITFALL.Items
{
[SerializeField] private Transform instance;
public Transform Prefab => instance;
public Transform GetInstance()
{
return Instantiate(instance);

View File

@ -15,8 +15,6 @@ namespace BITFALL
#region
[Header(Constant.Header.Settings)]
[SerializeField]private AssetableItem asset;
private new Rigidbody _rigidbody;
#endregion
#region
public int Id => GetInstanceID();
@ -61,30 +59,16 @@ namespace BITFALL
#endregion
#region
public AssetableItem Assetable => asset;
private void Start()
{
_rigidbody = GetComponent<Rigidbody>();
}
private void FixedUpdate()
{
if (!_rigidbody.IsSleeping()) return;
_rigidbody.isKinematic = true;
enabled = false;
}
public ManagedItem Pick()
{
var newitem = new ManagedItem();
newitem.CopyItemsFrom(this);
return newitem;
var managedItem = new ManagedItem();
managedItem.CopyItemsFrom(this);
return managedItem;
}
public void Picked()
{
Destroy(gameObject);
}
#endregion
}
#if UNITY_EDITOR

View File

@ -27,15 +27,21 @@ namespace BITFALL.Props
var instance = Instantiate(prefab);
instance.SetPositionAndRotation(_transform.position, _transform.rotation);
if (root is not null)
instance.TryGetComponent<Rigidbody>(out var _rigidbody);
if (root is not null && root.gameObject.isStatic is false)
{
instance.SetParentConstraint(root);
if (instance.TryGetComponent<Rigidbody>(out var _rigidbody))
if (_rigidbody is not null)
{
//_rigidbody.isKinematic = true;
_rigidbody.isKinematic = true;
}
}
else if(_rigidbody is not null)
{
_rigidbody.velocity = rigidbody.velocity;
_rigidbody.angularVelocity = rigidbody.angularVelocity;
}
Destroy(gameObject);
}

View File

@ -32,7 +32,7 @@ namespace BITFALL
var assets = item.GetAssetable();
currentUXEquip.SetTexture(assets.RectangleIcon);
}
public void OnDeEquip(IBasicItem item)
public void OnUnEquip(IBasicItem item)
{
currentUXEquip.SetTexture(null);
}
@ -56,7 +56,7 @@ namespace BITFALL
private void Start()
{
playerService.OnPlayerInitialized += OnStartLocalPlayer;
OnDeEquip(null);
OnUnEquip(null);
foreach (var x in dictionary)
{
x.Value.visualElement.RegisterCallback<MouseDownEvent>(evt =>
@ -80,7 +80,7 @@ namespace BITFALL
entity.Inject(this);
_entityEquipment.OnEquip += OnEquip;
_entityEquipment.OnDeEquip += OnDeEquip;
_entityEquipment.OnUnEquip += OnUnEquip;
_equipSelector.OnUpdateEquip += OnUpdateEquip;
}
}

View File

@ -1,5 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
namespace BITFALL
{
@ -46,6 +48,23 @@ namespace BITFALL
public const string Horizontal = nameof(Horizontal);
public const string SqrMagnitude = nameof(SqrMagnitude);
}
public static class Command
{
public interface ICommand
{
}
[Serializable]
public struct MoveCommand:ICommand
{
}
[Serializable]
public struct AttackCommand:ICommand
{
}
}
}
}

View File

@ -13,6 +13,7 @@ namespace BITFALL
public float3 pos;
public quaternion rot;
public float3 forward;
public float CreateTime = BITApp.Time.DeltaTime;
public int InitialForce;
public int startSpeed;
public int initialDamage;

View File

@ -9,7 +9,9 @@ namespace BITFALL.Entities.Equipment
public interface IEntityEquipment
{
event Action<IBasicItem> OnEquip;
event Action<IBasicItem> OnDeEquip;
event Action<IBasicItem> OnUnEquip;
event Action<string> OnEquipAddressable;
event Action<string> OnUnEquipAddressable;
bool IsSupportItem(IBasicItem item);
void EntryEquip(int index);
void EntryEquip(Func<string,bool> item);

View File

@ -5,8 +5,6 @@ using BITKit;
namespace BITFALL.Entities.Improvised
{
[Serializable]
public sealed class Improvisable:IProperty{}
public interface ImprovisedServiceInterface
{
public bool IsImprovised { get; }

View File

@ -26,6 +26,7 @@ namespace BITKit
}
public static class Time
{
public static float ElapsedTime { get; internal set; }
public static float DeltaTime { get; internal set; }
public static double TimeAsDouble { get; internal set; }

