This commit is contained in:
CortexCore
2023-10-02 23:24:56 +08:00
parent 8ef5c7ec0a
commit 947e52e748
183 changed files with 107857 additions and 9378 deletions

View File

@@ -14,7 +14,9 @@
"GUID:28c2d6a6727d47442a24a353f0d37846",
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
"GUID:d525ad6bd40672747bde77962f1c401e",
"GUID:be17a8778dbfe454890ed8279279e153"
"GUID:be17a8778dbfe454890ed8279279e153",
"GUID:96f476e982d6fb945bfc9140ba094b7f",
"GUID:4307f53044263cf4b835bd812fc161a4"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -5,6 +5,9 @@ using BITKit;
using BITKit.Animations;
using BITKit.StateMachine;
using System.Linq;
using BITFALL.Player.Equip;
using Cinemachine;
namespace BITKit.Entities
{
public interface IEquipBase : IEntryElement, IAwake, IStart, IUpdate
@@ -31,10 +34,17 @@ namespace BITKit.Entities
public virtual void EquipEvent(string eventName){}
public virtual void AnimationEvent(string eventName){}
}
public class EntityEquipment : EntityComponent
[CustomType(typeof(IEquipService))]
public class EntityEquipment : EntityComponent,IEquipService
{
public EntryGroup<IEquipBase> equips = new();
public IOptional<float> Zoom { get; } = new Optional<float>(){Value = 1};
public float InitialFov;
[SerializeField] private CinemachineVirtualCamera virtualCamera;
protected IEquipBase entryComplete;
private PlayerConfig playerConfig;
public override void OnStart()
{
base.OnStart();
@@ -56,6 +66,13 @@ namespace BITKit.Entities
{
entryComplete.OnUpdate(deltaTime);
}
var current = virtualCamera.m_Lens.FieldOfView;
current= Mathf.Lerp(current,Zoom.Allow ? InitialFov / Zoom.Value : PlayerConfig.Singleton.Fov , deltaTime * 5);
current = Mathf.Clamp(current, 10, PlayerConfig.Singleton.Fov);
virtualCamera.m_Lens.FieldOfView = current;
}
}
}

View File

@@ -6,7 +6,10 @@
"GUID:709caf8d7fb6ef24bbba0ab9962a3ad0",
"GUID:f822dbf6fdfd4a5469cccaa2e4eed3b6",
"GUID:f51ebe6a0ceec4240a699833d6309b23",
"GUID:75469ad4d38634e559750d17036d5f7c"
"GUID:75469ad4d38634e559750d17036d5f7c",
"GUID:d525ad6bd40672747bde77962f1c401e",
"GUID:49b49c76ee64f6b41bf28ef951cb0e50",
"GUID:508392158bd966c4d9c21e19661a441d"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -1,3 +1,4 @@
using BITKit.Sensors;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Interactions;
@@ -6,24 +7,16 @@ namespace BITKit.Entities.Player
public class EntityInteractive : EntityPlayerComponent
{
[Header(Constant.Header.Settings)]
public float distance;
public LayerMask layerMask;
[Header(Constant.Header.Input)]
public InputActionReference interactiveAction;
private readonly InputActionGroup inputActionGroup = new();
[Header(Constant.Header.Gameobjects)]
[SerializeField] private Transform cameraTransform;
[SerializeReference, SubclassSelector] private ISensor sensor;
[Header(Constant.Header.InternalVariables)]
private ISelectable selected;
private IntervalUpdate cd = new(0.08f);
public override void OnUpdate(float deltaTime)
{
if (Physics.Raycast(cameraTransform.position,cameraTransform.forward, out var raycastHit, distance, layerMask,QueryTriggerInteraction.Collide))
if (sensor.Get().TryGetAny(x=>x.TryGetComponentAny<ISelectable>(out _),out var detected))
{
if (raycastHit.transform.TryGetComponentAny<ISelectable>(out var _detected))
if (detected.TryGetComponentAny<ISelectable>(out var _detected))
{
if (_detected == selected)
{
@@ -68,7 +61,7 @@ namespace BITKit.Entities.Player
}
public void Interactive(InputAction.CallbackContext context)
{
if (context.interaction is not PressInteraction || !context.performed) return;
if (context.interaction is not PressInteraction || !context.performed || cd.AllowUpdate is false) return;
var _selected = selected;
if (_selected is not MonoBehaviour monoBehaviour) return;
if (monoBehaviour.TryGetComponentAny<IAction>(out var action))

View File

@@ -0,0 +1,17 @@
{
"name": "BITKit.Entities.Value",
"rootNamespace": "",
"references": [
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
"GUID:709caf8d7fb6ef24bbba0ab9962a3ad0"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.Entities.Value
{
/// <summary>
/// 实体属性接口,通常用于角色的可被数值化的属性
/// </summary>
public interface IEntityValue
{
}
}