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@@ -13,7 +13,8 @@
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"GUID:3bfa6f714e036734185ec6f5b157610a",
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"GUID:6ef4ed8ff60a7aa4bb60a8030e6f4008",
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"GUID:84d565da37ad40546a118cfb3c3509f3",
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"GUID:677cd05ca06c46b4395470200b1acdad"
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"GUID:677cd05ca06c46b4395470200b1acdad",
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"GUID:3e9ced9430d8ee743b37f99f97066130"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@@ -21,23 +21,6 @@ namespace BITFALL.GameEditor
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window.Show();
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}
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protected override VisualElement MakeItem()
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{
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var container = new VisualElement();
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var icon = container.Create<VisualElement>(UXConstant.Icon);
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var label = container.Create<Label>(UXConstant.ContextLabel);
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container.style.flexDirection = FlexDirection.Row;
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container.style.alignContent = Align.Center;
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container.style.alignItems = Align.Center;
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icon.style.width = 24;
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icon.style.height = 24;
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return container;
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}
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protected override void BindItem(VisualElement arg1, int arg2)
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{
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var item = List[arg2];
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34
Assets/Artists/Scripts/Editor/MotionMatchingEditor.cs
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34
Assets/Artists/Scripts/Editor/MotionMatchingEditor.cs
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@@ -0,0 +1,34 @@
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using System.Collections;
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using System.Collections.Generic;
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using BITKit;
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using BITKit.Animations;
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using BITKit.GameEditor;
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using BITKit.UX;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace BITFALL.GameEditor
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{
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public class MotionMatchingEditor : ScriptableObjectGroupEditor<ScriptableMotionMatchingObject>
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{
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protected override string AssetsPath => "Assets/Artists/Configs/MotionMatching/";
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[MenuItem("Tools/ScriptableObjectEditor/Motion Matching")]
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public static void Open()
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{
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var window = GetWindow<MotionMatchingEditor>();
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window.titleContent = new GUIContent("Motion Matching Editor");
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window.Show();
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}
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protected override void BindItem(VisualElement arg1, int arg2)
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{
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var item = List[arg2];
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var container = new UXContainer(arg1);
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container.contextLabel.text = item.name;
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//container.icon.style.backgroundImage = item.SquareIcon;
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}
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}
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}
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