View File

@ -18,6 +18,7 @@ namespace BITKit.Core.Entites
bool RegisterComponent<T>(T component);
IServiceProvider ServiceProvider { get; }
void Inject(object obj);
}
/// <summary>
/// 基本实体组件

View File

@ -87,30 +87,30 @@ namespace BITKit
{
var currentIndex = m_index;
m_index = index;
if (currentIndex is not -1 && list.TryGetElementAt(currentIndex, out var element))
if (currentIndex is not -1 && list.TryGetElementAt(currentIndex, out var currentElement))
{
element.Exit();
currentElement.Exit();
try
{
await element.ExitAsync();
await currentElement.ExitAsync();
}
catch (OperationCanceledException)
{
}
element.IsEntered = false;
OnExit?.Invoke(element);
currentElement.IsEntered = false;
OnExit?.Invoke(currentElement);
}
if (index is not -1 && list.TryGetElementAt(index, out element))
if (index is not -1 && list.TryGetElementAt(index, out var nextElement))
{
element.IsEntered = true;
element.Entry();
nextElement.IsEntered = true;
nextElement.Entry();
try
{
await element.EntryAsync();
await nextElement.EntryAsync();
}
catch (OperationCanceledException){}
OnEntry?.Invoke(element);
OnEntry?.Invoke(nextElement);
}
}
completed = true;

View File

@ -0,0 +1,7 @@
using System.Collections;
using System.Collections.Generic;
namespace BITKit.UniversalInputSystem
{
}

View File

@ -3,6 +3,25 @@ using System.Collections.Generic;
namespace BITKit.StateMachine
{
public struct EmptyState:IState
{
public bool Enabled { get; set; }
public void Initialize()
{
}
public void OnStateEntry(IState old)
{
}
public void OnStateUpdate(float deltaTime)
{
}
public void OnStateExit(IState old, IState newState)
{
}
}
public interface IState
{
bool Enabled { get; set; }

View File

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Empty_Fire
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -130,6 +130,7 @@ namespace BITKit
private void Update()
{
BITApp.Time.ElapsedTime = Time.time;
BITApp.Time.DeltaTime = Time.deltaTime;
BITApp.Time.TimeAsDouble = Time.timeAsDouble;
}

View File

@ -1,12 +1,14 @@
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using BITKit.Animations;
namespace BITKit.Entities
{
public sealed class EntityAnimator : EntityComponent
{
[SerializeField] private Animator[] animators;
[SerializeField] private UnityAnimator[] animators;
[SerializeReference, SubclassSelector] private References[] animationKeyWords;
[SerializeReference, SubclassSelector] private References _rootVelocity;
[SerializeReference, SubclassSelector] private References[] boolParameters;
@ -23,13 +25,13 @@ namespace BITKit.Entities
private void Play(string animationName)
{
if (enabled is false) return;
if (animationKeyWords.Length is 0 || keyWords.Contains(animationName))
{
animators.ForEach(x =>
{
if (!x.isActiveAndEnabled) return;
animationName = animationName.Replace(".", "_");
x.SetTrigger(animationName);
x.Play(animationName);
});
}
}
@ -40,7 +42,7 @@ namespace BITKit.Entities
animators.ForEach(x =>
{
if (x.isActiveAndEnabled)
x.SetBool(boolPar, entity.Get<bool>(boolPar));
x.animator.SetBool(boolPar, entity.Get<bool>(boolPar));
});
}
foreach (var floatPar in floatParameters)
@ -48,14 +50,18 @@ namespace BITKit.Entities
animators.ForEach(x =>
{
if (x.isActiveAndEnabled)
x.SetFloat(floatPar, entity.Get<float>(floatPar));
x.animator.SetFloat(floatPar, entity.Get<float>(floatPar));
});
}
}
private void OnAnimatorMove()
{
entity.Set(_rootVelocity, animators[0].velocity);
if (enabled is false) return;
if (_rootVelocity is not null && entity is not null)
entity.Set(_rootVelocity, animators[0].animator.velocity);
}
// ReSharper disable once UnusedMember.Local
private void AnimationEvent(string eventName)
{

View File

@ -14,17 +14,14 @@ namespace BITKit
private readonly ValidHandle allowHeal = new();
[Inject]
private IHealth _health;
public override void Initialize(IEntity _entity)
{
base.Initialize(_entity);
_health.OnSetAlive += OnSetAlive;
_health.OnSetHealthPoint += OnSetHP;
_entity.RegisterCallback<IDamageCallback>(this);
}
public override void OnStart()
{
_health = entity.Get<IHealth>();
_health.OnSetAlive += OnSetAlive;
_health.OnSetHealthPoint += OnSetHP;
entity.RegisterCallback<IDamageCallback>(this);
}
private void Update()

