1
This commit is contained in:
@@ -237,8 +237,8 @@ namespace BITFALL.Items
|
||||
|
||||
private void Tick(float obj)
|
||||
{
|
||||
if(gameService.CurrentState is not IGamePlayingState) return;
|
||||
|
||||
if(gameService.CurrentState is not IGamePlayingState || !this) return;
|
||||
|
||||
while (_registerQueue.TryDequeue(out var item))
|
||||
{
|
||||
if (!item || _worldItems.TryAdd(item.Id,item) is false) continue;
|
||||
|
Reference in New Issue
Block a user