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@@ -29,7 +29,7 @@ namespace BITKit
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if (currentActive is not null && playerConfig is not null)
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{
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var currentFov = currentActive.m_Lens.FieldOfView;
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Ads = currentFov / playerConfig.fov;
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Ads = currentFov / playerConfig.Fov;
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}
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}
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}
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@@ -4,6 +4,7 @@ using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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using UnityEngine.Experimental.Audio;
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using UnityEngine.UIElements;
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namespace BITKit
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@@ -12,6 +13,7 @@ namespace BITKit
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{
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private Slider _timeScaleSlider;
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private Button _resetTimeScaleButton;
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private TextField _commandTextField;
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[MenuItem("Tools/Common Editor")]
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private static void OpenEditor()
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@@ -42,9 +44,20 @@ namespace BITKit
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Time.timeScale = 1;
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_timeScaleSlider.value = 1;
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};
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rootVisualElement.Add(_timeScaleSlider);
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rootVisualElement.Add(_resetTimeScaleButton);
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_commandTextField = rootVisualElement.Create<TextField>();
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_commandTextField.isDelayed = true;
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_commandTextField.RegisterCallback<ChangeEvent<string>>(ExecuteCommand);
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}
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private void ExecuteCommand(ChangeEvent<string> evt)
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{
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Debug.Log($"Execute command: {evt.newValue}");
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_commandTextField.SetValueWithoutNotify(string.Empty);
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BITCommands.Excute(evt.newValue);
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}
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}
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}
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@@ -4,7 +4,6 @@ using UnityEditor.Build.Reporting;
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using UnityEngine;
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using UnityEditor.Callbacks;
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using System.IO;
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using BITModel;
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using Newtonsoft.Json;
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namespace BITKit
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{
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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@@ -15,9 +16,13 @@ namespace BITKit.Steamwork
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internal static SteamService Singleton;
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[Header(Constant.Header.Settings)]
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[SerializeField]private uint appId=480;
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[Header(Constant.Header.Settings)]
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[SerializeField] private TextAsset allowCharacters;
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//接口实现
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public ulong SteamId => SteamClient.SteamId;
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public string Name => SteamClient.Name;
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public string Name => SteamClient.Name.Where(x=>allowCharacters.text.Contains(x)).Aggregate("",(current, c) => current+c);
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public bool IsInitialized=>SteamClient.IsValid&&SteamClient.IsLoggedOn;
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public async UniTask<Texture2D> GetAvatarAsync(CancellationToken token)
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{
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