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@@ -21,23 +21,6 @@ namespace BITFALL.GameEditor
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window.Show();
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}
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protected override VisualElement MakeItem()
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{
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var container = new VisualElement();
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var icon = container.Create<VisualElement>(UXConstant.Icon);
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var label = container.Create<Label>(UXConstant.ContextLabel);
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container.style.flexDirection = FlexDirection.Row;
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container.style.alignContent = Align.Center;
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container.style.alignItems = Align.Center;
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icon.style.width = 24;
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icon.style.height = 24;
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return container;
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}
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protected override void BindItem(VisualElement arg1, int arg2)
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{
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var item = List[arg2];
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