View File

@ -37,6 +37,7 @@ namespace BITKit
destroyCancellationToken.ThrowIfCancellationRequested();
Execute();
}
catch(MissingReferenceException){}
catch (OperationCanceledException){}
}
}

View File

@ -0,0 +1,4 @@
{
"name": "BITKit.Entities.InputSystem",
"references":[ "GUID:14fe60d984bf9f84eac55c6ea033a8f4", "GUID:f6155d9ae143f3949ac54e8355593d6c", "GUID:7efac18f239530141802fb139776f333", "GUID:709caf8d7fb6ef24bbba0ab9962a3ad0" ]
}

View File

@ -0,0 +1,68 @@
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace BITKit.Entities.InputSystem
{
public class EntityInputSystem : EntityComponent
{
protected readonly InputActionGroup inputActionGroup = new()
{
allowGlobalActivation = true
};
[Inject(true)]
private IHealth _health;
[Inject(true)]
private IEntityOverride _override;
#if UNITY_EDITOR
[SerializeField,HideInInspector] internal bool Allow;
#endif
public override void Initialize(IEntity _entity)
{
base.Initialize(_entity);
_entity.AddService(inputActionGroup);
}
public override void OnAwake()
{
base.OnAwake();
inputActionGroup.allowInput.AddListener(x=>Allow=x);
if (_health is not null)
{
_health.OnSetAlive += x =>
{
inputActionGroup.allowInput.SetElements(_health,x);
};
}
if (_override is not null)
{
_override.OnOverride += x =>
{
inputActionGroup.allowInput.SetDisableElements(_override,x);
};
}
}
}
#if UNITY_EDITOR
[CustomEditor(typeof(EntityInputSystem))]
public sealed class EntityInputSystemInspector : BITInspector<EntityInputSystem>
{
public override VisualElement CreateInspectorGUI()
{
FillDefaultInspector();
var checkBox = root.Create<Toggle>();
checkBox.label = "Allow Input";
checkBox.SetEnabled(false);
checkBox.BindProperty(serializedObject.FindProperty(nameof(EntityInputSystem.Allow)));
return root;
}
}
#endif
}

View File

@ -17,8 +17,6 @@ namespace BITKit.Entities.Player
private IntervalUpdate cd = new(0.08f);
[Inject]
private IHealth _health;
[Inject]
private InputActionGroup _inputActionReference;
public override void OnStart()
{

View File

@ -0,0 +1,20 @@
{
"name": "BITKit.Entities.VFX",
"rootNamespace": "",
"references": [
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
"GUID:709caf8d7fb6ef24bbba0ab9962a3ad0",
"GUID:ea5474181b324dd49a5976cd68f44f18",
"GUID:d525ad6bd40672747bde77962f1c401e",
"GUID:49b49c76ee64f6b41bf28ef951cb0e50"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace BITKit.Entities.VFX
{
public class EntityVFXPlayer : EntityComponent
{
[SerializeReference,SubclassSelector] private IReference[] vfxReferences;
[SerializeField] private VFXPlayer vfxPlayer;
private readonly List<string> keyWords=new();
public override void OnAwake()
{
base.OnAwake();
keyWords.AddRange(vfxReferences.Select(x=>x.Value));
entity.AddListener<string>(Constant.Animation.Play, Play);
}
private void Play(string animationName)
{
if (isActiveAndEnabled is false) return;
if (keyWords.Contains(animationName) is false) return;
vfxPlayer.Execute();
}
}
}

View File

@ -62,11 +62,28 @@ namespace BITKit.Entities
else if(attribute?.CanBeNull is false)
{
BIT4Log.Warning<Entity>($"{name}未找到{obj.GetType().Name}需要的{type.FullName}");
BIT4Log.Warning<Entity>(genericEvent.GetDiagnostics());
//BIT4Log.Warning<Entity>(genericEvent.GetDiagnostics());
}
}
}
public void AddService<T>(T service)
{
AddService(typeof(T),service);
}
public void AddService(object service)
{
AddService(service.GetType(),service);
}
public void AddService(Type type, object service)
{
genericEvent.Set(type,service);
genericEvent.Set(type.FullName, service);
genericEvent.SetDirect(type.FullName,service);
}
private CancellationToken _cancellationToken;
private bool isInitialized;
private Core.Entites.IEntityComponent[] _components => entityComponents.Cast<Core.Entites.IEntityComponent>().ToArray();
@ -85,6 +102,7 @@ namespace BITKit.Entities
try
{
var monoBehaviours = GetComponentsInChildren<MonoBehaviour>(true);
entityComponents.ForEach(x => x.Initialize(this));
foreach (var x in monoBehaviours)
{
foreach (var att in x
@ -95,9 +113,7 @@ namespace BITKit.Entities
.OfType<CustomTypeAttribute>()
)
{
genericEvent.Set(att.Type,x);
genericEvent.Set(att.Type.FullName, x);
genericEvent.SetDirect(att.Type.FullName,x);
AddService(att.Type, x);
}
genericEvent.Set(x.GetType(),x);
}
@ -105,7 +121,7 @@ namespace BITKit.Entities
{
Inject(x);
}
entityComponents.ForEach(x => x.Initialize(this));
entityComponents.ForEach(x => x.OnAwake());
entityComponents.ForEach(x => x.OnStart());

