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@@ -1,5 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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namespace BITFALL
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{
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@@ -46,6 +48,23 @@ namespace BITFALL
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public const string Horizontal = nameof(Horizontal);
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public const string SqrMagnitude = nameof(SqrMagnitude);
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}
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public static class Command
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{
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public interface ICommand
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{
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}
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[Serializable]
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public struct MoveCommand:ICommand
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{
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}
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[Serializable]
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public struct AttackCommand:ICommand
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{
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}
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}
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}
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}
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@@ -13,6 +13,7 @@ namespace BITFALL
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public float3 pos;
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public quaternion rot;
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public float3 forward;
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public float CreateTime = BITApp.Time.DeltaTime;
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public int InitialForce;
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public int startSpeed;
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public int initialDamage;
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@@ -9,7 +9,9 @@ namespace BITFALL.Entities.Equipment
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public interface IEntityEquipment
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{
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event Action<IBasicItem> OnEquip;
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event Action<IBasicItem> OnDeEquip;
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event Action<IBasicItem> OnUnEquip;
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event Action<string> OnEquipAddressable;
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event Action<string> OnUnEquipAddressable;
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bool IsSupportItem(IBasicItem item);
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void EntryEquip(int index);
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void EntryEquip(Func<string,bool> item);
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@@ -5,8 +5,6 @@ using BITKit;
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namespace BITFALL.Entities.Improvised
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{
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[Serializable]
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public sealed class Improvisable:IProperty{}
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public interface ImprovisedServiceInterface
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{
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public bool IsImprovised { get; }
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