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@@ -57,7 +57,7 @@ namespace BITFALL.Player.Survival
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if (_health.IsAlive is false) return;
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foreach (var x in Elements)
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{
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x.Value -= deltaTime;
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x.Value -= x.Decay * deltaTime;
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if (x.Value <= 0)
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{
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_damageService.Execute(new DamageMessage()
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