View File

@ -11,6 +11,9 @@ namespace BITKit.Entities
public interface IEntity :BITKit.Core.Entites.IEntity,IGenericEvent<string>, IDatabase, IProcessor, ICallback
{
IEntityComponent[] entityComponents { get; set; }
void AddService<T>(T service);
void AddService(object service);
void AddService(Type type, object service);
}
public class IEntityReader : NetMessageReader<IEntity>
{

View File

@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public static class GameObjectExtensions
{
public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component
{
return gameObject.TryGetComponent<T>(out var t) ? t : gameObject.AddComponent<T>();
}
}
}

View File

@ -28,7 +28,11 @@ namespace BITKit.Physics
{
foreach (var x in jointConfigures)
{
x.InitialRotation=x.animate.localRotation;
x.InitialRotation= x.animate.localRotation;
if (x.animate.localRotation != x.joint.transform.localRotation)
{
BIT4Log.Log<PhysicsBasedAnimation>($"{x.animate.name}初始旋转与关节旋转不一致,将会导致动画不正确");
}
}
}
private void FixedUpdate()

View File

@ -134,6 +134,13 @@ namespace BITKit
protected static void FillDefaultInspector(VisualElement container, SerializedObject serializedObject, bool hideScript)
{
container.Clear();
if (serializedObject.targetObject is null)
{
var label = container.Create<Label>();
label.text = "Null";
return;
}
var property = serializedObject.GetIterator();
if (!property.NextVisible(true)) return; // Expand first child.
do

View File

@ -16,22 +16,43 @@ namespace BITKit
{
pool = new ObjectPool<T>(Spawn, OnGet, OnReturn, OnDestroy, maxSize: 16);
}
[Header(Constant.Header.Settings)]
[SerializeField] private int defaultCapacity = 16;
[Header(Constant.Header.Prefabs)]
public T prefab;
[SerializeField] private T prefab;
[Header(Constant.Header.Gameobjects)]
public Transform root;
[SerializeField] private Transform root;
private ObjectPool<T> pool;
private readonly List<T> _list=new();
private int _offset;
public T Get(T element = null, Transform _root = null)
{
if (_list.Count == defaultCapacity)
{
return _list[_offset = _offset/_list.Count+1];
}
if (element is not null)
prefab = element;
if (_root is not null)
root = _root;
return pool.Get();
var instance = pool.Get();
_list.Add(instance);
return instance;
}
public void Return(T element)
{
pool.Release(element);
_list.Remove(element);
}
public void Return(T element) => pool.Release(element);
private T Spawn() => Object.Instantiate(prefab, root);
private void OnGet(T element) => element.gameObject.SetActive(true);
private void OnReturn(T element) => element.gameObject.SetActive(false);

View File

@ -22,14 +22,6 @@ namespace BITKit
sinleton = this;
DI.Register(this);
}
public Transform Spawn(VFXMessage message)
{
if (Data.TryGetValue<Transform>(message.path, out var vfx))
{
return Instantiate(vfx, message.location, message.location);
}
return null;
}
public Transform Spawn(Location location, params string[] keyWords)
{
if (TryMatch(out var prefab, keyWords))

