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@@ -44,7 +44,7 @@ Rigidbody:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1221729430557705066}
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serializedVersion: 4
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m_Mass: 1
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m_Mass: 16
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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@@ -75,6 +75,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 2b1d23c488f41754ea714f972c248130, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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allowPhysics: 1
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root: {fileID: 5555206979556305353}
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openEuler: {x: 0, y: -120, z: 0}
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closeEuler: {x: 0, y: 0, z: 0}
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@@ -368,7 +369,7 @@ MonoBehaviour:
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overlayTexture: {fileID: 0}
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overlayTextureScale: 1
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outline: 1
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outlineColor: {r: 0, g: 0, b: 0, a: 1}
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outlineColor: {r: 1, g: 0.26270828, b: 0.025157154, a: 1}
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outlineColorStyle: 0
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outlineGradient:
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serializedVersion: 2
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@@ -401,8 +402,8 @@ MonoBehaviour:
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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outlineGradientInLocalSpace: 0
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outlineWidth: 0.45
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outlineQuality: 3
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outlineWidth: 0.64
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outlineQuality: 1
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outlineDownsampling: 2
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outlineVisibility: 0
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glowBlendMode: 0
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@@ -410,7 +411,7 @@ MonoBehaviour:
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outlineIndependent: 0
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glow: 0
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glowWidth: 0.4
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glowQuality: 3
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glowQuality: 1
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glowDownsampling: 2
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glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
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glowDithering: 1
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@@ -445,10 +446,10 @@ MonoBehaviour:
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targetFXRotationSpeed: 50
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targetFXInitialScale: 4
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targetFXEndScale: 1.5
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targetFXScaleToRenderBounds: 1
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targetFXScaleToRenderBounds: 0
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targetFXAlignToGround: 0
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targetFXFadePower: 32
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targetFXGroundMaxDistance: 10
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targetFXGroundMaxDistance: 15
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targetFXGroundLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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@@ -459,7 +460,7 @@ MonoBehaviour:
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seeThroughOccluderMask:
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serializedVersion: 2
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m_Bits: 4294967295
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seeThroughOccluderThreshold: 0.3
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seeThroughOccluderThreshold: 0.4
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seeThroughOccluderMaskAccurate: 0
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seeThroughOccluderCheckInterval: 1
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seeThroughOccluderCheckIndividualObjects: 0
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