This commit is contained in:
CortexCore
2023-12-03 17:35:43 +08:00
parent ba342d6627
commit ba9f4eda80
702 changed files with 162078 additions and 21050 deletions

View File

@@ -9,14 +9,29 @@ namespace BITKit.Sensors
public class RaySensor : Sensor
{
[Header(Constant.Header.Settings)]
[SerializeField] private float radius = 0.16f;
public float distance;
public override IEnumerable<Transform> Get() => detected;
private readonly RaycastHit[] raycasts = new RaycastHit[16];
public override UniTask Execute()
{
var _transform = transform;
var ray = new Ray(_transform.position,_transform.forward);
var size = Physics.RaycastNonAlloc(ray, raycasts, distance, detectLayer);
var forward = _transform.forward;
var position = _transform.position;
var size = 0;
if (radius is not 0)
{
size = Physics.CapsuleCastNonAlloc(position, position + forward * distance, radius, forward,
raycasts
, distance, detectLayer);
}
else
{
var ray = new Ray(_transform.position,_transform.forward);
size = Physics.RaycastNonAlloc(ray, raycasts, distance, detectLayer);
}
detected = raycasts
.Take(size)
.Select(x => x.collider)

View File

@@ -28,20 +28,21 @@ namespace BITKit.Sensors
[Header(Constant.Header.InternalVariables)]
// ReSharper disable once FieldCanBeMadeReadOnly.Local
private List<Collider> detected = new();
private readonly Queue<Collider> triggerEnterQueue=new();
private readonly Queue<Collider> triggerExitQueue=new();
private readonly Queue<Collider> triggerEnterQueue = new();
private readonly Queue<Collider> triggerExitQueue = new();
private bool diagnosisNextFrame;
private void OnTriggerEnter(Collider _collider)
{
triggerEnterQueue.Enqueue(_collider);
if(immediately)Rebuild();
if (immediately) Rebuild();
}
private void OnTriggerExit(Collider _collider)
{
triggerExitQueue.Enqueue(_collider);
if(immediately)Rebuild();
if (immediately) Rebuild();
}
private void OnCollisionEnter(Collision collision)
@@ -63,24 +64,17 @@ namespace BITKit.Sensors
public IEnumerable<Transform> Get()
{
if(BITAppForUnity.IsPlaying is false)return ArraySegment<Transform>.Empty;
try
{
return detected.Select(x => x.transform).ToArray();
return detected.Select(x => x.transform).ToArray();
}
catch (MissingReferenceException)
{
List<Transform> list = new();
foreach (var x in detected)
{
try
{
list.Add(x.transform);
}
catch (MissingReferenceException){}
}
return list.ToArray();
detected = detected.Where(x => x).ToList();
}
}
return detected.Select(x => x.transform).ToArray();
}
//public bool IsValid(Collider _collider) => ignores.Contains(_collider.gameObject) is false;
public bool IsValid(Collider _collider)
@@ -177,6 +171,7 @@ namespace BITKit.Sensors
protected override void OnUpdate()
{
if (!agent || detectedContainer is null) return;
if (BITAppForUnity.IsPlaying is false) return;
detectedContainer.Clear();
foreach (var x in agent.Get())
{