View File

@ -33,6 +33,7 @@ Transform:
m_Children:
- {fileID: 5824457780679868934}
- {fileID: 4316118497711393265}
- {fileID: 8098435069078192609}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &285318316677895407
@ -85,6 +86,37 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4781878446384759127
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8098435069078192609}
m_Layer: 10
m_Name: FirePoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8098435069078192609
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4781878446384759127}
serializedVersion: 2
m_LocalRotation: {x: 0.021532295, y: -0.70677847, z: -0.0215317, w: 0.7067793}
m_LocalPosition: {x: -0.658, y: 0.084, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 285318316674503887}
m_LocalEulerAnglesHint: {x: 0, y: -90, z: -3.49}
--- !u!1001 &4316118497711264625
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -1,19 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!64 &4412805659928910459
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2088938590677247059}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 4300000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
--- !u!1 &4877693905175751852
GameObject:
m_ObjectHideFlags: 0
@ -25,7 +11,6 @@ GameObject:
- component: {fileID: 4877693905175392396}
- component: {fileID: 4877693905176719532}
- component: {fileID: 4877693905177686636}
- component: {fileID: 3267094196586430519}
m_Layer: 0
m_Name: Pistol4_02
m_TagString: Untagged
@ -40,15 +25,16 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4877693905175751852}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8353621443291457325}
- {fileID: 8010641801069542431}
- {fileID: 2088938590677219443}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4877693905176719532
MeshFilter:
@ -69,9 +55,12 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@ -83,6 +72,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
@ -95,59 +85,23 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &3267094196586430519
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4877693905175751852}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 4300000, guid: 89512c38742bf2e4386daa601c4e23be, type: 3}
--- !u!64 &4239393123459653888
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8010641801069371455}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 4300000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
--- !u!64 &6663174663519179083
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8353621443291822861}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 4300000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &2088938590677345011
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4877693905175392396}
m_Modifications:
- target: {fileID: 100000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_Name
value: Pistol4_02_2
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_LocalPosition.x
value: -0.0745
@ -160,6 +114,10 @@ PrefabInstance:
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_LocalRotation.x
value: -0
@ -172,14 +130,6 @@ PrefabInstance:
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
@ -197,13 +147,10 @@ PrefabInstance:
value:
objectReference: {fileID: 2100000, guid: 28af8aa4e6bad69439ee2d4d6d11939a, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 661ec4eae843be3459327dc9fcf69a92, type: 3}
--- !u!1 &2088938590677247059 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 100000, guid: 661ec4eae843be3459327dc9fcf69a92,
type: 3}
m_PrefabInstance: {fileID: 2088938590677345011}
m_PrefabAsset: {fileID: 0}
--- !u!4 &2088938590677219443 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400000, guid: 661ec4eae843be3459327dc9fcf69a92,
@ -215,12 +162,17 @@ PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4877693905175392396}
m_Modifications:
- target: {fileID: 100000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_Name
value: Pistol4_02_3
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_LocalPosition.x
value: -0.0578
@ -233,6 +185,10 @@ PrefabInstance:
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_LocalRotation.x
value: -0
@ -245,14 +201,6 @@ PrefabInstance:
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
@ -270,13 +218,10 @@ PrefabInstance:
value:
objectReference: {fileID: 2100000, guid: 28af8aa4e6bad69439ee2d4d6d11939a, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8c6d9d1ab92f5b247861d64f7e31f755, type: 3}
--- !u!1 &8010641801069371455 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 100000, guid: 8c6d9d1ab92f5b247861d64f7e31f755,
type: 3}
m_PrefabInstance: {fileID: 8010641801069405855}
m_PrefabAsset: {fileID: 0}
--- !u!4 &8010641801069542431 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400000, guid: 8c6d9d1ab92f5b247861d64f7e31f755,
@ -288,12 +233,17 @@ PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4877693905175392396}
m_Modifications:
- target: {fileID: 100000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_Name
value: Pistol4_02_4
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@ -306,6 +256,10 @@ PrefabInstance:
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_LocalRotation.x
value: -0
@ -318,14 +272,6 @@ PrefabInstance:
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
@ -343,13 +289,10 @@ PrefabInstance:
value:
objectReference: {fileID: 2100000, guid: 28af8aa4e6bad69439ee2d4d6d11939a, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 7b3cced378bc9ef44a297c0f0cba7393, type: 3}
--- !u!1 &8353621443291822861 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 100000, guid: 7b3cced378bc9ef44a297c0f0cba7393,
type: 3}
m_PrefabInstance: {fileID: 8353621443291856301}
m_PrefabAsset: {fileID: 0}
--- !u!4 &8353621443291457325 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400000, guid: 7b3cced378bc9ef44a297c0f0cba7393,

View File

@ -1,3 +1,26 @@
# BITFALL
# BITFALL——点点陨落
点点陨落的Unity客户端
「从简单开始」
## 游戏功能
### 角色控制
- [ ] 装备系统
- [ ] 装备种类
- [ ] 步枪
- [ ] 手枪
- [ ] 狙击枪
- [ ] 霰弹枪
- [ ] 近战武器
- [ ] 食物
- [ ] 工具
- [ ] 扳手
- [ ] 喷灯
- [ ] 医疗品
- [ ] 防弹插板
- [ ] 医疗包
- [ ] 肾上腺素