1
This commit is contained in:
@@ -18,7 +18,7 @@ namespace BITFALL.Entities.Player.Movement.States
|
||||
[SerializeField] protected float initialJumpForce = 5f;
|
||||
public override void BeforeUpdateMovement(float deltaTime)
|
||||
{
|
||||
characterController.CurrentCameraPosition = initialCameraPosition;
|
||||
characterController.CurrentCameraPosition.shouldBe = initialCameraPosition;
|
||||
}
|
||||
|
||||
public override void UpdateVelocity(ref Vector3 currentVelocity,float deltaTime)
|
||||
|
Reference in New Issue
Block a user