1
This commit is contained in:
@@ -134,6 +134,13 @@ namespace BITKit
|
||||
protected static void FillDefaultInspector(VisualElement container, SerializedObject serializedObject, bool hideScript)
|
||||
{
|
||||
container.Clear();
|
||||
|
||||
if (serializedObject.targetObject is null)
|
||||
{
|
||||
var label = container.Create<Label>();
|
||||
label.text = "Null";
|
||||
return;
|
||||
}
|
||||
var property = serializedObject.GetIterator();
|
||||
if (!property.NextVisible(true)) return; // Expand first child.
|
||||
do
|
||||
|
@@ -16,22 +16,43 @@ namespace BITKit
|
||||
{
|
||||
pool = new ObjectPool<T>(Spawn, OnGet, OnReturn, OnDestroy, maxSize: 16);
|
||||
}
|
||||
|
||||
[Header(Constant.Header.Settings)]
|
||||
[SerializeField] private int defaultCapacity = 16;
|
||||
[Header(Constant.Header.Prefabs)]
|
||||
public T prefab;
|
||||
[SerializeField] private T prefab;
|
||||
|
||||
[Header(Constant.Header.Gameobjects)]
|
||||
public Transform root;
|
||||
[SerializeField] private Transform root;
|
||||
|
||||
private ObjectPool<T> pool;
|
||||
|
||||
private readonly List<T> _list=new();
|
||||
private int _offset;
|
||||
|
||||
public T Get(T element = null, Transform _root = null)
|
||||
{
|
||||
if (_list.Count == defaultCapacity)
|
||||
{
|
||||
return _list[_offset = _offset/_list.Count+1];
|
||||
}
|
||||
|
||||
if (element is not null)
|
||||
prefab = element;
|
||||
if (_root is not null)
|
||||
root = _root;
|
||||
return pool.Get();
|
||||
|
||||
var instance = pool.Get();
|
||||
|
||||
_list.Add(instance);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void Return(T element)
|
||||
{
|
||||
pool.Release(element);
|
||||
_list.Remove(element);
|
||||
}
|
||||
public void Return(T element) => pool.Release(element);
|
||||
private T Spawn() => Object.Instantiate(prefab, root);
|
||||
private void OnGet(T element) => element.gameObject.SetActive(true);
|
||||
private void OnReturn(T element) => element.gameObject.SetActive(false);
|
||||
|
Reference in New Issue
Block a user